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Warhost's Frenzy

Warhost's Frenzy

Instant$0.18

Kicker (You may pay an additional as you cast this spell.) Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card.

Legal in Commander

Is

Does

Rewards

Combos 12

  • Warhost's Frenzy + Mortuary + Stonecoil Serpent

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite draw triggers
    • Infinite storm count

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Warhost's Frenzy with kicker by paying {2}{B}{R}. Cast Stonecoil Serpent by paying {0}. Stonecoil Serpent enters and dies as a state-based action due to having 0 toughness, triggering Mortuary and Warhost's Frenzy. Resolve the Mortuary trigger, putting Stonecoil Serpent from your graveyard onto the top of your library. Resolve the Warhost's Frenzy trigger, causing you to draw a card, thus drawing Stonecoil Serpent from your library. Repeat from step 2

    Commander Spellbook ↗
  • Warhost's Frenzy + Mortuary + Omarthis, Ghostfire Initiate

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite draw triggers
    • Infinite storm count

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Warhost's Frenzy with kicker by paying {2}{B}{R}. Cast Omarthis by paying {0}. Omarthis enters and dies as a state-based action due to having 0 toughness, triggering Mortuary and Warhost's Frenzy. Resolve the Mortuary trigger, putting Omarthis from your graveyard onto the top of your library. Resolve the Warhost's Frenzy trigger, causing you to draw a card, thus drawing Omarthis from your library. Repeat from step 2

    Commander Spellbook ↗
  • Warhost's Frenzy + Mortuary + Endless One

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite draw triggers
    • Infinite storm count

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Warhost's Frenzy with kicker by paying {2}{B}{R}. Cast Endless One by paying {0}. Endless One enters and dies as a state-based action due to having 0 toughness, triggering Mortuary and Warhost's Frenzy. Resolve the Mortuary trigger, putting Endless One from your graveyard onto the top of your library. Resolve the Warhost's Frenzy trigger, causing you to draw a card, thus drawing Endless One from your library. Repeat from step 2

    Commander Spellbook ↗
  • Warhost's Frenzy + Mortuary + Hangarback Walker

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite draw triggers
    • Infinite storm count

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Warhost's Frenzy with kicker by paying {2}{B}{R}. Cast Hangarback Walker by paying {0}. Hangarback Walker enters and dies as a state-based action due to having 0 toughness, triggering Mortuary and Warhost's Frenzy. Resolve the Mortuary trigger, putting Hangarback Walker from your graveyard onto the top of your library. Resolve the Warhost's Frenzy trigger, causing you to draw a card, thus drawing Hangarback Walker from your library. Repeat from step 2.

    Commander Spellbook ↗
  • Warhost's Frenzy + Mortuary + Chamber Sentry

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite draw triggers
    • Infinite storm count

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Warhost's Frenzy with kicker by paying {2}{B}{R}. Cast Chamber Sentry by paying {0}. Chamber Sentry enters and dies as a state-based action due to having 0 toughness, triggering Mortuary and Warhost's Frenzy. Resolve the Mortuary trigger, putting Chamber Sentry from your graveyard onto the top of your library. Resolve the Warhost's Frenzy trigger, causing you to draw a card, thus drawing Chamber Sentry from your library. Repeat from step 2

    Commander Spellbook ↗
  • Warhost's Frenzy + Mortuary + Walking Ballista

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite draw triggers
    • Infinite storm count

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Warhost's Frenzy with kicker by paying {2}{B}{R}. Cast Walking Ballista by paying {0}. Walking Ballista enters and dies as a state-based action due to having 0 toughness, triggering Mortuary and Warhost's Frenzy. Resolve the Mortuary trigger, putting Walking Ballista from your graveyard onto the top of your library. Resolve the Warhost's Frenzy trigger, causing you to draw a card, thus drawing Walking Ballista from your library. Repeat from step 2.

