
Web of Inertia
Enchantment$0.44
At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.
Legal in Commander
Is
Combos 1
Web of Inertia + Rest in Peace
- You can't be attacked
- Lock
Commander Spellbook ↗How it works
Steps
Rest in Peace causes all cards in all graveyards to be exiled, and prevents any new cards from being put into a graveyard. Opponents cannot pay for Web of Inertia's cost due to having no cards in their graveyard to exile.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Zur, Eternal SchemerWeb of Inertia is an Enchantment, which Zur, Eternal Schemer can use.
- Terra, Magical Adept // Esper TerraWeb of Inertia is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
- Alela, Artful ProvocateurWeb of Inertia is an Enchantment, which Alela, Artful Provocateur can use.
- Callaphe, Beloved of the SeaWeb of Inertia is an Enchantment, which Callaphe, Beloved of the Sea can use.
- Tuvasa the SunlitWeb of Inertia is an Enchantment, which Tuvasa the Sunlit can use.
- Hei Bai, Forest GuardianWeb of Inertia is an Enchantment, which Hei Bai, Forest Guardian can use.
- Tatsunari, Toad RiderWeb of Inertia is an Enchantment, which Tatsunari, Toad Rider can use.
- Eutropia the Twice-FavoredWeb of Inertia is an Enchantment, which Eutropia the Twice-Favored can use.
- Kestia, the CultivatorWeb of Inertia is an Enchantment, which Kestia, the Cultivator can use.
- Ertai, the CorruptedWeb of Inertia is an Enchantment, which Ertai, the Corrupted can use.