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Training Regimen

Training Regimen

Enchantment$0.31

Creatures you control with +1/+1 counters on them have trample. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

Legal in Commander

Is

Does

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawTraining Regimen puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Lily Bowen, Raging GrandmaTraining Regimen puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
  3. Tromell, Seymour's ButlerTromell, Seymour's Butler proliferates and Training Regimen puts +1/+1 counters on your creatures.
  4. Mowu, Loyal CompanionTraining Regimen puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
  5. Bristly Bill, Spine SowerTraining Regimen puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
  6. Zimone, Paradox SculptorTraining Regimen puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  7. Sazh KatzroyTraining Regimen puts +1/+1 counters on your creatures and Sazh Katzroy doubles counters.
  8. Tanazir QuandrixTraining Regimen puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
  9. Bright-Palm, Soul AwakenerTraining Regimen puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.
  10. Hulk, Strongest There IsTraining Regimen puts +1/+1 counters on your creatures and Hulk, Strongest There Is doubles counters.

View Training Regimen on Scryfall