
Zirda, the Dawnwaker
Legendary Creature — Elemental Fox3/3$1.15
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.) Abilities you activate that aren't mana abilities cost less to activate. This effect can't reduce the mana in that cost to less than one mana. , : Target creature can't block this turn.
Legal in Commander
Is
Does
Combos 119
Zirda, the Dawnwaker + Basalt Monolith
- Infinite colorless mana
Commander Spellbook ↗How it works
Steps
Activate Basalt Monolith's first ability by tapping it, adding {C}{C}{C}. Activate Basalt Monolith's last ability by paying {1}, untapping it. Repeat.
Zirda, the Dawnwaker + Grim Monolith
- Infinite colorless mana
Commander Spellbook ↗How it works
Steps
Activate Grim Monolith's first ability by tapping it, adding {C}{C}{C}. Activate Grim Monolith's second ability by paying {2}, untapping it. Repeat.
Zirda, the Dawnwaker + Faerie Mastermind + Smothering Tithe
- Infinite card draw for all players
- Near-infinite colored mana
- Near-infinite colorless mana
- Near-infinite Treasure tokens
Commander Spellbook ↗How it works
Before you start
You have at least three opponents. Opponents are unable to pay for Smothering Tithe's trigger.
Steps
Activate Faerie Mastermind by paying {1}{U}, causing each player to draw a card. Smothering Tithe triggers for each opponent you have, creating at least three Treasure tokens. Activate two Treasures by tapping and sacrificing them, adding {1}{U}. Repeat.
Zirda, the Dawnwaker + Gleaming Splendor + Smothering Tithe
- Infinite card draw for any number of players
- Near-infinite Treasure tokens
- Near-infinite colored mana
Commander Spellbook ↗How it works
Before you start
At least one opponent cannot pay for Smothering Tithe's trigger.
Steps
Activate Gleaming Splendor by paying {W} due to Zirda, causing an opponent and another player to each draw a card. Smothering Tithe triggers for each opponent who drew a card this way, creating a Treasure token for each opponent that cannot pay for the trigger. Activate a Treasure by tapping and sacrificing it, adding {W}. Repeat.
Zirda, the Dawnwaker + Auriok Salvagers + Lotus Petal
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite storm count
Commander Spellbook ↗How it works
Steps
Tap Lotus Petal, sacrificing it to add {W}. Pay {W} to Auriok Salvager, returning Lotus Petal from your graveyard to your hand. Cast Lotus Petal. Repeat.
Zirda, the Dawnwaker + Super-Skrull + Smothering Tithe
- Infinite card draw for any number of opponents
Commander Spellbook ↗How it works
Before you start
An opponent cannot pay for Smothering Tithe's trigger.
Steps
Activate Super-Skrull's fourth ability by paying {3}{U} due to Zirda, causing an opponent to draw four cards. Smothering Tithe triggers four times, causing you to create four Treasure tokens. Activate the Treasures by tapping and sacrificing them, adding {3}{U}. Repeat.
Zirda, the Dawnwaker + Umbral Mantle + Palladium Myr
- Infinite colorless mana
- Infinite mana creatures you control can produce
- Infinitely large creature until end of turn
Commander Spellbook ↗How it works
Before you start
Umbral Mantle attached to Palladium Myr. Palladium Myr does not have summoning sickness.
Steps
Tap Palladium Myr for {C}{C}. Pay {1} to untap Palladium Myr. Repeat.
Zirda, the Dawnwaker + Tazri, Stalwart Survivor + Knacksaw Clique
- Exile each opponent's library
Commander Spellbook ↗How it works
Before you start
Knacksaw Clique does not have summoning sickness.
Steps
Activate Knacksaw Clique by tapping it, adding {U} that can only be spent to activate abilities. Activate Knacksaw Clique by paying {U} and untapping it, exiling the top card of an opponent's library with the ability to cast that card this turn. Repeat.
Zirda, the Dawnwaker + Cloud of Faeries + Emiel the Blessed
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
You control up to two lands that can tap to produce at least {1}.
Steps
Activate up to two lands by tapping them, adding at least {1}. Activate Emiel the Blessed by paying {1}, blinking Cloud of Faeries. When Cloud of Faeries enters the battlefield, it triggers, untapping up to two lands. Repeat.
Zirda, the Dawnwaker + Voltaic Construct + Palladium Myr
- Infinite untap of artifact creatures you control
Commander Spellbook ↗How it works
Steps
Activate Palladium Myr by tapping it, adding {C}{C}. Activate Voltaic Construct by paying {1}, untapping Palladium Myr. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Plargg, Dean of Chaos // Augusta, Dean of OrderZirda, the Dawnwaker taps your creatures, which Plargg, Dean of Chaos // Augusta, Dean of Order can use because it cares how many of your creatures are tapped.
- Sami, Ship's EngineerZirda, the Dawnwaker taps your creatures, which Sami, Ship's Engineer can use because it cares how many of your creatures are tapped.
- Ashling, the LimitlessZirda, the Dawnwaker is an Elemental, which Ashling, the Limitless can use.
- Horde of NotionsZirda, the Dawnwaker is an Elemental, which Horde of Notions can use.
- Mass of MysteriesZirda, the Dawnwaker is an Elemental, which Mass of Mysteries can use.
- Samut, Voice of DissentSamut, Voice of Dissent untaps your creatures and Zirda, the Dawnwaker taps your creatures.
- Tori D'Avenant, Fury RiderTori D'Avenant, Fury Rider untaps your creatures and Zirda, the Dawnwaker taps your creatures.
- Preston Garvey, MinutemanPreston Garvey, Minuteman untaps your creatures and Zirda, the Dawnwaker taps your creatures.
- Aurelia, the WarleaderAurelia, the Warleader untaps your creatures and Zirda, the Dawnwaker taps your creatures.
- Tifa, Martial ArtistTifa, Martial Artist untaps your creatures and Zirda, the Dawnwaker taps your creatures.