
Skullclamp
Artifact — Equipment$3.31
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip
colorlessLegal in Commander
Is
Does
Rewards
Combos 18
Skullclamp + The Locust God + Ashnod's Altar
- Infinite card draw
- Near-infinite colorless mana
- Near-infinite creature tokens with haste
Commander Spellbook ↗How it works
Before you start
You have a way to draw a card.
Steps
Draw a card. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. Equip Skullclamp to the Insect by paying {1}. The Insect dies as a state-based action due to having zero toughness. Skullclamp triggers, causing you to draw two cards. The Locust God triggers twice, creating two 1/1 Insect creature tokens with flying and haste. Activate Ashnod's Altar by sacrificing an Insect token, adding {C}{C}. Repeat from step 3.
Skullclamp + The Locust God + Cryptolith Rite
- Infinite card draw
- Near-infinite colored mana
- Near-infinite creature tokens with haste
Commander Spellbook ↗How it works
Before you start
You control a creature whose toughness is equal to one.
Steps
Activate Skullclamp's equip ability by paying {1}, attaching it to a creature whose toughness is equal to one. The creature dies as a state-based action due to having zero toughness. Skullclamp triggers, causing you to draw two cards. The Locust God triggers twice, creating two 1/1 Insect creature tokens with flying and haste. Activate an Insect by tapping it, adding {1}. Repeat.
Skullclamp + The Locust God + Phyrexian Altar
- Infinite card draw
Commander Spellbook ↗How it works
Before you start
You have a way to draw a card.
Steps
Draw a card. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. Equip Skullclamp to the Insect by paying {1}. The Insect dies as a state-based action due to having zero toughness. Skullclamp triggers, causing you to draw two cards. The Locust God triggers twice, creating two 1/1 Insect creature tokens with flying and haste. Activate Phyrexian Altar by sacrificing an Insect token, adding {1}. Repeat from step 3.
Skullclamp + Gravecrawler + Skirge Familiar
- Infinite looting
Commander Spellbook ↗How it works
Before you start
You control another Zombie.
Steps
Activate Skullclamp's equip ability by paying {1}, attaching it to Gravecrawler. Gravecrawler dies as a state-based action due to having 0 toughness, triggering Skullclamp, causing you to draw two cards. Activate Skirge Familiar twice by discarding two cards, adding {B}{B}. Cast Gravecrawler from your graveyard by paying {B}. Repeat.
Skullclamp + Mikaeus, the Unhallowed + Cryptic Trilobite
- Infinite card draw
- Near-infinite colorless mana that can only be spent to activate abilities
Commander Spellbook ↗How it works
Steps
Activate Cryptic Trilobite's first ability by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities. Repeat step 1 until Cryptic Trilobite does not have any +1/+1 counters on it. Activate Skullclamp's equip ability by paying {1}, attaching it to Cryptic Trilobite. Cryptic Trilobite dies as a state-based action due to having zero toughness, triggering its undying ability and Skullclamp. Resolve the Cryptic Trilobite trigger, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Resolve the Skullclamp trigger, causing you to draw two cards. Repeat.
Skullclamp + Scuttletide + Ashnod's Altar
- Infinite looting
- Near-infinite card draw
- Near-infinite colorless mana
- Near-infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You have at least one card in hand.
Steps
Activate Scuttletide by paying {1} and discarding a card, creating a 0/3 Crab creature token. Activate Skullclamp's equip ability by paying {1}, attaching it to the Crab token. Activate Ashnod's Altar by sacrificing the Crab, adding {C}{C}. The Crab dies, triggering Skullclamp, causing you to draw two cards. Repeat.
Skullclamp + The Locust God + Pitiless Plunderer
- Infinite card draw
- Near-infinite creature tokens with haste
Commander Spellbook ↗How it works
Before you start
You control a creature whose toughness is equal to one.
