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Tandem Lookout

Tandem Lookout

Creature — Human Scout2/1$0.76

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."

Legal in Commander

Is

Does

Combos 18

  • Tandem Lookout + Niv-Mizzet, Parun

    • Infinite card draw
    • Near-infinite damage

    34,389 decks on Commander Spellbook

    How it works

    Before you start

    Tandem Lookout paired with Niv-Mizzet. You have a way to draw a card. Your library is greater than opponent life total.

    Steps

    Draw a card. Niv-Mizzet triggers, dealing 1 damage to any target. Niv-Mizzet's soulbond ability triggers, drawing you a card. Repeat from step 2.

    Commander Spellbook ↗
  • Tandem Lookout + Niv-Mizzet, the Firemind

    • Infinite card draw
    • Near-infinite damage

    11,899 decks on Commander Spellbook

    How it works

    Before you start

    Tandem Lookout is paired with Niv-Mizzet. Niv-Mizzet does not have summoning sickness.

    Steps

    Activate Niv-Mizzet's ability to draw a card. Niv-Mizzet triggers, dealing 1 damage to target opponent. When Niv-Mizzet deals damage, its ability from Tandem Lookout triggers, causing you to draw a card. Repeat from step 2. To end the loop and stop yourself drawing from an empty library, choose any target besides an opponent in step 2.

    Commander Spellbook ↗
  • Tandem Lookout + Glint-Horn Buccaneer

    • Infinite rummaging
    • Near-infinite damage

    8,288 decks on Commander Spellbook

    How it works

    Before you start

    Tandem Lookout is paired with Glint-Horn Buccaneer. You have a number of cards in hand greater than your maximum hand size.

    Steps

    Proceed to your cleanup step, causing you to discard down to your maximum hand size. Glint-Horn Buccaneer triggers for each card discarded this way. Resolve the first trigger, dealing 1 damage to each opponent. Glint-Horn Buccaneer triggers, causing you to draw a card. Repeat from step 3 for each remaining trigger. After all players pass priority, another cleanup step occurs, causing you to discard down to your maximum hand size. Repeat from step 2.

    Commander Spellbook ↗
  • Tandem Lookout + Magmakin Artillerist

    • Infinite rummaging
    • Near-infinite damage

    2,091 decks on Commander Spellbook

    How it works

    Before you start

    You have more cards in hand than your maximum hand size.

    Steps

    During the next cleanup step, discard cards down to your maximum hand size. Magmakin Artillerist triggers, dealing 1 damage to each opponent for each card discarded this way. Magmakin Artillerist triggers, causing you to draw a card. As you are still in the cleanup step, once the stack is empty and priority has been passed by all players, you will discard down to your maximum hand size again. Repeat from step 2.

    Commander Spellbook ↗
  • Tandem Lookout + Brallin, Skyshark Rider

    • Infinite card draw
    • Near-infinite +1/+1 counters on a creature
    • Near-infinite damage

    2,057 decks on Commander Spellbook

    How it works

    Before you start

    Tandem Lookout is paired with Brallin. You have a number of cards in hand greater than your maximum hand size. You have more cards in library than the sum of each opponent's life total.

    Steps

    During your cleanup step, discard to your maximum hand size. Brallin triggers for each card discarded, getting a +1/+1 counter and dealing 1 damage to each opponent. Brallin's ability from Tandem Lookout triggers, causing you to draw a card for each damages done to each opponent. Pass priority, moving to an additional cleanup step. Repeat.

    Commander Spellbook ↗
  • Tandem Lookout + Glint-Horn Buccaneer + Ghostly Pilferer

    • Infinite card draw
    • Infinite rummaging
    • Near-infinite damage

    1,605 decks on Commander Spellbook

    How it works

    Before you start

    An additional card in hand. The number of cards in library is greater than each opponent's life total. Tandem Lookout paired with Glint-Horn Buccaneer.

    Steps

    Activate Ghostly Pilferer by discarding a card. Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent. Tandem Lookout triggers for each opponent dealt damage. Resolve one trigger, causing you to draw a card. Holding priority, repeat. Repeat.

    Commander Spellbook ↗
  • Tandem Lookout + The Locust God + Witty Roastmaster

    • Infinite card draw
    • Near-infinite creature tokens with haste
    • Near-infinite damage

    698 decks on Commander Spellbook

    How it works

    Before you start

    Tandem Lookout paired with Witty Roastmaster. You have a way to draw a card.

    Steps

    Draw a card. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. The Insect enters the battlefield, triggering Witty Roastmaster, dealing 1 damage to each opponent. Witty Roastmaster triggers, causing you to draw a card. Repeat from step 2.

    Commander Spellbook ↗
  • Tandem Lookout + The Locust God + Agate Instigator

    • Near-infinite damage
    • Infinite card draw
    • Near-infinite creature tokens with haste

    524 decks on Commander Spellbook

    How it works

    Before you start

    Tandem Lookout paired with Agate Instigator. You have a way to draw a card.

    Steps

    Draw a card. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. The Insect enters the battlefield, triggering Agate Instigator, dealing 1 damage to each opponent. Agate Instigator triggers, causing you to draw a card. Repeat from step 2.

    Commander Spellbook ↗
  • Tandem Lookout + The Locust God + Molten Gatekeeper

    • Near-infinite damage
    • Infinite card draw
    • Near-infinite creature tokens with haste

    486 decks on Commander Spellbook

    How it works

    Before you start

    Tandem Lookout paired with Molten Gatekeeper. You have a way to draw a card.

    Steps

    Draw a card. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. The Insect enters the battlefield, triggering Molten Gatekeeper, dealing 1 damage to each opponent. Molten Gatekeeper triggers, causing you to draw a card. Repeat from step 2.

    Commander Spellbook ↗
  • Tandem Lookout + The Locust God + Purphoros, God of the Forge

    • Near-infinite damage
    • Infinite card draw
    • Near-infinite creature tokens with haste

    231 decks on Commander Spellbook

    How it works

    Before you start

    Tandem Lookout paired with Purphoros. You have a way to draw a card.

    Steps

    Draw a card. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. The Insect enters the battlefield, triggering Purphoros, dealing 2 damage to each opponent. Purphoros triggers, causing you to draw a card. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Éowyn, ShieldmaidenTandem Lookout is a Human, which Éowyn, Shieldmaiden can use.
  2. Arcade GannonTandem Lookout is a Human, which Arcade Gannon can use.
  3. Goldbug, Humanity's Ally // Goldbug, Scrappy ScoutTandem Lookout is a Human, which Goldbug, Humanity's Ally // Goldbug, Scrappy Scout can use.
  4. Katilda and LierTandem Lookout is a Human, which Katilda and Lier can use.
  5. Henry Wu, InGen GeneticistTandem Lookout is a Human, which Henry Wu, InGen Geneticist can use.

View Tandem Lookout on Scryfall