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Simic Initiate

Simic Initiate

Creature — Human Mutant0/0$0.11

Graft 1 (This creature enters with a +1/+1 counter on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

Legal in Commander

Is

Does

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawSimic Initiate puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Lily Bowen, Raging GrandmaSimic Initiate puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
  3. Mowu, Loyal CompanionSimic Initiate puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
  4. Bristly Bill, Spine SowerSimic Initiate puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
  5. Vorinclex, Monstrous RaiderSimic Initiate puts +1/+1 counters on your creatures and Vorinclex, Monstrous Raider doubles counters.
  6. Zimone, Paradox SculptorSimic Initiate puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  7. Vorel of the Hull CladeSimic Initiate puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
  8. Michelangelo, Weirdness to 11Simic Initiate puts +1/+1 counters on your creatures and Michelangelo, Weirdness to 11 doubles counters.
  9. Sazh KatzroySimic Initiate puts +1/+1 counters on your creatures and Sazh Katzroy doubles counters.
  10. Pir, Imaginative RascalSimic Initiate puts +1/+1 counters on your creatures and Pir, Imaginative Rascal doubles counters.

View Simic Initiate on Scryfall