Steps
Activate Skullclamp's equip ability by paying {1}, attaching it to a creature whose toughness is equal to one. The creature dies as a state-based action due to having zero toughness. Skullclamp and Pitiless Plunderer trigger. Resolve the Skullclamp trigger, causing you to draw two cards. The Locust God triggers twice, creating two 1/1 Insect creature tokens with flying and haste. Resolve the Pitiless Plunderer trigger, creating a Treasure token. Activate the Treasure by tapping and sacrificing it, adding {1}. Repeat.
Skullclamp + One with the Kami + Pitiless Plunderer
- Infinite card draw
- Near-infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You control a creature with toughness equal to one, except the creature with One with the Kami attached.
Steps
Activate Skullclamp's equip ability by paying {1}, attaching it to a creature with toughness equal to one, except the creature with One with the Kami attached. The creature dies as a state based action due to having zero or less toughness, triggering One with the Kami, Skullclamp, and Pitiless Plunderer. Resolve the One with the Kami trigger, creating a number of 1/1 Spirit creature tokens equal to the creature's power. Resolve the Skullclamp trigger, causing you to draw two cards. Resolve the Pitiless Plunderer trigger, creating a Treasure token. Activate the Treasure token by tapping and sacrificing it, adding {1}. Repeat.
Skullclamp + The Locust God + Earthcraft
- Infinite card draw
- Near-infinite creature tokens with haste
- Near-infinite mana basic lands you control can produce
Commander Spellbook ↗How it works
Before you start
You control a creature whose toughness is equal to one. You control a basic land.
Steps
Activate Earthcraft by tapping a creature whose toughness is equal to one, untapping a basic land you control. Activate the basic land by tapping it, adding {1}. Activate Skullclamp's equip ability by paying {1}, attaching it to a creature whose toughness is equal to one. The creature dies as a state-based action due to having zero toughness. Skullclamp triggers, causing you to draw two cards. The Locust God triggers twice, creating two 1/1 Insect creature tokens with flying and haste. Repeat.
Skullclamp + Mikaeus, the Unhallowed + Workhorse
- Infinite card draw
- Near-infinite colorless mana
Commander Spellbook ↗How it works
Steps
Activate Workhorse by removing a +1/+1 counter from it, adding {C}. Repeat step 1 until Workhorse does not have any +1/+1 counters on it. Activate Skullclamp's equip ability by paying {1}, attaching it to Workhorse. Workhorse dies as a state-based action due to having zero toughness, triggering its undying ability and Skullclamp. Resolve the Workhorse trigger, returning it from your graveyard to the battlefield with five +1/+1 counters on it. Resolve the Skullclamp trigger, causing you to draw two cards. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Chishiro, the Shattered BladeChishiro, the Shattered Blade makes creature tokens, which Skullclamp can use because it rewards having/making creature tokens.
- Barret, Avalanche LeaderBarret, Avalanche Leader makes creature tokens, which Skullclamp can use because it rewards having/making creature tokens.
- Kemba, Kha RegentKemba, Kha Regent makes creature tokens, which Skullclamp can use because it rewards having/making creature tokens.
- Nahiri, the LithomancerNahiri, the Lithomancer makes creature tokens, which Skullclamp can use because it rewards having/making creature tokens.
- Valduk, Keeper of the FlameValduk, Keeper of the Flame makes creature tokens, which Skullclamp can use because it rewards having/making creature tokens.
- Kemba, Kha EnduringKemba, Kha Enduring makes creature tokens, which Skullclamp can use because it rewards having/making creature tokens.
- Sokka and SukiSokka and Suki makes creature tokens, which Skullclamp can use because it rewards having/making creature tokens.
- Captain America, LiberatorCaptain America, Liberator makes creature tokens, which Skullclamp can use because it rewards having/making creature tokens.
- Enkira, Hostile ScavengerEnkira, Hostile Scavenger makes creature tokens, which Skullclamp can use because it rewards having/making creature tokens.
- Ratonhnhaké꞉tonRatonhnhaké꞉ton makes creature tokens, which Skullclamp can use because it rewards having/making creature tokens.