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Unruly Mob

Unruly Mob

Creature — Human1/1$0.08

Whenever another creature you control dies, put a +1/+1 counter on this creature.

Legal in Commander

Is

Does

Rewards

Combos 4

  • Unruly Mob + Animation Module + Ashnod's Altar

    • Infinite +1/+1 counters on a creature
    • Infinite colorless mana

    27 decks on Commander Spellbook

    How it works

    Before you start

    You control an additional creature.

    Steps

    Activate Ashnod's Altar by sacrificing a creature, adding {C}{C}. Unruly Mob triggers, putting a +1/+1 counter on itself. Animation Module triggers, costing you {1} to create a 1/1 Servo creature token. Repeat.

    Commander Spellbook ↗
  • Unruly Mob + Animation Module + Phyrexian Altar

    • Infinite +1/+1 counters on a creature

    14 decks on Commander Spellbook

    How it works

    Before you start

    You control an additional creature.

    Steps

    Activate Phyrexian Altar by sacrificing a creature, adding {1}. Unruly Mob triggers, putting a +1/+1 counter on itself. Animation Module triggers, costing you {1} to create a 1/1 Servo creature token. Repeat.

    Commander Spellbook ↗
  • Unruly Mob + Animation Module + Krark-Clan Ironworks

    • Infinite +1/+1 counters on a creature
    • Infinite colorless mana

    6 decks on Commander Spellbook

    How it works

    Before you start

    You control an additional artifact.

    Steps

    Activate Krark-Clan Ironworks by sacrificing an artifact, adding {C}{C}. Unruly Mob triggers, putting a +1/+1 counter on itself. Animation Module triggers, costing you {1} to create a 1/1 Servo artifact creature token. Repeat.

    Commander Spellbook ↗
  • Unruly Mob + Animation Module + Thermopod

    • Infinite +1/+1 counters on a creature

    1 decks on Commander Spellbook

    How it works

    Before you start

    You control an additional creature.

    Steps

    Activate Thermopod's second ability by sacrificing a creature, adding {R}. Unruly Mob triggers, putting a +1/+1 counter on itself. Animation Module triggers, costing you {1} to create a 1/1 Servo creature token. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawUnruly Mob puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Ghave, Guru of SporesGhave, Guru of Spores sacrifices your creatures, which Unruly Mob can use because it rewards your creatures dying.
  3. General Kudro of DrannithGeneral Kudro of Drannith sacrifices your creatures, which Unruly Mob can use because it rewards your creatures dying.
  4. Lae'zel, Vlaakith's ChampionUnruly Mob puts +1/+1 counters on your creatures and Lae'zel, Vlaakith's Champion doubles counters.
  5. Aragorn, Hornburg HeroUnruly Mob puts +1/+1 counters on your creatures and Aragorn, Hornburg Hero doubles counters.
  6. Miles Morales // Ultimate Spider-ManUnruly Mob puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
  7. Arna Kennerüd, SkycaptainUnruly Mob puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
  8. Bright-Palm, Soul AwakenerUnruly Mob puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.
  9. Caradora, Heart of AlacriaUnruly Mob puts +1/+1 counters on your creatures and Caradora, Heart of Alacria doubles counters.
  10. Zabaz, the GlimmerwaspUnruly Mob puts +1/+1 counters on your creatures and Zabaz, the Glimmerwasp doubles counters.

View Unruly Mob on Scryfall