
Striding Shotcaller // Run the Play
Creature — Troll Druid // Sorcery0/4$0.28
Reach Whenever one or more creatures you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Put a +1/+1 counter on each of up to X target creatures. Those creatures gain flying until end of turn. Draw a card.
Legal in Commander
Is
Does
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Zimone, Paradox SculptorStriding Shotcaller // Run the Play puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
- Vorel of the Hull CladeStriding Shotcaller // Run the Play puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
- Tanazir QuandrixStriding Shotcaller // Run the Play puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
- The ThingStriding Shotcaller // Run the Play puts +1/+1 counters on your creatures and The Thing doubles counters.
- Atraxa, Praetors' VoiceAtraxa, Praetors' Voice proliferates and Striding Shotcaller // Run the Play puts +1/+1 counters on your creatures.
- Ezuri, Stalker of SpheresEzuri, Stalker of Spheres proliferates and Striding Shotcaller // Run the Play puts +1/+1 counters on your creatures.
- Tidus, Yuna's GuardianTidus, Yuna's Guardian proliferates and Striding Shotcaller // Run the Play puts +1/+1 counters on your creatures.
- Xavier Sal, Infested CaptainXavier Sal, Infested Captain proliferates and Striding Shotcaller // Run the Play puts +1/+1 counters on your creatures.
- Roalesk, Apex HybridRoalesk, Apex Hybrid proliferates and Striding Shotcaller // Run the Play puts +1/+1 counters on your creatures.
- Tam, the PossibilityTam, the Possibility proliferates and Striding Shotcaller // Run the Play puts +1/+1 counters on your creatures.