leylines
My decksNew deck
Quicksilver Dagger

Quicksilver Dagger

Enchantment — Aura$0.11

Enchant creature Enchanted creature has ": This creature deals 1 damage to target player or planeswalker. You draw a card."

Legal in Commander

Is

Does

Combos 12

  • Quicksilver Dagger + Mind Over Matter

    • Infinite looting
    • Near-infinite damage

    57 decks on Commander Spellbook

    How it works

    Before you start

    Quicksilver Dagger attached to a creature you control that does not have summoning sickness.

    Steps

    Activate the creature with Quicksilver Dagger attached by tapping it, dealing 1 damage to an opponent and causing you to draw a card. Activate Mind Over Matter by discarding a card, untapping the creature with Quicksilver Dagger attached. Repeat.

    Commander Spellbook ↗
  • Quicksilver Dagger + The Locust God + Intruder Alarm

    • Infinite card draw
    • Near-infinite creature tokens with haste
    • Near-infinite damage
    • Near-infinite untap of all creatures

    46 decks on Commander Spellbook

    How it works

    Before you start

    Quicksilver Dagger attached to The Locust God. The Locust God does not have summoning sickness.

    Steps

    Activate The Locust God using the Quicksilver Dagger ability by tapping it, dealing 1 damage to target player and causing you to draw a card. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. The Insect enters the battlefield, triggering Intruder Alarm, untapping all creatures. Repeat.

    Commander Spellbook ↗
  • Quicksilver Dagger + Famished Paladin

    • Infinite card draw
    • Near-infinite damage
    • Near-infinite lifegain
    • Near-infinite lifegain triggers

    12 decks on Commander Spellbook

    How it works

    Before you start

    Quicksilver Dagger attached to Famished Paladin. You have a way to give Famished Paladin lifelink. Famished Paladin does not have summoning sickness.

    Steps

    Give Famished Paladin lifelink, if needed. Activate Famished Paladin by tapping it, dealing 1 damage to an opponent, causing you to gain 1 life and draw a card. Famished Paladin triggers, untapping itself. Repeat from step 2.

    Commander Spellbook ↗
  • Quicksilver Dagger + Shabraz, the Skyshark + Famished Paladin

    • Infinite card draw
    • Near-infinite damage
    • Near-infinite lifegain
    • Near-infinite lifegain triggers
    • Near-infinitely large creature
    • Near-infinite +1/+1 counters on a creature

    6 decks on Commander Spellbook

    How it works

    Before you start

    Quicksilver Dagger attached to Famished Paladin. Famished Paladin does not have summoning sickness.

    Steps

    Tap Famished Paladin to draw a card and deal 1 damage to target player. When you draw a card, Shabraz will trigger, gaining you 1 life and putting a +1/+1 counter on Shabraz. Gaining the life untaps Famished Paladin. Repeat.

    Commander Spellbook ↗
  • Quicksilver Dagger + Lurking Roper

    • Infinite card draw
    • Near-infinite damage
    • Near-infinite lifegain
    • Near-infinite lifegain triggers

    6 decks on Commander Spellbook

    How it works

    Before you start

    Quicksilver Dagger attached to Lurking Roper. You have a way to give Lurking Roper lifelink. Lurking Roper does not have summoning sickness.

    Steps

    Give Lurking Roper lifelink, if needed. Activate Lurking Roper by tapping it, dealing 1 damage to an opponent, causing you to gain 1 life and draw a card. Lurking Roper triggers, untapping itself. Repeat from step 2.

    Commander Spellbook ↗
  • Quicksilver Dagger + Lurking Roper + Basilisk Collar

    • Near-infinite lifegain triggers
    • Infinite card draw
    • Near-infinite damage
    • Near-infinite lifegain

    3 decks on Commander Spellbook

    How it works

    Before you start

    Quicksilver Dagger and Basilisk Collar attached to Lurking Roper. Lurking Roper does not have summoning sickness.

    Steps

    Activate Lurking Roper by tapping it, dealing 1 damage to an opponent and causing you to draw a card and gain 1 life. Lurking Roper triggers, untapping itself. Repeat.

    Commander Spellbook ↗
  • Quicksilver Dagger + Famished Paladin + Basilisk Collar

    • Infinite card draw
    • Near-infinite damage
    • Near-infinite lifegain
    • Near-infinite lifegain triggers

    2 decks on Commander Spellbook

    How it works

    Before you start

    Quicksilver Dagger and Basilisk Collar attached to Famished Paladin. Famished Paladin does not have summoning sickness.

    Steps

    Activate Famished Paladin by tapping it, dealing 1 damage to an opponent and causing you to draw a card and gain 1 life. Famished Paladin triggers, untapping itself. Repeat.

    Commander Spellbook ↗
  • Quicksilver Dagger + Famished Paladin + Shadowspear

    • Infinite card draw
    • Near-infinite damage
    • Near-infinite lifegain
    • Near-infinite lifegain triggers

    1 decks on Commander Spellbook

    How it works

    Before you start

    Quicksilver Dagger and Shadowspear attached to Famished Paladin. Famished Paladin does not have summoning sickness.

    Steps

    Activate Famished Paladin by tapping it, dealing 1 damage to an opponent and causing you to draw a card and gain 1 life. Famished Paladin triggers, untapping itself. Repeat.

    Commander Spellbook ↗
  • Quicksilver Dagger + Famished Paladin + Loxodon Warhammer

    • Infinite card draw
    • Near-infinite damage
    • Near-infinite lifegain
    • Near-infinite lifegain triggers

    1 decks on Commander Spellbook

    How it works

    Before you start

    Quicksilver Dagger and Loxodon Warhammer attached to Famished Paladin. Famished Paladin does not have summoning sickness.

    Steps

    Activate Famished Paladin by tapping it, dealing 1 damage to an opponent and causing you to draw a card and gain 1 life. Famished Paladin triggers, untapping itself. Repeat.

    Commander Spellbook ↗
  • Quicksilver Dagger + Lurking Roper + Shadowspear

    • Infinite card draw
    • Near-infinite damage
    • Near-infinite lifegain
    • Near-infinite lifegain triggers

    1 decks on Commander Spellbook

    How it works

    Before you start

    Quicksilver Dagger and Shadowspear attached to Lurking Roper. Lurking Roper does not have summoning sickness.

    Steps

    Activate Lurking Roper by tapping it, dealing 1 damage to an opponent and causing you to draw a card and gain 1 life. Lurking Roper triggers, untapping itself. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Niv-Mizzet, VisionaryQuicksilver Dagger damages opponents, which Niv-Mizzet, Visionary can use.
  2. Kilo, Apogee MindQuicksilver Dagger taps your creatures, which Kilo, Apogee Mind can use because it triggers when your creature becomes tapped.
  3. Saint Traft and Rem KarolusQuicksilver Dagger taps your creatures, which Saint Traft and Rem Karolus can use because it triggers when your creature becomes tapped.
  4. Gandalf the GreyGandalf the Grey untaps your creatures and Quicksilver Dagger taps your creatures.
  5. Terra, Magical Adept // Esper TerraQuicksilver Dagger is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
  6. Hei Bai, Forest GuardianQuicksilver Dagger is an Enchantment, which Hei Bai, Forest Guardian can use.
  7. Dathon, His Heart OpenQuicksilver Dagger is an Enchantment, which Dathon, His Heart Open can use.
  8. Go-Shintai of Life's OriginQuicksilver Dagger is an Enchantment, which Go-Shintai of Life's Origin can use.
  9. Marina VendrellQuicksilver Dagger is an Enchantment, which Marina Vendrell can use.

View Quicksilver Dagger on Scryfall