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Cryptcaller Chariot

Cryptcaller Chariot

Artifact — Vehicle5/5$0.40

Menace Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. Crew 2

Legal in Commander

Is

Does

Makes tokens

Rewards

Combos 20

  • Cryptcaller Chariot + Kindred Discovery

    • Infinite rummaging
    • Near-infinite tapped creature tokens

    5,003 decks on Commander Spellbook

    How it works

    Before you start

    You have at least one more card in hand than your maximum hand size.

    Steps

    During your cleanup step, discard down to your maximum hand size. Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token for each card discarded this way. When the Zombie(s) enter the battlefield, Kindred Discovery triggers that many times, causing you to draw that many cards. Discard down to your maximum hand size, as you are still in your cleanup step. Repeat from step 2.

    Commander Spellbook ↗
  • Cryptcaller Chariot + Kindred Discovery + Psychic Frog

    • Infinite rummaging
    • Near-infinite tapped creature tokens
    • Near-infinite +1/+1 counters on a creature

    290 decks on Commander Spellbook

    How it works

    Before you start

    "Zombie" chosen with Kindred Discovery. You have a card in hand.

    Steps

    Activate Psychic Frog by discarding a card. Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token. When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card. Resolve the Psychic Frog ability. Repeat.

    Commander Spellbook ↗
  • Cryptcaller Chariot + Kindred Discovery + Ghostly Pilferer

    • Infinite rummaging
    • Near-infinite tapped creature tokens

    269 decks on Commander Spellbook

    How it works

    Before you start

    "Zombie" chosen with Kindred Discovery. You have a card in hand.

    Steps

    Activate Ghostly Pilferer by discarding a card. Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token. When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card. Resolve the Ghostly Pilferer ability. Repeat.

    Commander Spellbook ↗
  • Cryptcaller Chariot + Kindred Discovery + Skirge Familiar

    • Infinite rummaging
    • Near-infinite black mana
    • Near-infinite tapped creature tokens

    235 decks on Commander Spellbook

    How it works

    Before you start

    "Zombie" chosen with Kindred Discovery. You have a card in hand.

    Steps

    Activate Skirge Familiar by discarding a card, adding {B}. Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token. When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card. Repeat.

    Commander Spellbook ↗
  • Cryptcaller Chariot + Kindred Discovery + Putrid Imp

    • Infinite rummaging
    • Near-infinite tapped creature tokens

    208 decks on Commander Spellbook

    How it works

    Before you start

    "Zombie" chosen with Kindred Discovery. You have a card in hand.

    Steps

    Activate Putrid Imp by discarding a card. Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token. When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card. Resolve the Putrid Imp ability. Repeat.

    Commander Spellbook ↗
  • Cryptcaller Chariot + Greater Good

    • Infinite looting
    • Near-infinite tapped creature tokens

    157 decks on Commander Spellbook

    How it works

    Before you start

    You control a creature with power 1 or greater.

    Steps

    Activate Greater Good by sacrificing a creature with power 1 or greater, causing you to to draw cards equal to the creature's power and then discard three cards. Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token for each card discarded. Repeat.

    Commander Spellbook ↗
  • Cryptcaller Chariot + Sage of the Falls

    • Infinite looting
    • Near-infinite creature tokens

    Mana needed: 112 decks on Commander Spellbook

    How it works

    Steps

    Cast Sage of the Falls by paying {4}{U}. When Sage of the Falls enters the battlefield, it triggers, causing you to loot. Cryptcaller Chariot triggers, creating a 2/2 Zombie creature token. When the Zombie enters the battlefield, Sage of the Falls triggers, causing you to loot. Repeat from step 3.

    Commander Spellbook ↗
  • Cryptcaller Chariot + Kindred Discovery + Dream Trawler

    • Infinite rummaging
    • Near-infinite tapped creature tokens
    • Near-infinite power for a creature until end of turn

    48 decks on Commander Spellbook

    How it works

    Before you start

    "Zombie" chosen with Kindred Discovery. You have a card in hand.

    Steps

    Activate Dream Trawler by discarding a card. Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token. When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card. Resolve the Dream Trawler ability. Repeat.

    Commander Spellbook ↗
  • Cryptcaller Chariot + Prowler, Clawed Thief + Maskwood Nexus

    • Infinite looting
    • Near-infinite +1/+1 counters on a creature
    • Near-infinite creature tokens

    44 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to discard a card.

    Steps

    Discard a card. Cryptcaller Chariot triggers, creating a 2/2 Zombie creature token. When the Zombie enters as a Villain due to Maskwood Nexus, Prowler triggers, causing it to connive. Repeat from step 2.

    Commander Spellbook ↗
  • Cryptcaller Chariot + Kindred Discovery + Witch-king of Angmar

    • Infinite rummaging
    • Near-infinite tapped creature tokens

    27 decks on Commander Spellbook

    How it works

    Before you start

    "Zombie" chosen with Kindred Discovery. You have a card in hand.

    Steps

    Activate Witch-king of Angmar by discarding a card. Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token. When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card. Resolve the Witch-king of Angmar ability. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Chatterfang, Squirrel GeneralCryptcaller Chariot makes creature tokens, which Chatterfang, Squirrel General can use because it rewards having/making creature tokens.
  2. Ghave, Guru of SporesCryptcaller Chariot makes creature tokens and Ghave, Guru of Spores sacrifices your creatures.
  3. Bartolomé del PresidioCryptcaller Chariot makes creature tokens and Bartolomé del Presidio sacrifices your creatures.
  4. Evereth, Viceroy of PlunderCryptcaller Chariot makes creature tokens and Evereth, Viceroy of Plunder sacrifices your creatures.
  5. Shilgengar, Sire of FamineCryptcaller Chariot makes creature tokens and Shilgengar, Sire of Famine sacrifices your creatures.
  6. Shattergang BrothersCryptcaller Chariot makes creature tokens and Shattergang Brothers sacrifices your creatures.
  7. Hammerhead, Maggia BossCryptcaller Chariot makes creature tokens and Hammerhead, Maggia Boss sacrifices your creatures.
  8. Denethor, Ruling StewardCryptcaller Chariot makes creature tokens and Denethor, Ruling Steward sacrifices your creatures.
  9. Prossh, Skyraider of KherCryptcaller Chariot makes creature tokens and Prossh, Skyraider of Kher sacrifices your creatures.
  10. Zahur, Glory's PastCryptcaller Chariot makes creature tokens and Zahur, Glory's Past sacrifices your creatures.

View Cryptcaller Chariot on Scryfall