
Warg Tactics
Instant$0.22
Choose one — • Destroy target creature with flying. • Put a +1/+1 counter on target creature you control. It gains trample and hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Legal in Commander
Is
Does
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Byrke, Long Ear of the LawWarg Tactics puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
- Lily Bowen, Raging GrandmaWarg Tactics puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
- Mowu, Loyal CompanionWarg Tactics puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
- Verazol, the Split CurrentWarg Tactics puts +1/+1 counters on your creatures, which Verazol, the Split Current can use.
- The ThingWarg Tactics puts +1/+1 counters on your creatures and The Thing doubles counters.
- Bristly Bill, Spine SowerWarg Tactics puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
- Vorinclex, Monstrous RaiderWarg Tactics puts +1/+1 counters on your creatures and Vorinclex, Monstrous Raider doubles counters.
- Zimone, Paradox SculptorWarg Tactics puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
- Vorel of the Hull CladeWarg Tactics puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
- Michelangelo, Weirdness to 11Warg Tactics puts +1/+1 counters on your creatures and Michelangelo, Weirdness to 11 doubles counters.