
Struggle for Skemfar
Sorcery$0.13
Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Legal in Commander
Is
Does
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Byrke, Long Ear of the LawStruggle for Skemfar puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
- Lily Bowen, Raging GrandmaStruggle for Skemfar puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
- Mowu, Loyal CompanionStruggle for Skemfar puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
- Verazol, the Split CurrentStruggle for Skemfar puts +1/+1 counters on your creatures, which Verazol, the Split Current can use.
- The ThingStruggle for Skemfar puts +1/+1 counters on your creatures and The Thing doubles counters.
- Bristly Bill, Spine SowerStruggle for Skemfar puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
- Vorinclex, Monstrous RaiderStruggle for Skemfar puts +1/+1 counters on your creatures and Vorinclex, Monstrous Raider doubles counters.
- Zimone, Paradox SculptorStruggle for Skemfar puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
- Vorel of the Hull CladeStruggle for Skemfar puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
- Michelangelo, Weirdness to 11Struggle for Skemfar puts +1/+1 counters on your creatures and Michelangelo, Weirdness to 11 doubles counters.