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Wandermare

Wandermare

Creature — Horse3/3$0.09

Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on this creature. (It doesn't need to have gone on the adventure first.)

Legal in Commander

Is

Does

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawWandermare puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Aragorn, Hornburg HeroWandermare puts +1/+1 counters on your creatures and Aragorn, Hornburg Hero doubles counters.
  3. Miles Morales // Ultimate Spider-ManWandermare puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
  4. Bright-Palm, Soul AwakenerWandermare puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.
  5. Caradora, Heart of AlacriaWandermare puts +1/+1 counters on your creatures and Caradora, Heart of Alacria doubles counters.
  6. The ThingWandermare puts +1/+1 counters on your creatures and The Thing doubles counters.
  7. She-Hulk, Attorney-at-LawWandermare puts +1/+1 counters on your creatures and She-Hulk, Attorney-at-Law doubles counters.
  8. Atraxa, Praetors' VoiceAtraxa, Praetors' Voice proliferates and Wandermare puts +1/+1 counters on your creatures.
  9. Tidus, Yuna's GuardianTidus, Yuna's Guardian proliferates and Wandermare puts +1/+1 counters on your creatures.
  10. Tam, the PossibilityTam, the Possibility proliferates and Wandermare puts +1/+1 counters on your creatures.

View Wandermare on Scryfall