

Norman Osborn // Green Goblin
Legendary Creature — Human Scientist Villain // Legendary Creature — Goblin Human Villain$10.47
Norman Osborn can't be blocked. Whenever Norman Osborn deals combat damage to a player, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) : Transform Norman Osborn. Activate only as a sorcery.
Flying, menace Spells you cast from your graveyard cost less to cast. Goblin Formula — Each nonland card in your graveyard has mayhem. The mayhem cost is equal to its mana cost. (You may cast a card from your graveyard for its mayhem cost if you discarded it this turn. Timing rules still apply.)
Legal in Commander
Is
Does
Rewards
Combos 15
Norman Osborn // Green Goblin + Acererak the Archlich + Skirge Familiar
- Near-infinite +1/+1 counters on creatures you control
- Infinite card draw
- Near-infinite lifegain
- Near-infinite lifeloss
- Near-infinite lifegain triggers
- Near-infinite colored mana
- Near-infinite creature tokens
- Near-infinite Treasure tokens
- Near-infinite ventures into the dungeon
Commander Spellbook ↗How it works
Before you start
You have not completed or are currently venturing in Tomb of Annihilation.
Steps
Activate Skirge Familiar by discarding Acererak, adding {B}. Cast Acererak from your graveyard for its mayhem cost by paying {B} due to Green Goblin. When Acererak enters, its first ability triggers, causing you to return it from the battlefield to your hand and venture into Lost Mine of Phandelver. Repeat.
Norman Osborn // Green Goblin + Hullbreaker Horror + Psychic Frog
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Before you start
You have a nonland permanent card in hand that costs {2} or less. You control a nontoken nonland permanent that costs {2} or less.
Steps
Activate Psychic Frog by discarding a nonland permanent card that costs {2} or less. Cast the permanent from your graveyard for its mayhem cost by paying {0} due to Green Goblin. Hullbreaker Horror trigger, returning another nonland permaennt that costs 2 or less from the battlefield to your hand. Resolve the spell from step 2. Repeat.
Norman Osborn // Green Goblin + Hullbreaker Horror + Ghostly Pilferer
- Infinite self-discard triggers
- Infinite storm count
Commander Spellbook ↗How it works
Before you start
You have a nonland permanent card in hand that costs {2} or less. You control a nontoken nonland permanent that costs {2} or less.
Steps
Activate Ghostly Pilferer by discarding a nonland permanent card that costs {2} or less. Cast the permanent from your graveyard for its mayhem cost by paying {0} due to Green Goblin. Hullbreaker Horror trigger, returning another nonland permaennt that costs 2 or less from the battlefield to your hand. Resolve the spell from step 2. Repeat.
Norman Osborn // Green Goblin + Hullbreaker Horror + Skirge Familiar
- Infinite black mana
Commander Spellbook ↗How it works
Before you start
You have a nonland permanent card in hand that costs {2} or less. You control a nontoken nonland permanent that costs {2} or less.
Steps
Activate Skirge Familiar by discarding a nonland permanent card that costs {2} or less. Cast the permanent from your graveyard for its mayhem cost by paying {0} due to Green Goblin. Hullbreaker Horror trigger, returning another nonland permaennt that costs 2 or less from the battlefield to your hand. Resolve the spell from step 2. Repeat.
Norman Osborn // Green Goblin + Hullbreaker Horror + Birgi, God of Storytelling // Harnfel, Horn of Bounty
- Exile your library with the ability to play the exiled cards until end of turn
Commander Spellbook ↗How it works
Before you start
You have a nonland permanent card in hand that costs {2} or less. You control a nontoken nonland permanent that costs {2} or less.
Steps
Activate Harnfel by discarding a nonland permanent card that costs {2} or less. Cast the permanent from your graveyard for its mayhem cost by paying {0} due to Green Goblin. Hullbreaker Horror trigger, returning another nonland permaennt that costs 2 or less from the battlefield to your hand. Resolve the spell from step 2. Repeat.
Norman Osborn // Green Goblin + Hullbreaker Horror + Putrid Imp
- Infinite self-discard triggers
- Infinite storm count
Commander Spellbook ↗How it works
Before you start
You have a nonland permanent card in hand that costs {2} or less. You control a nontoken nonland permanent that costs {2} or less.
