
Anathemancer
Creature — Zombie Wizard2/2$1.74
When this creature enters, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Legal in Commander
Is
Does
Rewards
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedAnathemancer damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
- Neriv, Heart of the StormAnathemancer damages opponents and Neriv, Heart of the Storm multiplies your damage.
- Tor Wauki the YoungerAnathemancer damages opponents and Tor Wauki the Younger multiplies your damage.
- Rankle and TorbranAnathemancer damages opponents and Rankle and Torbran multiplies your damage.
- Obosh, the PreypiercerAnathemancer damages opponents and Obosh, the Preypiercer multiplies your damage.
- Far Fortune, End BossAnathemancer damages opponents and Far Fortune, End Boss multiplies your damage.
- Indoraptor, the Perfect HybridAnathemancer damages opponents, which Indoraptor, the Perfect Hybrid can use.
- Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Anathemancer can use because it has an enter-the-battlefield trigger.
- Inalla, Archmage RitualistAnathemancer is a Wizard, which Inalla, Archmage Ritualist can use.
- Norman Osborn // Green GoblinNorman Osborn // Green Goblin fills your graveyard, which Anathemancer can use because it returns permanents from your graveyard.