
Glint-Horn Buccaneer
Creature — Minotaur Pirate2/4$5.96
Haste Whenever you discard a card, this creature deals 1 damage to each opponent. , Discard a card: Draw a card. Activate only if this creature is attacking.
Legal in Commander
Is
Does
Combos 44
Glint-Horn Buccaneer + Malcolm, Keen-Eyed Navigator
- Near-infinite damage
Commander Spellbook ↗How it works
Before you start
You have a card in hand. You have at least two opponents.
Steps
Declare Glint-Horn Buccaneer as an attacker. Holding priority, activate Glint-Horn Buccaneer by paying {1}{R} and discarding a card. Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent. Malcolm triggers, creating a Treasure token for each opponent dealt damage this way. Resolve the Glint-Horn Buccaneer ability, causing you to draw a card. Activate two Treasures by tapping and sacrificing them, adding {1}{R}. Repeat from step 2.
Glint-Horn Buccaneer + Curiosity
- Infinite rummaging
- Near-infinite damage
Commander Spellbook ↗How it works
Before you start
Curiosity attached to Glint-Horn Buccaneer. You have a number of cards in hand greater than your maximum hand size.
Steps
Proceed to your cleanup step, causing you to discard down to your maximum hand size. Curiosity triggers for each card discarded this way. Resolve the first trigger, dealing 1 damage to each opponent. Curiosity triggers, causing you to draw a card. Repeat from step 3 for each remaining trigger. After all players pass priority, another cleanup step occurs, causing you to discard down to your maximum hand size. Repeat from step 2.
Glint-Horn Buccaneer + Tandem Lookout
- Infinite rummaging
- Near-infinite damage
Commander Spellbook ↗How it works
Before you start
Tandem Lookout is paired with Glint-Horn Buccaneer. You have a number of cards in hand greater than your maximum hand size.
Steps
Proceed to your cleanup step, causing you to discard down to your maximum hand size. Glint-Horn Buccaneer triggers for each card discarded this way. Resolve the first trigger, dealing 1 damage to each opponent. Glint-Horn Buccaneer triggers, causing you to draw a card. Repeat from step 3 for each remaining trigger. After all players pass priority, another cleanup step occurs, causing you to discard down to your maximum hand size. Repeat from step 2.
Glint-Horn Buccaneer + Ophidian Eye
- Infinite rummaging
- Near-infinite damage
Commander Spellbook ↗How it works
Before you start
Ophidian Eye attached to Glint-Horn Buccaneer. You have a number of cards in hand greater than your maximum hand size.
Steps
Proceed to your cleanup step, causing you to discard down to your maximum hand size. Glint-Horn Buccaneer triggers for each card discarded this way. Resolve the first trigger, dealing 1 damage to each opponent. Ophidian Eye triggers, causing you to draw a card. Repeat from step 3 for each remaining trigger. After all players pass priority, another cleanup step occurs, causing you to discard down to your maximum hand size. Repeat from step 2.
Glint-Horn Buccaneer + Kefka, Court Mage // Kefka, Ruler of Ruin
- Near-infinite damage
- Infinite rummaging
Commander Spellbook ↗How it works
Before you start
You have a number of cards in your hand that is greater than your maximum hand size.
Steps
Proceed to your cleanup step, causing you to discard down to your maximum hand size. Glint-Horn Buccaneer triggers for each card discarded this way. Resolve the first Glint-Horn Buccaneer trigger, dealing 1 damage to each opponent. Kefka triggers, causing you to draw a card for each opponent that lost life. Repeat from step 3 as needed for all remaining Glint-Horn Buccaneer triggers. Once all players have passed priority and the stack is empty, you will still be in your cleanup step, and will discard down to your maximum hand size. Repeat from step 2.
Glint-Horn Buccaneer + Keen Sense
- Infinite rummaging
- Near-infinite damage
Commander Spellbook ↗How it works
Before you start
Keen Sense attached to Glint-Horn Buccaneer. You have a number of cards in hand greater than your maximum hand size.
