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Wren's Run Hydra

Wren's Run Hydra

Creature — Hydra0/0$0.30

Reach This creature enters with X +1/+1 counters on it. Reinforce X— (, Discard this card: Put X +1/+1 counters on target creature.)

Legal in Commander

Is

Does

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawWren's Run Hydra puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Lily Bowen, Raging GrandmaWren's Run Hydra puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
  3. Mowu, Loyal CompanionWren's Run Hydra puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
  4. Bristly Bill, Spine SowerWren's Run Hydra puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
  5. Vorinclex, Monstrous RaiderWren's Run Hydra puts +1/+1 counters on your creatures and Vorinclex, Monstrous Raider doubles counters.
  6. Zimone, Paradox SculptorWren's Run Hydra puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  7. Vorel of the Hull CladeWren's Run Hydra puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
  8. Michelangelo, Weirdness to 11Wren's Run Hydra puts +1/+1 counters on your creatures and Michelangelo, Weirdness to 11 doubles counters.
  9. Sazh KatzroyWren's Run Hydra puts +1/+1 counters on your creatures and Sazh Katzroy doubles counters.
  10. Pir, Imaginative RascalWren's Run Hydra puts +1/+1 counters on your creatures and Pir, Imaginative Rascal doubles counters.

View Wren's Run Hydra on Scryfall