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Ranger Class

Ranger Class

Enchantment — Class$0.33

(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 2/2 green Wolf creature token. : Level 2 Whenever you attack, put a +1/+1 counter on target attacking creature. : Level 3 You may look at the top card of your library any time. You may cast creature spells from the top of your library.

Legal in Commander

Is

Does

Makes tokens

Rewards

Combos 16

  • Ranger Class + Mortuary + Stonecoil Serpent

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    1 decks on Commander Spellbook

    How it works

    Before you start

    Ranger Class is level three.

    Steps

    Cast Stonecoil Serpent either from your hand or from the top of your library by paying {0}. Stonecoil Serpent enters the battlefield and dies as a state-based action due to having zero toughness. Mortuary triggers, putting Stonecoil Serpent on top of your library from your graveyard. Repeat.

    Commander Spellbook ↗
  • Ranger Class + Mortuary + Hangarback Walker

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    1 decks on Commander Spellbook

    How it works

    Before you start

    Ranger Class is level three.

    Steps

    Cast Hangarback Walker either from your hand or from the top of your library by paying {0}. Hangarback Walker enters the battlefield and dies as a state-based action due to having zero toughness. Mortuary triggers, putting Hangarback Walker on top of your library from your graveyard. Repeat.

    Commander Spellbook ↗
  • Ranger Class + Mortuary + Walking Ballista

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    1 decks on Commander Spellbook

    How it works

    Before you start

    Ranger Class is level three.

    Steps

    Cast Walking Ballista either from your hand or from the top of your library by paying {0}. Walking Ballista enters the battlefield and dies as a state-based action due to having zero toughness. Mortuary triggers, putting Walking Ballista on top of your library from your graveyard. Repeat.

    Commander Spellbook ↗
  • Ranger Class + Mortuary + Phyrexian Marauder

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    1 decks on Commander Spellbook

    How it works

    Before you start

    Ranger Class is level three.

    Steps

    Cast Phyrexian Marauder either from your hand or from the top of your library by paying {0}. Phyrexian Marauder enters the battlefield and dies as a state-based action due to having zero toughness. Mortuary triggers, putting Phyrexian Marauder on top of your library from your graveyard. Repeat.

    Commander Spellbook ↗
  • Ranger Class + Mortuary + Shifting Wall

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    1 decks on Commander Spellbook

    How it works

    Before you start

    Ranger Class is level three.

    Steps

    Cast Shifting Wall either from your hand or from the top of your library by paying {0}. Shifting Wall enters the battlefield and dies as a state-based action due to having zero toughness. Mortuary triggers, putting Shifting Wall on top of your library from your graveyard. Repeat.

    Commander Spellbook ↗
  • Ranger Class + Mortuary + Reckless Barbarian

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    • Infinite storm count

    0 decks on Commander Spellbook

    How it works

    Before you start

    Ranger Class is level three.

    Steps

    Activate Reckless Barbarian by sacrificing it, adding {R}{R}. When Reckless Barbarian dies, Mortuary triggers, putting Reckless Barbarian on top of your library from your graveyard. Cast Reckless Barbarian from the top of your library by paying {1}{R}. Repeat.

    Commander Spellbook ↗
  • Ranger Class + Mortuary + Omarthis, Ghostfire Initiate

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    0 decks on Commander Spellbook

    How it works

    Before you start

    Ranger Class is level three.

    Steps

    Cast Omarthis either from your hand or from the top of your library by paying {0}. Omarthis enters the battlefield and dies as a state-based action due to having zero toughness. Mortuary triggers, putting Omarthis on top of your library from your graveyard. Repeat.

    Commander Spellbook ↗
  • Ranger Class + Mortuary + Ashnod's Altar

    • Infinite colorless mana

    0 decks on Commander Spellbook

    How it works

    Before you start

    You control another nontoken creature that can be cast using {C}{C} or less.

    Steps

    Activate Ashnod's Altar by sacrificing the nontoken creature, adding {C}{C}. When the creature dies, Mortuary triggers, putting the creature from your graveyard onto the top of your library. Cast the creature by paying its mana cost. Repeat.

    Commander Spellbook ↗
  • Ranger Class + Mortuary + Endless One

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    0 decks on Commander Spellbook

    How it works

    Before you start

    Ranger Class is level three.

    Steps

    Cast Endless One either from your hand or from the top of your library by paying {0}. Endless One enters the battlefield and dies as a state-based action due to having zero toughness. Mortuary triggers, putting Endless One on top of your library from your graveyard. Repeat.

    Commander Spellbook ↗
  • Ranger Class + Mortuary + Chamber Sentry

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    0 decks on Commander Spellbook

    How it works

    Before you start

    Ranger Class is level three.

    Steps

    Cast Chamber Sentry either from your hand or from the top of your library by paying {0}. Chamber Sentry enters the battlefield and dies as a state-based action due to having zero toughness. Mortuary triggers, putting Chamber Sentry on top of your library from your graveyard. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Ghave, Guru of SporesRanger Class puts +1/+1 counters on your creatures, which Ghave, Guru of Spores can use.
  2. Byrke, Long Ear of the LawRanger Class puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  3. Quina, Qu GourmetRanger Class makes creature tokens and Quina, Qu Gourmet sacrifices your creatures.
  4. Lily Bowen, Raging GrandmaRanger Class puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
  5. Mowu, Loyal CompanionRanger Class puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
  6. Chatterfang, Squirrel GeneralRanger Class makes creature tokens, which Chatterfang, Squirrel General can use because it rewards having/making creature tokens.
  7. Shattergang BrothersRanger Class makes creature tokens and Shattergang Brothers sacrifices your creatures.
  8. Xavier Sal, Infested CaptainXavier Sal, Infested Captain proliferates and Ranger Class puts +1/+1 counters on your creatures.
  9. Bess, Soul NourisherRanger Class puts +1/+1 counters on your creatures, which Bess, Soul Nourisher can use.
  10. Peregrin TookRanger Class makes creature tokens and Peregrin Took doubles tokens.

View Ranger Class on Scryfall