
World War Hulk
Enchantment — Saga$0.69
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The next red or green creature spell you cast this turn can be cast without paying its mana cost. II — Put three +1/+1 counters on target creature you control. III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
Legal in Commander
Is
Does
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Byrke, Long Ear of the LawWorld War Hulk puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
- Lily Bowen, Raging GrandmaWorld War Hulk puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
- Mowu, Loyal CompanionWorld War Hulk puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
- Bristly Bill, Spine SowerWorld War Hulk puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
- Vorinclex, Monstrous RaiderWorld War Hulk puts +1/+1 counters on your creatures and Vorinclex, Monstrous Raider doubles counters.
- Zimone, Paradox SculptorWorld War Hulk puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
- Vorel of the Hull CladeWorld War Hulk puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
- Michelangelo, Weirdness to 11World War Hulk puts +1/+1 counters on your creatures and Michelangelo, Weirdness to 11 doubles counters.
- Sazh KatzroyWorld War Hulk puts +1/+1 counters on your creatures and Sazh Katzroy doubles counters.
- Pir, Imaginative RascalWorld War Hulk puts +1/+1 counters on your creatures and Pir, Imaginative Rascal doubles counters.