Steps
Proceed to your cleanup step, causing you to discard down to your maximum hand size. Glint-Horn Buccaneer triggers for each card discarded this way. Resolve the first trigger, dealing 1 damage to each opponent. Keen Sense triggers, causing you to draw a card. Repeat from step 3 for each remaining trigger. After all players pass priority, another cleanup step occurs, causing you to discard down to your maximum hand size. Repeat from step 2.
Glint-Horn Buccaneer + Ghostly Pilferer + Tandem Lookout
- Infinite card draw
- Infinite rummaging
- Near-infinite damage
Commander Spellbook ↗How it works
Before you start
An additional card in hand. The number of cards in library is greater than each opponent's life total. Tandem Lookout paired with Glint-Horn Buccaneer.
Steps
Activate Ghostly Pilferer by discarding a card. Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent. Tandem Lookout triggers for each opponent dealt damage. Resolve one trigger, causing you to draw a card. Holding priority, repeat. Repeat.
Glint-Horn Buccaneer + Ghostly Pilferer + Ophidian Eye
- Infinite card draw
- Infinite rummaging
- Near-infinite damage
Commander Spellbook ↗How it works
Before you start
An additional card in hand. The number of cards in library is greater than each opponent's life total. Ophidian Eye attached to Glint-Horn Buccaneer.
Steps
Activate Ghostly Pilferer by discarding a card. Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent. Ophidian Eye triggers for each opponent dealt damage. Resolve one trigger, causing you to draw a card. Holding priority, repeat. Repeat.
Glint-Horn Buccaneer + Niv-Mizzet, Visionary + Birgi, God of Storytelling // Harnfel, Horn of Bounty
- Near-infinite damage
- Near-infinite card draw
- Near-infinite looting
- Cast a subset of spells in your library
Commander Spellbook ↗How it works
Before you start
You have at least one card in hand.
Steps
Activate Harnfel by discarding a card. Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent. Niv-Mizzet triggers, causing you to draw that many cards. Resolve the Harnfel ability, exiling the top two cards of your library with the ability to play them until end of turn. Repeat.
Glint-Horn Buccaneer + Niv-Mizzet, Visionary + Ghostly Pilferer
- Near-infinite damage
- Near-infinite card draw
- Near-infinite looting
Commander Spellbook ↗How it works
Before you start
You have at least one card in hand.
Steps
Activate Ghostly Pilferer by discarding a card. Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent. Niv-Mizzet triggers, causing you to draw that many cards. Resolve the Ghostly Pilferer ability. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Breeches, Brazen PlundererGlint-Horn Buccaneer is a Pirate, which Breeches, Brazen Plunderer can use.
- Solphim, Mayhem DominusGlint-Horn Buccaneer damages opponents and Solphim, Mayhem Dominus multiplies your damage.
- Torbran, Thane of Red FellGlint-Horn Buccaneer damages opponents and Torbran, Thane of Red Fell multiplies your damage.
- Gisela, Blade of GoldnightGlint-Horn Buccaneer damages opponents and Gisela, Blade of Goldnight multiplies your damage.
- Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedGlint-Horn Buccaneer damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
- Neriv, Heart of the StormGlint-Horn Buccaneer damages opponents and Neriv, Heart of the Storm multiplies your damage.
- Tor Wauki the YoungerGlint-Horn Buccaneer damages opponents and Tor Wauki the Younger multiplies your damage.
- Hawkeye, Young AvengerGlint-Horn Buccaneer damages opponents and Hawkeye, Young Avenger multiplies your damage.
- Rem Karolus, Stalwart SlayerGlint-Horn Buccaneer damages opponents and Rem Karolus, Stalwart Slayer multiplies your damage.
- Taii Wakeen, Perfect ShotGlint-Horn Buccaneer damages opponents and Taii Wakeen, Perfect Shot multiplies your damage.