    Commander Spellbook ↗
  • Warhost's Frenzy + Mortuary + Phyrexian Marauder

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite draw triggers
    • Infinite storm count

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Warhost's Frenzy with kicker by paying {2}{B}{R}. Cast Phyrexian Marauder by paying {0}. Phyrexian Marauder enters and dies as a state-based action due to having 0 toughness, triggering Mortuary and Warhost's Frenzy. Resolve the Mortuary trigger, putting Phyrexian Marauder from your graveyard onto the top of your library. Resolve the Warhost's Frenzy trigger, causing you to draw a card, thus drawing Phyrexian Marauder from your library. Repeat from step 2

    Commander Spellbook ↗
  • Warhost's Frenzy + Mortuary + Shifting Wall

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite draw triggers
    • Infinite storm count

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Warhost's Frenzy with kicker by paying {2}{B}{R}. Cast Shifting Wall by paying {0}. Shifting Wall enters and dies as a state-based action due to having 0 toughness, triggering Mortuary and Warhost's Frenzy. Resolve the Mortuary trigger, putting Shifting Wall from your graveyard onto the top of your library. Resolve the Warhost's Frenzy trigger, causing you to draw a card, thus drawing Shifting Wall from your library. Repeat from step 2

    Commander Spellbook ↗
  • Warhost's Frenzy + Mortuary + Cryptic Trilobite

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite draw triggers
    • Infinite storm count

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Warhost's Frenzy with kicker by paying {2}{B}{R}. Cast Cryptic Trilobite by paying {0}. Cryptic Trilobite enters and dies as a state-based action due to having 0 toughness, triggering Mortuary and Warhost's Frenzy. Resolve the Mortuary trigger, putting Cryptic Trilobite from your graveyard onto the top of your library. Resolve the Warhost's Frenzy trigger, causing you to draw a card, thus drawing Cryptic Trilobite from your library. Repeat from step 2.

    Commander Spellbook ↗
  • Warhost's Frenzy + Mortuary + Marketback Walker

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite draw triggers
    • Infinite storm count

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Warhost's Frenzy with kicker by paying {2}{B}{R}. Cast Marketback Walker by paying {0}. Marketback Walker enters and dies as a state-based action due to having 0 toughness, triggering Mortuary and Warhost's Frenzy. Resolve the Mortuary trigger, putting Marketback Walker from your graveyard onto the top of your library. Resolve the Warhost's Frenzy trigger, causing you to draw a card, thus drawing Marketback Walker from your library. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Extus, Oriq Overlord // Awaken the Blood AvatarExtus, Oriq Overlord // Awaken the Blood Avatar sacrifices your creatures, which Warhost's Frenzy can use because it rewards your creatures dying.
  2. Jan Jansen, Chaos CrafterJan Jansen, Chaos Crafter sacrifices your creatures, which Warhost's Frenzy can use because it rewards your creatures dying.
  3. Slimefoot and SqueeSlimefoot and Squee sacrifices your creatures, which Warhost's Frenzy can use because it rewards your creatures dying.
  4. Wick, the Whorled MindWick, the Whorled Mind sacrifices your creatures, which Warhost's Frenzy can use because it rewards your creatures dying.
  5. Prossh, Skyraider of KherProssh, Skyraider of Kher sacrifices your creatures, which Warhost's Frenzy can use because it rewards your creatures dying.
  6. L'Rell, Fierce VisionaryL'Rell, Fierce Visionary sacrifices your creatures, which Warhost's Frenzy can use because it rewards your creatures dying.
  7. Caesar, Legion's EmperorCaesar, Legion's Emperor sacrifices your creatures, which Warhost's Frenzy can use because it rewards your creatures dying.
  8. Bolg of the NorthBolg of the North sacrifices your creatures, which Warhost's Frenzy can use because it rewards your creatures dying.
  9. Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedKuja, Genome Sorcerer // Trance Kuja, Fate Defied makes creature tokens, which Warhost's Frenzy can use because it rewards having/making creature tokens.
  10. Judith, Carnage ConnoisseurJudith, Carnage Connoisseur makes creature tokens, which Warhost's Frenzy can use because it rewards having/making creature tokens.

View Warhost's Frenzy on Scryfall