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Stern Marshal

Stern Marshal

Creature — Human Soldier2/2$0.76

: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.

Legal in Commander

Is

Does

Combos 3

  • Stern Marshal + Necrotic Ooze + Cinderhaze Wretch

    • Infinitely large creature until end of turn

    0 decks on Commander Spellbook

    How it works

    Before you start

    Necrotic Ooze does not have summoning sickness. It is your precombat main phase.

    Steps

    During your precombat main phase, activate Necrotic Ooze using Stern Marshal's ability by tapping it, giving it +2/+2 until end of turn. Activate Necrotic Ooze using Cinderhaze Wretch's second ability by putting a -1/-1 counter on it, untapping it. Repeat.

    Commander Spellbook ↗
  • Stern Marshal + Necrotic Ooze + Barrenton Medic

    • Infinitely large creature until end of turn

    0 decks on Commander Spellbook

    How it works

    Before you start

    Necrotic Ooze does not have summoning sickness. It is your precombat main phase.

    Steps

    During your precombat main phase, activate Necrotic Ooze using Stern Marshal's ability by tapping it, giving it +2/+2 until end of turn. Activate Necrotic Ooze using Barrenton Medic's second ability by putting a -1/-1 counter on it, untapping it. Repeat.

    Commander Spellbook ↗
  • Stern Marshal + Necrotic Ooze + Devoted Druid

    • Infinite green mana
    • Infinitely large creature until end of turn

    0 decks on Commander Spellbook

    How it works

    Before you start

    Necrotic Ooze does not have summoning sickness. It is your precombat main phase.

    Steps

    During your precombat main phase, activate Necrotic Ooze using Stern Marshal's ability by tapping it, giving it +2/+2 until end of turn. Activate Necrotic Ooze using Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it. Repeat. Once Necrotic Ooze has infinite toughness, you may instead use Devoted Druid's first ability to get infinite green mana.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Lulu, Loyal HollyphantStern Marshal taps your creatures, which Lulu, Loyal Hollyphant can use because it cares how many of your creatures are tapped.
  2. Plargg, Dean of Chaos // Augusta, Dean of OrderStern Marshal taps your creatures, which Plargg, Dean of Chaos // Augusta, Dean of Order can use because it cares how many of your creatures are tapped.
  3. Aang and KataraStern Marshal taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
  4. Sami, Ship's EngineerStern Marshal taps your creatures, which Sami, Ship's Engineer can use because it cares how many of your creatures are tapped.
  5. The Wandering RescuerStern Marshal taps your creatures, which The Wandering Rescuer can use because it cares how many of your creatures are tapped.
  6. Rip, Spawn HunterStern Marshal taps your creatures, which Rip, Spawn Hunter can use because it cares how many of your creatures are tapped.
  7. Masako the HumorlessStern Marshal taps your creatures, which Masako the Humorless can use because it cares how many of your creatures are tapped.
  8. Myrel, Shield of ArgiveStern Marshal is a Soldier, which Myrel, Shield of Argive can use.
  9. Commander MustardStern Marshal is a Soldier, which Commander Mustard can use.
  10. Heidegger, Shinra ExecutiveStern Marshal is a Soldier, which Heidegger, Shinra Executive can use.

View Stern Marshal on Scryfall