Steps
Activate Putrid Imp by discarding a nonland permanent card that costs {2} or less. Cast the permanent from your graveyard for its mayhem cost by paying {0} due to Green Goblin. Hullbreaker Horror trigger, returning another nonland permaennt that costs 2 or less from the battlefield to your hand. Resolve the spell from step 2. Repeat.
Norman Osborn // Green Goblin + Hullbreaker Horror + Witch-king of Angmar
- Infinite self-discard triggers
- Infinite storm count
Commander Spellbook ↗How it works
Before you start
You have a nonland permanent card in hand that costs {2} or less. You control a nontoken nonland permanent that costs {2} or less.
Steps
Activate Witch-king of Angmar by discarding a nonland permanent card that costs {2} or less. Cast the permanent from your graveyard for its mayhem cost by paying {0} due to Green Goblin. Hullbreaker Horror trigger, returning another nonland permaennt that costs 2 or less from the battlefield to your hand. Resolve the spell from step 2. Repeat.
Norman Osborn // Green Goblin + Hullbreaker Horror + Iron-Shield Elf
- Infinite self-discard triggers
- Infinite storm count
Commander Spellbook ↗How it works
Before you start
You have a nonland permanent card in hand that costs {2} or less. You control a nontoken nonland permanent that costs {2} or less.
Steps
Activate Iron-Shield Elf by discarding a nonland permanent card that costs {2} or less. Cast the permanent from your graveyard for its mayhem cost by paying {0} due to Green Goblin. Hullbreaker Horror trigger, returning another nonland permaennt that costs 2 or less from the battlefield to your hand. Resolve the spell from step 2. Repeat.
Norman Osborn // Green Goblin + Hullbreaker Horror + Mind Over Matter
- Infinite untap of permanents you control
- Infinite mana permanents you control can produce
Commander Spellbook ↗How it works
Before you start
You have a nonland permanent card in hand that costs {2} or less. You control a nontoken nonland permanent that costs {2} or less.
Steps
Activate Mind Over Matter by discarding a nonland permanent card that costs {2} or less. Cast the permanent from your graveyard for its mayhem cost by paying {0} due to Green Goblin. Hullbreaker Horror trigger, returning another nonland permaennt that costs 2 or less from the battlefield to your hand. Resolve the spell from step 2. Repeat.
Norman Osborn // Green Goblin + Mind Over Matter + Shrieking Drake
- Infinite creature ETB
- Infinite storm count
- Infinite self-discard triggers
- Infinite creature LTB
Commander Spellbook ↗How it works
Before you start
You control a permanent that can tap to produce at least {U}.
Steps
Activate a permanent by tapping it, adding at least {U}. Activate Mind Over Matter by discarding Shrieking Drake, untapping the permanent. Cast Shrieking Drake from your graveyard for its mayhem cost by paying {U}. When Shrieking Drake enters, it triggers, returning itself from the battlefield to your hand. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Sauron, Lord of the RingsSauron, Lord of the Rings fills your graveyard, which Norman Osborn // Green Goblin can use because it casts cards from your graveyard.
- Admiral Brass, UnsinkableAdmiral Brass, Unsinkable fills your graveyard, which Norman Osborn // Green Goblin can use because it casts cards from your graveyard.
- Marchesa, the Black RoseNorman Osborn // Green Goblin fills your graveyard, which Marchesa, the Black Rose can use because it returns permanents from your graveyard.
- Niv-Mizzet, SupremeNiv-Mizzet, Supreme casts cards from your graveyard, which Norman Osborn // Green Goblin can use.
- Kenrith, the Returned KingNorman Osborn // Green Goblin fills your graveyard, which Kenrith, the Returned King can use because it reanimates creatures.
- Nicol Bolas, the Ravager // Nicol Bolas, the ArisenNorman Osborn // Green Goblin fills your graveyard, which Nicol Bolas, the Ravager // Nicol Bolas, the Arisen can use because it reanimates creatures.
- Doctor Doom, King of LatveriaDoctor Doom, King of Latveria fills your graveyard, which Norman Osborn // Green Goblin can use because it casts cards from your graveyard.
- Tam, the PossibilityTam, the Possibility proliferates and Norman Osborn // Green Goblin puts +1/+1 counters on your creatures.
- Ramos, Dragon EngineNorman Osborn // Green Goblin puts +1/+1 counters on your creatures, which Ramos, Dragon Engine can use.
- Kess, Dissident MageNorman Osborn // Green Goblin fills your graveyard, which Kess, Dissident Mage can use because it casts cards from your graveyard.