
Twinning Staff
Artifact$13.94
If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy. , : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
colorlessLegal in Commander
Is
Does
Rewards
Combos 7
Twinning Staff + Narset's Reversal
- Infinite magecraft triggers
Commander Spellbook ↗How it works
Before you start
an instant or sorcery spell in hand. Mana available to cast the instant or sorcery spell.
Steps
Cast the instant or sorcery spell. Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the instant or sorcery spell. Holding priority, activate twinning staff by paying {7} targeting Narset's Reversal, copying Narset's Reversal twice. Resolve one copy of Narset's Reversal targeting another copy of Narset's Reversal, copying it twice and returning the targeted copy to your hand. Repeat step 4.
Twinning Staff + Dramatic Reversal
- Infinite mana nonland permanents you control can produce
Commander Spellbook ↗How it works
Before you start
Nonland permanents you control can tap to produce at least {4}.
Steps
Cast Dramatic Reversal by paying {1}{U}. Holding priority, activate Twinning Staff by paying {7} and tapping it, creating two copies of Dramatic Reversal. Resolve the first Dramatic Reversal copy, untapping all nonland permanents you control. Activate all mana producing nonland permanents you control by tapping them, adding at least {4}. Resolve the second Dramatic Reversal copy, untapping all nonland permanents you control. Activate all mana producing nonland permanents you control by tapping them, adding at least {4}. Repeat from step 2.
Twinning Staff + Fury Storm
- Infinite copies of instant and sorcery spells on the stack
Commander Spellbook ↗How it works
Before you start
You have cast your commander from the command zone at least once.
Steps
Cast any other instant or sorcery by paying its mana cost, or wait for an opponent to cast one. Holding priority, cast Fury Storm by paying {2}{R}{R}, targeting the instant or sorcery spell. Fury Storm triggers, creating a copy of Fury Storm for each time you've cast your commander this game plus an additional copy, with one copy targeting Fury Storm and all remaining copies targeting another instant or sorcery on the stack. Resolve the copy of Fury Storm that is targeting Fury Storm, creating two copies of Fury Storm, with one copy targeting Fury Storm and the remaining copy targeting another instant or sorcery on the stack. Repeat from step 4.
Twinning Staff + Dual Casting + Toils of Night and Day
- Infinite colored mana
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Dual Casting attached to any creature you control without summoning sickness. A permanent that can tap for {R}.
Steps
Cast Toils of Night and Day with any targets. Pay {R} and tap the creature enchanted with Dual Casting to copy Toils of Night and Day, targeting the creature enchanted with Dual Casting and a permanent that can tap for {R}. Twinning Staff triggers, creating a copy of Toils of Night and Day. The copy targets at least the permanent. Allow the first copy of Toils of Night and Day to resolve. Tap the permanent for {R}. Repeat steps 2-6.
Twinning Staff + Explosive Welcome + Reiterate
- Infinite damage
Commander Spellbook ↗How it works
Steps
Cast Explosive Welcome by paying {7}{R}. Holding priority, cast Reiterate with buyback by paying {4}{R}{R}, copying Explosive Welcome twice and returning Reiterate to your hand. Resolve an Explosive Welcome copy, dealing 5 damage to any target and 3 damage to any other target, and adding {R}{R}{R}. Repeat step 3 for the other Explosive Welcome copy. Repeat from step 2. NOTE: Because Explosive Welcome requires two separate targets, you may need to target yourself if you are down to one opponent and they control no other applicable targets. It is best to ensure you control creature(s) to target with the damage, or that you have a high enough life total to sustain it.
Twinning Staff + Heroic Intervention + Chain of Acid
- Destroy all noncreature permanents opponents control
- Infinite magecraft triggers
- Mass Land Denial
Commander Spellbook ↗How it works
Steps
Cast Heroic Intervention by paying {1}{G}, giving permanents you control hexproof and indestructible until end of turn. Cast Chain of Acid paying {3}{G} targeting a permanent you control. Resolve Chain of Acid, failing to destroy the indestructible permanent you control and copying Chain of Acid targeting the same permanent. Twinning Staff triggers, copying Chain of Acid an additional time, targeting a noncreature permanent an opponent controls. Resolve a Chain of Acid copy, destroying the permanent an opponent controls; that opponent may copy the spell but cannot target your permanents. Repeat from step 3.
Twinning Staff + Dual Casting + Hidden Strings
- Infinite colored mana
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Dual Casting attached to any creature you control without summoning sickness. You control an additional permanent that can tap to produce {R}.
Steps
Cast Hidden Strings with any targets. Pay {R} and tap the creature enchanted with Dual Casting to copy Hidden Strings, targeting the creature enchanted with Dual Casting and a permanent that can tap for {R}. Twinning Staff triggers, creating a copy of Hidden Strings. The copy targets at least the permanent. Allow the first copy of Hidden Strings to resolve. Tap the permanent for {R}. Repeat steps 2-6.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Alibou, Ancient WitnessTwinning Staff taps your artifacts, which Alibou, Ancient Witness can use because it cares how many of your artifacts are tapped.
- Aang and KataraTwinning Staff taps your artifacts, which Aang and Katara can use because it cares how many of your artifacts are tapped.
- Urza, Lord ProtectorUrza, Lord Protector reduces your spell costs, which Twinning Staff can use because it rewards an Instant or sorcery.
- Baral, Chief of ComplianceBaral, Chief of Compliance reduces your spell costs, which Twinning Staff can use because it rewards an Instant or sorcery.
- Longshot, Rebel BowmanLongshot, Rebel Bowman reduces your spell costs, which Twinning Staff can use because it rewards an Instant or sorcery.
- Eluge, the Shoreless SeaEluge, the Shoreless Sea reduces your spell costs, which Twinning Staff can use because it rewards an Instant or sorcery.
- Lyse HextLyse Hext reduces your spell costs, which Twinning Staff can use because it rewards an Instant or sorcery.
- Alisaie LeveilleurAlisaie Leveilleur reduces your spell costs, which Twinning Staff can use because it rewards an Instant or sorcery.
- Heliod, the Radiant Dawn // Heliod, the Warped EclipseHeliod, the Radiant Dawn // Heliod, the Warped Eclipse reduces your spell costs, which Twinning Staff can use because it rewards an Instant or sorcery.
- Thryx, the Sudden StormThryx, the Sudden Storm reduces your spell costs, which Twinning Staff can use because it rewards an Instant or sorcery.