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Psychic Frog

Psychic Frog

Creature — Frog1/2$4.26

Whenever this creature deals combat damage to a player or planeswalker, draw a card. Discard a card: Put a +1/+1 counter on this creature. Exile three cards from your graveyard: This creature gains flying until end of turn.

Legal in Commander

Is

Does

Combos 14

  • Psychic Frog + Norman Osborn // Green Goblin + Hullbreaker Horror

    • Infinite +1/+1 counters on a creature

    570 decks on Commander Spellbook

    How it works

    Before you start

    You have a nonland permanent card in hand that costs {2} or less. You control a nontoken nonland permanent that costs {2} or less.

    Steps

    Activate Psychic Frog by discarding a nonland permanent card that costs {2} or less. Cast the permanent from your graveyard for its mayhem cost by paying {0} due to Green Goblin. Hullbreaker Horror trigger, returning another nonland permaennt that costs 2 or less from the battlefield to your hand. Resolve the spell from step 2. Repeat.

    Commander Spellbook ↗
  • Psychic Frog + Cryptcaller Chariot + Kindred Discovery

    • Infinite rummaging
    • Near-infinite tapped creature tokens
    • Near-infinite +1/+1 counters on a creature

    290 decks on Commander Spellbook

    How it works

    Before you start

    "Zombie" chosen with Kindred Discovery. You have a card in hand.

    Steps

    Activate Psychic Frog by discarding a card. Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token. When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card. Resolve the Psychic Frog ability. Repeat.

    Commander Spellbook ↗
  • Psychic Frog + Evolution Witness + Agatha's Soul Cauldron

    • Infinite +1/+1 counters on a creature

    100 decks on Commander Spellbook

    How it works

    Before you start

    You have at least one permanent card in hand. Evolution Witness has at least one +1/+1 counter on it.

    Steps

    Activate Evolution Witness using Psychic Frog's first ability by discarding a permanent card, putting a +1/+1 counter on Evolution Witness. Evolution Witness triggers, returning the permanent card from your graveyard to your hand. Repeat.

    Commander Spellbook ↗
  • Psychic Frog + Niv-Mizzet, Visionary + Glint-Horn Buccaneer

    • Near-infinite damage
    • Near-infinite card draw
    • Near-infinite looting
    • Near-infinite +1/+1 counters on a creature

    65 decks on Commander Spellbook

    How it works

    Before you start

    You have at least one card in hand.

    Steps

    Activate Psychic Frog by discarding a card. Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent. Niv-Mizzet triggers, causing you to draw that many cards. Resolve the Psychic Frog ability, putting a +1/+1 counter on it. Repeat.

    Commander Spellbook ↗
  • Psychic Frog + Vilis, Broker of Blood + Feast of Sanity

    • Infinite looting
    • Near-infinite +1/+1 counters on a creature
    • Near-infinite lifegain triggers

    56 decks on Commander Spellbook

    How it works

    Before you start

    You have a card in hand.

    Steps

    Activate Psychic Frog by discarding a card. Feast of Sanity triggers, dealing 1 damage to you and causing you to gain 1 life. Vilis triggers, causing you to draw a card. Resolve the Psychic Frog ability, putting a +1/+1 counter on Psychic Frog Repeat

    Commander Spellbook ↗
  • Psychic Frog + Pensive Professor + Agatha's Soul Cauldron

    • Infinite rummaging
    • Near-infinite +1/+1 counters on a creature

    29 decks on Commander Spellbook

    How it works

    Before you start

    You have a card in hand.

    Steps

    Activate Pensive Professor using Psychic Frog's ability by discarding a card, putting a +1/+1 counter on Pensive Professor. Pensive Professor triggers, causing you to draw a card. Repeat.

    Commander Spellbook ↗
  • Psychic Frog + Ovalchase Daredevil + Kheru Goldkeeper

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinite Treasure tokens
    • Infinite +1/+1 counters on a creature

    16 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to cause an artifact to enter the battlefield under your control.

    Steps

    Cause an artifact to enter the battlefield under your control. Ovalchase Daredevil triggers, returning it from your graveyard to your hand. Kheru Goldkeeper triggers. Holding priority, activate Psychic Frog by discarding Ovalchase Daredevil. Resolve the Kheru Goldkeeper trigger, creating a Treasure token. Repeat from step 2.

    Commander Spellbook ↗
  • Psychic Frog + Matoya, Archon Elder + Curator of Mysteries

    • Infinite rummaging
    • Near-infinite +1/+1 counters on a creature

    15 decks on Commander Spellbook

    How it works

    Before you start

    You have a card in hand.

    Steps

    Activate Psychic Frog by discarding a card. Curator of Mysteries triggers, causing you to scry 1. Matoya triggers, causing you to draw a card. Resolve the Psychic Frog ability. Repeat.

    Commander Spellbook ↗
  • Psychic Frog + Evolution Witness + Thran Vigil

    • Infinite +1/+1 counters on a creature

    9 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature or artifact card in your graveyard. You have a way to put a +1/+1 counter on Evolution Witness.

    Steps

    Put a +1/+1 counter on Evolution Witness. Evolution Witness triggers, returning an artifact or creature card from your graveyard to your hand. Thran Vigil triggers. Holding priority, activate Psychic Frog by discarding an artifact or creature card. Resolve the Thran Vigil ability, putting a +1/+1 counter on Evolution Witness. Repeat from step 2.

    Commander Spellbook ↗
  • Psychic Frog + Ovalchase Daredevil + Chalk Outline

    • Infinite artifact tokens
    • Infinite creature tokens
    • Infinite +1/+1 counters on a creature

    9 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to cause an artifact to enter the battlefield under your control.

    Steps

    Cause an artifact to enter the battlefield under your control. Ovalchase Daredevil triggers, returning itself from your graveyard to your hand. Chalk Outline triggers. Holding priority, activate Psychic Frog by discarding Ovalchase Daredevil. Resolve the Chalk Outline trigger, creating a 2/2 Detective creature token and a Clue token. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Arna Kennerüd, SkycaptainPsychic Frog puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
  2. Atraxa, Praetors' VoiceAtraxa, Praetors' Voice proliferates and Psychic Frog puts +1/+1 counters on your creatures.
  3. Xavier Sal, Infested CaptainXavier Sal, Infested Captain proliferates and Psychic Frog puts +1/+1 counters on your creatures.
  4. Tam, the PossibilityTam, the Possibility proliferates and Psychic Frog puts +1/+1 counters on your creatures.
  5. Marchesa, the Black RosePsychic Frog puts +1/+1 counters on your creatures, which Marchesa, the Black Rose can use.
  6. Tatsunari, Toad RiderPsychic Frog is a Frog, which Tatsunari, Toad Rider can use.

View Psychic Frog on Scryfall