
Alhammarret's Archive
Legendary Artifact$4.07
If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
colorlessLegal in Commander
Is
Does
Rewards
Combos 21
Alhammarret's Archive + Peer into the Abyss
- Infinite card draw
Commander Spellbook ↗How it works
Before you start
Your life total is at least 2. Your deck size is even.
Steps
Cast Peer into the Abyss by paying {4}{B}{B}{B}, causing you to lose half your life total rounded up and draw your library due to Alhammarret's Archive.
Alhammarret's Archive + Aetherflux Reservoir + Purity
- Infinite damage
- Infinite lifegain
- Infinite lifegain triggers
Commander Spellbook ↗How it works
Before you start
Your life total is at least 51.
Steps
Activate Aetherflux Resevoir by paying 50 life, targeting yourself, but instead preventing the damage and causing you to gain 100 life due to Purity. Repeat an arbitrarily large number of times. Activate Aetherflux Resevoir by paying 50 life, dealing 50 damage to any target. Repeat step 3 as desired.
Alhammarret's Archive + Shorikai, Genesis Engine + Mind Over Matter
- Near-infinite card draw
- Near-infinite colorless mana
- Near-infinite creature tokens
- Near-infinite looting
Commander Spellbook ↗How it works
Before you start
Shorikai does not have summoning sickness if it is a creature. You control a permanent that can tap to produce at least {1}.
Steps
Activate a mana-producing permanent by tapping it, adding at least {1}. Activate Shorikai by paying {1} and tapping it, causing you to draw four cards, discard a card and create a 1/1 Pilot creature token. Activate Mind over Matter twice by discarding two cards, untapping Shorikai and the mana-producing permanent. Repeat.
Alhammarret's Archive + Ormos, Archive Keeper + Mind Over Matter
- Infinite card draw
- Near-infinite +1/+1 counters on a creature
- Near-infinite mana permanents you control can produce
- Near-infinite untap of permanents you control
Commander Spellbook ↗How it works
Before you start
You have at least three cards in hand with different names. You control an Island.
Steps
Activate an Island by tapping it, adding {U}. Activate Ormos by paying {1}{U}{U} and discarding three cards with different names, causing you to draw ten cards. Activate Mind over Matter by discading a card, untapping the Island. Activate the Island by tapping it, adding {U}. Repeat from step 3 two additional times. Repeat from step 2.
Alhammarret's Archive + Judith, Carnage Connoisseur + Wheel of Misfortune
- Near-infinite lifegain
Commander Spellbook ↗How it works
Steps
Cast Wheel of Misfortune by paying {2}{R}. Judith triggers, giving Wheel of Misfortune deathtouch and lifelink. Resolve Wheel of Misfortune, choosing an arbitrarily large number. If you didn't choose the largest number, Wheel of Misfortune deals damage equal to the highest number chosen to each player that chose it, causing those players to lose the game due to having 0 or less life. If you chose the largest number, Wheel of Misfortune deals that much damage to you and causes you to gain twice that much life.
Alhammarret's Archive + Mindless Automaton + Wizard Class
- Infinite card draw
Commander Spellbook ↗How it works
Steps
Activate Mindless Automaton by removing two +1/+1 counters from it, causing you to draw two cards. Wizard Class triggers twice, putting two +1/+1 counters on Mindless Automaton Repeat.
Alhammarret's Archive + Mystic Redaction + Whispering Madness
- Near-infinite card draw
- Near-infinite mill
Commander Spellbook ↗How it works
Before you start
You control a creature that can attack this turn and that cannot be blocked by an opponent. An opponent has at least six cards in hand, or you have at least seven cards in hand.
Steps
Cast Whispering Madness by paying {2}{U}{B}, causing each player to discard your hand, then draw cards equal to the greatest number of cards discarded this way, with you drawing double that number due to Alhammarret's Archive. Whispering Madness' cipher ability triggers, exiling Whispering Madness encoded on a creature you control. Mystic Redaction triggers for each card you discarded, causing each opponent to mill two cards for each card you discarded. Deal combat damage using the creature that has Whispering Madness encoded. The creature triggers, casting a copy of Whispering Madness without paying its mana cost. Resolve the copy of Whispering Madness, causing each player to discard your hand, then draw cards equal to the greatest number of cards discarded this way, with you drawing double that number due to Alhammarret's Archive. Mystic Redaction triggers for each card you discarded, causing each opponent to mill two cards for each card you discarded. Move to your cleanup step, and discard cards down to your maximum hand size. Mystic Redaction triggers for each card you discarded, causing each opponent to mill two cards for each card you discarded.
Alhammarret's Archive + Mindless Automaton + Lyla, Holographic Assistant
- Infinite card draw
Commander Spellbook ↗How it works
Steps
Activate Mindless Automaton by removing two +1/+1 counters from it, causing you to draw two cards. Lyla triggers twice, putting two +1/+1 counters on Mindless Automaton Repeat.
Alhammarret's Archive + Hylda of the Icy Crown + Mind Over Matter
- Tap all creatures opponents control during each turn
Commander Spellbook ↗How it works
Before you start
You have at least one card in hand. You control a mana-producing permanent.
Steps
Activate a mana-producing permanent by tapping it, adding at least {1}. Activate Mind over Matter by discarding a card, tapping target creature an opponent controls. Hylda of the Icy Crown triggers, causing you to pay {1} to scry 2 and draw two cards. Activate Mind over Matter by discarding a card, untapping the mana-producing permanent. Repeat. You may also repeat this loop during each turn.
Alhammarret's Archive + Jacob Hauken, Inspector // Hauken's Insight + Mind Over Matter
- Near-infinite looting
Commander Spellbook ↗How it works
Steps
Activate Jacob by tapping it, causing you to draw two cards due to Alhammarret's Archive and exile a card from your hand face-down. Choose not to pay to transform Jacob. Activate Mind Over Matter by discarding a card, untapping Jacob. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Aerith GainsboroughAlhammarret's Archive gains you life, which Aerith Gainsborough can use.
- Haliya, Guided by LightHaliya, Guided by Light gains you life, which Alhammarret's Archive can use.
- Ragost, Deft GastronautRagost, Deft Gastronaut gains you life, which Alhammarret's Archive can use.
- Ratchet, Field Medic // Ratchet, Rescue RacerRatchet, Field Medic // Ratchet, Rescue Racer gains you life, which Alhammarret's Archive can use.
- Vito, Thorn of the Dusk RoseVito, Thorn of the Dusk Rose gains you life, which Alhammarret's Archive can use.
- Heliod, Sun-CrownedHeliod, Sun-Crowned gains you life, which Alhammarret's Archive can use.
- Celestine, the Living SaintCelestine, the Living Saint gains you life, which Alhammarret's Archive can use.
- Lathiel, the Bounteous DawnLathiel, the Bounteous Dawn gains you life, which Alhammarret's Archive can use.
- Astarion, the DecadentAstarion, the Decadent gains you life, which Alhammarret's Archive can use.
- Moseo, Vein's New DeanMoseo, Vein's New Dean gains you life, which Alhammarret's Archive can use.