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Port Razer

Port Razer

Creature — Orc Pirate4/4$2.56

Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. This creature can't attack a player it has already attacked this turn.

Legal in Commander

Is

Does

Combos 41

  • Port Razer + Helm of the Host

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite damage
    • Infinite mana creatures you control can produce

    9,536 decks on Commander Spellbook

    How it works

    Before you start

    Helm of the Host attached to Port Razer. An opponent is unable to block Port Razer.

    Steps

    At the beginning of combat, Helm of the Host triggers, creating a token copy of Port Razer with haste. Declare the Port Razer token as an attacker. When the Port Razer token deals combat damage, it triggers, causing you to untap all creatures you control and get another combat phase after this one. Repeat.

    Commander Spellbook ↗
  • Port Razer + Delina, Wild Mage

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce

    7,330 decks on Commander Spellbook

    How it works

    Before you start

    Delina does not have summoning sickness. An opponent is unable to block and kill creatures you control.

    Steps

    Declare Delina as an attacker, attacking any opponent unable to block and kill your creatures. Delina triggers, creating at least one token copy of Port Razer that is tapped and attacking. Deal combat damage with the Port Razer token. The Port Razer token triggers, causing you to untap all creatures you control and to get an additional combat phase after this one. At the end of the combat phase, the Port Razer token triggers, exiling itself. Repeat.

    Commander Spellbook ↗
  • Port Razer + Kiki-Jiki, Mirror Breaker

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite damage
    • Infinite mana creatures you control can produce

    5,652 decks on Commander Spellbook

    How it works

    Before you start

    An opponent is unable to block Port Razer.

    Steps

    Activate Kiki-Jiki by tapping it, creating a token copy of Port Razer with haste. Declare the Port Razer token as an attacker. When the Port Razer token deals combat damage, it triggers, causing you to untap all creatures you control and get another combat phase after this one. Repeat.

    Commander Spellbook ↗
  • Port Razer + Rionya, Fire Dancer

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite damage
    • Infinite mana creatures you control can produce

    3,995 decks on Commander Spellbook

    How it works

    Before you start

    An opponent is unable to block and kill Port Razer.

    Steps

    At the beginning of your combat phase, Rionya triggers, creating at least one token copy of Port Razer with haste. Declare a Port Razer token as an attacker. When the Port Razer token deals combat damage, it triggers, causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat.

    Commander Spellbook ↗
  • Port Razer + Satya, Aetherflux Genius

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens
    • Infinite mana creatures you control can produce

    3,163 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare Satya as an attacker. Satya triggers, creating a token copy of Port Razer that is tapped and attacking and causing you to get {E}{E}. Deal combat damage using the Port Razer token. The Port Razer token triggers, untapping each creature you control and causing you to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Port Razer + Calamity, Galloping Inferno

    • Infinite combat damage
    • Infinite combat phases
    • Infinite copies of nonlegendary creatures you control
    • Infinite creature tokens
    • Infinite mana creatures you control can produce

    2,508 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Activate Calamity's saddle ability by tapping Port Razer, causing Calamity to become saddled until end of turn. Declare Calamity as an attacker. Calamity triggers, creating a tapped and attacking copy of Port Razer, and repeating the process once for any nonlegendary creature that saddled Calamity this turn. Deal combat damage using the Port Razer token(s). Each Port Razer who has not attacked the opponent this turn triggers, causing you to untap each creature you control and to get that many additional combat phases after this one. Repeat from step 2 each combat phase.

    Commander Spellbook ↗
  • Port Razer + Splinter Twin

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite damage
    • Infinite mana creatures you control can produce

    1,753 decks on Commander Spellbook

    How it works

    Before you start

    Splinter Twin attached to Port Razer. Port Razer does not have summoning sickness. An opponent is unable to block Port Razer.

    Steps

    Activate Port Razer's ability from Splinter Twin by tapping it, creating a token copy of Port Razer with haste. Declare the newest Port Razer copy as an attacker. When the token copy of Port Razer deals combat damage to an opponent, it triggers, untapping all your creatures and creating an additional combat phase after this one. Repeat.

    Commander Spellbook ↗
  • Port Razer + Brago, King Eternal

    • Infinite combat damage
    • Infinite combat phases
    • Infinite damage
    • Infinite mana creatures you control can produce

    1,745 decks on Commander Spellbook

    How it works

    Before you start

    You have a static effect granting your creatures haste. An opponent is unable to block your creatures.

    Steps

    Declare Brago and Port Razer as attackers. When they deal combat damage, Brago and Port Razer trigger. Resolve Port Razer's trigger, causing you to untap all creatures you control and get another combat phase after this one. Resolve Brago's trigger, blinking Port Razer and any number of other nonland permanents you control. Repeat.

    Commander Spellbook ↗
  • Port Razer + Mirage Phalanx

    • Infinite combat damage
    • Infinite combat phases

    1,649 decks on Commander Spellbook

    How it works

    Before you start

    Mirage Phalanx is paired with Port Razer. An opponent is unable to block and kill creatures you control.

    Steps

    At the beginning of your combat phase, Mirage Phalanx and Port Razer each trigger, creating a token copy of Mirage Phalanx and Port Razer with haste. Deal combat damage to an opponent using the Port Razer token. The Port Razer token triggers, untapping each creature you control and causing you to get an additional combat phase after this one. At the end of your combat phase, the Mirage Phalanx and Port Razer tokens each trigger, exiling themselves. Repeat each combat phase.

    Commander Spellbook ↗
  • Port Razer + Duke Ulder Ravengard

    • Near-infinite combat damage
    • Near-infinite combat phases
    • Near-infinite untap of creatures you control
    • Near-infinite mana creatures you control can produce

    1,332 decks on Commander Spellbook

    How it works

    Before you start

    Opponents are unable to block your creatures.

    Steps

    At the beginning of your combat phase, Duke triggers, giving Port Razer haste and myriad until end of turn. Declare Port Razer as an attacker. Port Razer's myriad ability triggers, creating a token copy of Port Razer attacking each other opponent. Each Port Razer deals combat damage, triggering themselves, untapping each creature you control and causing you to get an additional combat phase after this one for each trigger. At end of combat, the token Port Razers' myriad abilities trigger, exiling them. Repeat once for each opponent.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Breeches, Eager PillagerPort Razer is a Pirate, which Breeches, Eager Pillager can use.
  2. Jandor, Fortuned TravelerPort Razer has extra combat phases, which Jandor, Fortuned Traveler can use because it has an attack trigger.
  3. Captain Vargus WrathPort Razer has extra combat phases, which Captain Vargus Wrath can use because it has an attack trigger.
  4. Atarka, World RenderPort Razer has extra combat phases, which Atarka, World Render can use because it has an attack trigger.
  5. General Kreat, the BoltbringerPort Razer has extra combat phases, which General Kreat, the Boltbringer can use because it has an attack trigger.
  6. The Ur-DragonPort Razer has extra combat phases, which The Ur-Dragon can use because it has an attack trigger.
  7. Reyav, Master SmithPort Razer has extra combat phases, which Reyav, Master Smith can use because it has an attack trigger.
  8. Neyali, Suns' VanguardPort Razer has extra combat phases, which Neyali, Suns' Vanguard can use because it has an attack trigger.
  9. Gornog, the Red ReaperPort Razer has extra combat phases, which Gornog, the Red Reaper can use because it has an attack trigger.
  10. Grand Warlord RadhaPort Razer has extra combat phases, which Grand Warlord Radha can use because it has an attack trigger.

View Port Razer on Scryfall