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Soul Conduit

Soul Conduit

Artifact$0.56

, : Two target players exchange life totals.

colorlessLegal in Commander

Is

Does

Combos 22

  • Soul Conduit + Platinum Angel + Wall of Blood

    • Target player loses the game on each of your turns

    Mana needed: 1,293 decks on Commander Spellbook

    How it works

    Steps

    Activate Wall of Blood by paying 1 life, giving Wall of Blood +1/+1 until end of turn. Repeat step 1 until you have zero life. Activate Soul Conduit by paying {6} and tapping it, exchanging your life total with an opponent's. The opponent loses the game due to having zero life. You may repeat this on each of your turns.

    Commander Spellbook ↗
  • Soul Conduit + Phyrexian Unlife + Wall of Blood

    • Target player loses the game on each of your turns

    Mana needed: 862 decks on Commander Spellbook

    How it works

    Steps

    Activate Wall of Blood by paying 1 life, giving Wall of Blood +1/+1 until end of turn. Repeat step 1 until you have zero life. Activate Soul Conduit by paying {6} and tapping it, exchanging your life total with an opponent's. The opponent loses the game due to having zero life. You may repeat this on each of your turns.

    Commander Spellbook ↗
  • Soul Conduit + Platinum Angel + Necropotence

    • Target player loses the game on each of your turns

    Mana needed: 726 decks on Commander Spellbook

    How it works

    Steps

    Activate Necropotence by paying 1 life, exiling the top card of your library face down. Repeat step 1 until you have zero life. Activate Soul Conduit by paying {6} and tapping it, exchanging your life total with an opponent's. The opponent loses the game due to having zero life. You may repeat this on each of your turns.

    Commander Spellbook ↗
  • Soul Conduit + Platinum Angel + Blood Celebrant

    • Target player loses the game on each of your turns

    Mana needed: 510 decks on Commander Spellbook

    How it works

    Steps

    Activate Blood Celebrant by paying {B} and one life, adding {B}. Repeat step 1 until you have zero life. Activate Soul Conduit by paying {6} and tapping it, exchanging your life total with an opponent's. The opponent loses the game due to having zero life. You may repeat this on each of your turns.

    Commander Spellbook ↗
  • Soul Conduit + Phyrexian Unlife + Necropotence

    • Target player loses the game on each of your turns

    Mana needed: 482 decks on Commander Spellbook

    How it works

    Steps

    Activate Necropotence by paying 1 life, exiling the top card of your library face down. Repeat step 1 until you have zero life. Activate Soul Conduit by paying {6} and tapping it, exchanging your life total with an opponent's. The opponent loses the game due to having zero life. You may repeat this on each of your turns.

    Commander Spellbook ↗
  • Soul Conduit + Lich

    • Near-infinite card draw
    • Target opponent loses the game

    Mana needed: 411 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is zero or less.

    Steps

    Activate Soul Conduit by paying {6} and tapping it, causing your life total to be swapped with target opponent's life total. Lich causes your life total to stay the same, and instead draw cards equal to the opponent's life total when Soul Conduit resolved. The opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • Soul Conduit + Phyrexian Unlife + Blood Celebrant

    • Target player loses the game on each of your turns

    Mana needed: 396 decks on Commander Spellbook

    How it works

    Steps

    Activate Blood Celebrant by paying {B} and one life, adding {B}. Repeat step 1 until you have zero life. Activate Soul Conduit by paying {6} and tapping it, exchanging your life total with an opponent's. The opponent loses the game due to having zero life. You may repeat this on each of your turns.

    Commander Spellbook ↗
  • Soul Conduit + Gideon of the Trials + Wall of Blood

    • Target player loses the game on each of your turns

    Mana needed: 351 decks on Commander Spellbook

    How it works

    Before you start

    You have earned Gideon's emblem.

    Steps

    Activate Wall of Blood by paying 1 life, giving Wall of Blood +1/+1 until end of turn. Repeat step 1 until you have zero life. Activate Soul Conduit by paying {6} and tapping it, exchanging your life total with an opponent's. The opponent loses the game due to having zero life. You may repeat this on each of your turns.

    Commander Spellbook ↗
  • Soul Conduit + Gideon of the Trials + Necropotence

    • Target player loses the game on each of your turns

    Mana needed: 141 decks on Commander Spellbook

    How it works

    Before you start

    You have earned Gideon's emblem.

    Steps

    Activate Necropotence by paying 1 life, exiling the top card of your library face down. Repeat step 1 until you have zero life. Activate Soul Conduit by paying {6} and tapping it, exchanging your life total with an opponent's. The opponent loses the game due to having zero life. You may repeat this on each of your turns.

    Commander Spellbook ↗
  • Soul Conduit + Gideon of the Trials + Blood Celebrant

    • Target player loses the game on each of your turns

    Mana needed: 126 decks on Commander Spellbook

    How it works

    Before you start

    You have earned Gideon's emblem.

    Steps

    Activate Blood Celebrant by paying {B} and one life, adding {B}. Repeat step 1 until you have zero life. Activate Soul Conduit by paying {6} and tapping it, exchanging your life total with an opponent's. The opponent loses the game due to having zero life. You may repeat this on each of your turns.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Alibou, Ancient WitnessSoul Conduit taps your artifacts, which Alibou, Ancient Witness can use because it cares how many of your artifacts are tapped.
  2. Aang and KataraSoul Conduit taps your artifacts, which Aang and Katara can use because it cares how many of your artifacts are tapped.
  3. Lita, Mechanical EngineerLita, Mechanical Engineer untaps your artifacts and Soul Conduit taps your artifacts.
  4. Living Brain, Mechanical MarvelLiving Brain, Mechanical Marvel untaps your artifacts and Soul Conduit taps your artifacts.
  5. Derevi, Empyrial TacticianDerevi, Empyrial Tactician untaps your artifacts and Soul Conduit taps your artifacts.
  6. Gandalf the GreyGandalf the Grey untaps your artifacts and Soul Conduit taps your artifacts.
  7. Ioreth of the Healing HouseIoreth of the Healing House untaps your artifacts and Soul Conduit taps your artifacts.
  8. Teferi, Temporal ArchmageTeferi, Temporal Archmage untaps your artifacts and Soul Conduit taps your artifacts.
  9. Xolatoyac, the Smiling FloodXolatoyac, the Smiling Flood untaps your artifacts and Soul Conduit taps your artifacts.
  10. Estrid, the MaskedEstrid, the Masked untaps your artifacts and Soul Conduit taps your artifacts.

View Soul Conduit on Scryfall