
Seraphic Steed
Creature — Unicorn Mount2/2$0.20
First strike, lifelink Whenever this creature attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Legal in Commander
Is
Does
Makes tokens
Rewards
Combos 33
Seraphic Steed + Breath of Fury + Jinnie Fay, Jetmir's Second
- Infinite combat damage
- Infinite combat phases
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Breath of Fury attached to another creature you control. You control any number of other untapped creatures with total power 4 or greater. An opponent cannot block creatures you control.
Steps
Activate Seraphic Steed's saddle ability by tapping any number of other creatures with power 4 or more, causing it to become saddled until end of turn. Declare Seraphic Steed and the creature with Breath of Fury attached as attackers. Seraphic Steed triggers, creating a 2/2 Cat creature token with haste due to Jinnie Fay. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Cat token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat from step 2 each combat phase.
Seraphic Steed + Breath of Fury + Hammer of Purphoros
- Infinite combat damage
- Infinite combat phases
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
An opponent cannot block creatures you control.
Steps
Declare the creature with Breath of Fury attached and Seraphic Steed as attackers. Seraphic Steed triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.
Seraphic Steed + Breath of Fury + Samut, Voice of Dissent
- Infinite combat damage
- Infinite combat phases
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
An opponent cannot block creatures you control.
Steps
Declare the creature with Breath of Fury attached and Seraphic Steed as attackers. Seraphic Steed triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.
Seraphic Steed + Breath of Fury + Rising of the Day
- Infinite combat damage
- Infinite combat phases
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
An opponent cannot block creatures you control.
Steps
Declare the creature with Breath of Fury attached and Seraphic Steed as attackers. Seraphic Steed triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.
Seraphic Steed + Breath of Fury + Fires of Yavimaya
- Infinite combat damage
- Infinite combat phases
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
An opponent cannot block creatures you control.
Steps
Declare the creature with Breath of Fury attached and Seraphic Steed as attackers. Seraphic Steed triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.
Seraphic Steed + Breath of Fury + The Fire Crystal
- Infinite combat phases
- Infinite mana creatures you control can produce
- Infinite combat damage
Commander Spellbook ↗How it works
Before you start
An opponent cannot block creatures you control.
Steps
Declare the creature with Breath of Fury attached and Seraphic Steed as attackers. Seraphic Steed triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.
Seraphic Steed + Breath of Fury + Urabrask the Hidden
- Infinite combat damage
- Infinite combat phases
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
An opponent cannot block creatures you control.
Steps
Declare the creature with Breath of Fury attached and Seraphic Steed as attackers. Seraphic Steed triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.
Seraphic Steed + Breath of Fury + Fervor
- Infinite combat damage
- Infinite combat phases
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
An opponent cannot block creatures you control.
Steps
Declare the creature with Breath of Fury attached and Seraphic Steed as attackers. Seraphic Steed triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.
Seraphic Steed + Breath of Fury + Phabine, Boss's Confidant
- Infinite card draw for all players
- Near-infinite combat damage
- Near-infinite combat phases
- Near-infinite creature tokens
- Near-infinite mana creatures you control can produce
- Near-infinite untap of creatures you control
Commander Spellbook ↗How it works
Before you start
An opponent cannot block creatures you control.
Steps
Declare the creature with Breath of Fury attached and Seraphic Steed as attackers. Seraphic Steed triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.
Seraphic Steed + Breath of Fury + Dragonlord Kolaghan
- Infinite combat phases
- Infinite mana creatures you control can produce
- Infinite combat damage
Commander Spellbook ↗How it works
Before you start
An opponent cannot block creatures you control.
Steps
Declare the creature with Breath of Fury attached and Seraphic Steed as attackers. Seraphic Steed triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Ghave, Guru of SporesSeraphic Steed makes creature tokens and Ghave, Guru of Spores sacrifices your creatures.
- Tifa, Martial ArtistTifa, Martial Artist has extra combat phases, which Seraphic Steed can use because it has an attack trigger.
- Aang and KataraSeraphic Steed taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Emmara, Soul of the AccordSeraphic Steed taps your creatures, which Emmara, Soul of the Accord can use because it triggers when your creature becomes tapped.
- Queen Allenal of RuadachSeraphic Steed makes creature tokens and Queen Allenal of Ruadach doubles tokens.
- Mister FantasticMister Fantastic copies your triggered abilities, which Seraphic Steed can use because it has an attack trigger.
- Najeela, the Blade-BlossomNajeela, the Blade-Blossom has extra combat phases, which Seraphic Steed can use because it has an attack trigger.
- Wylie Duke, Atiin HeroSeraphic Steed taps your creatures, which Wylie Duke, Atiin Hero can use because it triggers when your creature becomes tapped.
- Annie Flash, the VeteranSeraphic Steed taps your creatures, which Annie Flash, the Veteran can use because it triggers when your creature becomes tapped.
- Zar Ojanen, Scion of EfravaSeraphic Steed taps your creatures, which Zar Ojanen, Scion of Efrava can use because it triggers when your creature becomes tapped.