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Wall of Blood

Wall of Blood

Creature — Wall0/2$1.61

Defender (This creature can't attack.) Pay 1 life: This creature gets +1/+1 until end of turn.

Legal in Commander

Is

Combos 31

  • Wall of Blood + Rowan, Scion of War + Exsanguinate

    • Near-infinite lifegain
    • Near-infinite lifeloss

    Mana needed: 5,266 decks on Commander Spellbook

    How it works

    Steps

    Activate Wall of Blood by paying life. Repeat step 1 as desired. Activate Rowan by tapping it, reducing the cost of all black and/or red spells you cast this turn. Cast Exsanguinate, choosing for X to equal the amount of life you've lost this turn, but paying a total of {B}{B} due to Rowan. Resolve Exsanguinate, causing each opponent to lose X life, and you to gain life equal to the life lost this way.

    Commander Spellbook ↗
  • Wall of Blood + Jarad, Golgari Lich Lord

    • Each opponent loses the game
    • Near-infinite lifeloss

    Mana needed: 4,047 decks on Commander Spellbook

    How it works

    Before you start

    You have the highest life total.

    Steps

    Activate Wall of Blood by paying 1 life, causing it to get +1/+1 until end of turn. Repeat step 1 until Wall of Blood's power is equal to the highest life total among your opponent. Activate Jarad by paying {1}{B}{G} and sacrificing Wall of Blood, causing each opponent to lose life equal to Wall of Blood's power. Each opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • Wall of Blood + Children of Korlis + Vizkopa Guildmage

    • Near-infinite lifeloss

    Mana needed: 2,502 decks on Commander Spellbook

    How it works

    Steps

    Activate Vizkopa Guildmage's second ability by paying {1}{W}{B}, causing each opponent to lose life whenever you gain life this turn. Activate Wall of Blood by paying 1 life. Repeat step 2 until you have 1 life. Activate Children of Korils by sacrificing it, causing you to gain life equal to the amount of life you've lost this turn. Vizkopa Guildmage triggers, causing each opponent to lose life equal to the amount of life you gained.

    Commander Spellbook ↗
  • Wall of Blood + Vizkopa Guildmage + Swords to Plowshares

    • Infinite lifeloss
    • Near-infinite lifegain

    Mana needed: 2,441 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is greater than each opponent's. Note: you may halve the life total requirement for each additional {1}{W}{B} available, repeating step 1 additional times.

    Steps

    Activate Vizkopa Guildmage's second ability by paying {1}{W}{B}, creating a delayed triggered ability. Activate Wall of Blood's ability multiple times by paying 1 life each time until you are at 1 life, giving Wall of Blood +1/+1 until end of turn for each activation. Cast Swords to Plowshares by paying {W}, exiling Wall of Blood and gaining life equal to its power. The delayed triggered ability from Vizkopa Guildmage triggers, causing each opponent to lose that much life.

    Commander Spellbook ↗
  • Wall of Blood + Mister Negative + Phyrexian Unlife

    • Near-infinite lifeloss for target opponent
    • Target opponent loses the game

    2,422 decks on Commander Spellbook

    How it works

    Steps

    Activate Wall of Blood by paying life. Repeat step 1 until you have 0 life. Cast Mister Negative by paying {5}{W}{B} plus commander tax if applicable. When Mister Negative enters, it triggers, swapping your life total with an opponent's. The opponent loses the game due to having 0 life.

    Commander Spellbook ↗
  • Wall of Blood + Mister Negative + Platinum Angel

    • Near-infinite lifeloss for target opponent
    • Target opponent loses the game

    1,862 decks on Commander Spellbook

    How it works

    Steps

    Activate Wall of Blood by paying life. Repeat step 1 until you have 0 life. Cast Mister Negative by paying {5}{W}{B} plus commander tax if applicable. When Mister Negative enters, it triggers, swapping your life total with an opponent's. The opponent loses the game due to having 0 life.

    Commander Spellbook ↗
  • Wall of Blood + Sheoldred, the Apocalypse + Vilis, Broker of Blood

    • Infinite card draw
    • Near-infinite lifegain
    • Near-infinite lifegain triggers
    • Near-infinitely large creature until end of turn

    1,855 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is at least 2.

    Steps

    Activate Wall of Blood by paying 1 life. Vilis triggers, causing you to draw a card. Sheoldred's first ability triggers, causing you to gain 2 life. Repeat as desired. Resolve all Wall of Blood abilities, giving it +1/+1 until end of turn for each ability.

    Commander Spellbook ↗
  • Wall of Blood + Near-Death Experience

    • Win the game at the beginning of your next upkeep

    1,748 decks on Commander Spellbook

    How it works

    Steps

    On the end step prior to your turn, activate Wall of Blood by paying 1 life, giving it +1/+1 until end of turn. Repeat step 1 until you have one life. At the beginning of your upkeep, Near-Death Experience triggers, causing you to win the game.

    Commander Spellbook ↗
  • Wall of Blood + Phyrexian Unlife + Axis of Mortality

    • Target player loses the game on each of your turns

    1,726 decks on Commander Spellbook

    How it works

    Steps

    At the beginning of your upkeep, Axis of Mortality triggers. Activate Wall of Blood by paying 1 life, giving Wall of Blood +1/+1 until end of turn. Repeat step 2 until you have zero life. Resolve the Axis of Mortality trigger, swapping your life total with an opponent. The opponent loses the game due to having zero life. You may repeat this on each of your turns.

    Commander Spellbook ↗
  • Wall of Blood + Mister Negative + Pact Weapon

    • Near-infinite lifeloss for target opponent
    • Target opponent loses the game

    1,699 decks on Commander Spellbook

    How it works

    Before you start

    Pact Weapon attached to a creature you control.

    Steps

    Activate Wall of Blood by paying life. Repeat step 1 until you have 0 life. Cast Mister Negative by paying {5}{W}{B} plus commander tax if applicable. When Mister Negative enters, it triggers, swapping your life total with an opponent's. The opponent loses the game due to having 0 life.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

View Wall of Blood on Scryfall