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Skirge Familiar

Skirge Familiar

Creature — Phyrexian Imp3/2$0.25

Flying Discard a card: Add .

Legal in Commander

Is

Does

Combos 78

  • Skirge Familiar + Asmodeus the Archfiend + Necrotic Ooze

    • Infinite card draw
    • Infinite looting
    • Near-infinite black mana

    Mana needed: 12,266 decks on Commander Spellbook

    How it works

    Steps

    Activate Necrotic Ooze using Asmodeus' first ability by paying {B}{B}{B}, causing you to draw seven cards. If Skirge Familiar is in your graveyard, activate Necrotic Ooze using Skirge Familiar's ability by discarding a card, adding {B}. Otherwise, activate Skirge Familiar by discarding a card, adding {B}. Repeat step 2 or 3 two additional times. Repeat from step 1.

    Commander Spellbook ↗
  • Skirge Familiar + Sheoldred, the Apocalypse + Vilis, Broker of Blood

    • Near-infinite black mana
    • Near-infinite card draw
    • Near-infinite lifegain
    • Near-infinite lifegain triggers
    • Near-infinite looting

    Mana needed: 8,212 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is at least three.

    Steps

    Activate Vilis by paying {B} and two life, targeting any creature. Vilis triggers, causing you to draw two cards. Sheoldred's first ability triggers twice, causing you to gain four life. Activate Skirge Familiar by discarding a card, adding {B}. Repeat.

    Commander Spellbook ↗
  • Skirge Familiar + Peer into the Abyss + Exsanguinate

    • Near-infinite lifegain
    • Near-infinite lifeloss
    • Near-infinite looting

    Mana needed: 4,942 decks on Commander Spellbook

    How it works

    Before you start

    You have at least 2 life.

    Steps

    Cast Peer into the Abyss by paying {4}{B}{B}{B}, causing you to draw cards equal to half your library size and lose half your life total, rounding up both times. Activate Skirge Familar by discarding any card besides Exsanguinate, adding {B}. Repeat step 2 for all applicable cards in your hand. Cast Exsanguinate by paying all available black mana, causing each opponent to lose life equal to the amound of mana paid minus two, and causing you to gain life equal to the life lost this way.

    Commander Spellbook ↗
  • Skirge Familiar + The Gitrog Monster + Dakmor Salvage

    • Infinite self-mill
    • Near-infinite black mana

    3,369 decks on Commander Spellbook

    How it works

    Steps

    Activate Skirge Familiar by discarding Dakmor Salvage, adding {B}. The Gitrog Monster's third ability triggers, causing you to mill two cards and return Dakmor Salvage from your graveyard to your hand. Repeat.

    Commander Spellbook ↗
  • Skirge Familiar + Sheoldred, the Apocalypse + Greed

    • Infinite looting
    • Near-infinite lifegain triggers

    Mana needed: 1,429 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is at least three.

    Steps

    Activate Greed by paying {B} and two life, causing you to draw a card. Sheoldred's first ability triggers, causing you to gain two life. Activate Skirge Familiar by discarding a card, adding {B}. Repeat.

    Commander Spellbook ↗
  • Skirge Familiar + Norman Osborn // Green Goblin + Acererak the Archlich

    • Near-infinite +1/+1 counters on creatures you control
    • Infinite card draw
    • Near-infinite lifegain
    • Near-infinite lifeloss
    • Near-infinite lifegain triggers
    • Near-infinite colored mana
    • Near-infinite creature tokens
    • Near-infinite Treasure tokens
    • Near-infinite ventures into the dungeon

    840 decks on Commander Spellbook

    How it works

    Before you start

    You have not completed or are currently venturing in Tomb of Annihilation.

    Steps

    Activate Skirge Familiar by discarding Acererak, adding {B}. Cast Acererak from your graveyard for its mayhem cost by paying {B} due to Green Goblin. When Acererak enters, its first ability triggers, causing you to return it from the battlefield to your hand and venture into Lost Mine of Phandelver. Repeat.

    Commander Spellbook ↗
  • Skirge Familiar + Gravecrawler + Skullclamp

    • Infinite looting

    Mana needed: 536 decks on Commander Spellbook

    How it works

    Before you start

    You control another Zombie.

    Steps

    Activate Skullclamp's equip ability by paying {1}, attaching it to Gravecrawler. Gravecrawler dies as a state-based action due to having 0 toughness, triggering Skullclamp, causing you to draw two cards. Activate Skirge Familiar twice by discarding two cards, adding {B}{B}. Cast Gravecrawler from your graveyard by paying {B}. Repeat.

    Commander Spellbook ↗
  • Skirge Familiar + Vilis, Broker of Blood + Feast of Sanity

    • Infinite looting
    • Near-infinite black mana
    • Near-infinite lifegain triggers

    427 decks on Commander Spellbook

    How it works

    Before you start

    You have a card in hand.

    Steps

    Activate Skirge Familiar by discarding a card. Feast of Sanity triggers, dealing 1 damage to you and causing you to gain 1 life. Vilis triggers, causing you to draw a card. Repeat

    Commander Spellbook ↗
  • Skirge Familiar + Norman Osborn // Green Goblin + Hullbreaker Horror

    • Infinite black mana

    329 decks on Commander Spellbook

    How it works

    Before you start

    You have a nonland permanent card in hand that costs {2} or less. You control a nontoken nonland permanent that costs {2} or less.

    Steps

    Activate Skirge Familiar by discarding a nonland permanent card that costs {2} or less. Cast the permanent from your graveyard for its mayhem cost by paying {0} due to Green Goblin. Hullbreaker Horror trigger, returning another nonland permaennt that costs 2 or less from the battlefield to your hand. Resolve the spell from step 2. Repeat.

    Commander Spellbook ↗
  • Skirge Familiar + Koh, the Face Stealer + Asmodeus the Archfiend

    • Near-infinite black mana
    • Near-infinite card draw
    • Near-infinite looting

    Mana needed: 318 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is 2 or higher.

    Steps

    Activate Koh by paying 1 life, causing it to gain Asmodeus's activated and triggered abilities. Activate Koh by paying {B}{B}{B}, causing you to draw seven cards. Activate Skirge Familiar three times by discarding three cards, adding {B}{B}{B}. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Raphael, Fiendish SaviorSkirge Familiar is an Imp, which Raphael, Fiendish Savior can use.
  2. Brimaz, Blight of OreskosSkirge Familiar is a Phyrexian, which Brimaz, Blight of Oreskos can use.
  3. Glissa, Herald of PredationSkirge Familiar is a Phyrexian, which Glissa, Herald of Predation can use.
  4. Valko IndorianSkirge Familiar is a Phyrexian, which Valko Indorian can use.

View Skirge Familiar on Scryfall