
Earthcraft
Enchantment$296.53
Tap an untapped creature you control: Untap target basic land.
Legal in Commander
Is
Does
Combos 351
Earthcraft + Squirrel Nest
- Infinite tapped creature tokens
Commander Spellbook ↗How it works
Before you start
Squirrel Nest is attached to a basic land you control.
Steps
Activate the enchanted basic land by tapping it, creating a 1/1 green Squirrel creature token. Activate Earthcraft by tapping an untapped creature you control, untapping the enchanted basic land. Repeat.
Earthcraft + The Unbeatable Squirrel Girl
- Infinite creature tokens
- Infinite mana basic lands you control can produce
- Infinite untap of basic lands you control
Commander Spellbook ↗How it works
Before you start
You control a basic Forest. You control four or more Squirrels.
Steps
Activate The Unbeatable Squirrel Girl by paying {1}{G}{G}{G}, creating a 1/1 Squirrel creature token for each Squirrel you control. Activate Earthcraft by tapping a Squirrel, untapping a basic Forest. Activate the Forest by tapping it, adding {G}. Repeat steps 2 and 3 three additional times. Repeat from step 1.
Earthcraft + Shrieking Drake
- Infinite creature ETB
- Infinite creature LTB
- Infinite storm count
Commander Spellbook ↗How it works
Before you start
You control a basic Island.
Steps
Activate a basic Island you control by tapping it, adding {U}. Cast Shrieking Drake by paying {U}. Shrieking Drake enters the battlefield, triggering itself. Holding priority, activate Earthcraft by tapping Shrieking Drake, untapping a tapped basic Island. Resolve Shrieking Drake's trigger, returning it from the battlefield to your hand. Repeat.
Earthcraft + Chatterfang, Squirrel General + Bootleggers' Stash
- Infinite artifact tokens
- Infinite colored mana
- Infinite tapped creature tokens
- Infinite Treasure tokens
Commander Spellbook ↗How it works
Before you start
You control a basic land.
Steps
Activate a basic land by tapping it, creating a 1/1 Squirrel creature token and a Treasure token. Activate Earthcraft by tapping the Squirrel, untapping the basic land. Repeat.
Earthcraft + Patrol Signaler
- Infinite tapped creature tokens
Commander Spellbook ↗How it works
Before you start
You control a basic Plains.
Steps
Activate a basic Plains by tapping it, adding {W}. Activate Earthcraft by tapping Patrol Signaler, untapping the basic Plains. Activate the Plains by tapping it, adding {W}. Activate Patrol Signaler by paying {1}{W} and untapping it, creating a 1/1 Kithkin Soldier creature token. Activate Earthcraft by tapping the Kithkin Soldier, untapping the Plains. Repeat.
Earthcraft + Chatterfang, Squirrel General + Ruthless Knave
- Infinite artifact tokens
- Infinite card draw
- Infinite colored mana
- Infinite creature tokens
- Infinite Treasure tokens
- Infinite untap of basic lands you control
Commander Spellbook ↗How it works
Before you start
You control at least one additional creature. You control a basic land.
Steps
Activate Earthcraft by tapping a creature, untapping a basic land you control. Activate the basic land by tapping it, adding {1}. Activate Ruthless Knave's first ability by paying {2}{B} and sacrificing a creature, creating two Treasure tokens and two 1/1 Squirrel creature tokens. Activate a Treasure token by tapping and sacrificing it, adding {B}. Activate Earthcraft by tapping a creature, untapping a basic land you control. Activate the basic land by tapping it, adding {1}. Repeat. Once you have infinite Treasure tokens, you may use them to activate Ruthless Knave's second ability.
Earthcraft + Emiel the Blessed + Training Grounds
- Infinite creature ETB
- Infinite creature LTB
Commander Spellbook ↗How it works
Before you start
You control another nontoken creature. You control a basic land.
Steps
Activate a basic land by tapping it, adding {1}. Activate Emiel by paying {1}, blinking another nontoken creature you control. Activate Earthcraft by tapping a creature, untapping a basic land. Repeat.
Earthcraft + Emiel the Blessed + Biomancer's Familiar
- Infinite creature ETB
- Infinite creature LTB
Commander Spellbook ↗How it works
Before you start
You control a basic land.
Steps
Activate a basic land by tapping it, adding {1}. Activate Emiel by paying {1}, blinking Biomancer's Familiar. Activate Earthcraft by tapping Biomancer's Familiar, untapping a basic land. Repeat.
Earthcraft + Shrieking Drake + Chulane, Teller of Tales
- Infinite card draw
- Put all lands from your hand and library onto the battlefield
Commander Spellbook ↗How it works
Before you start
You control a basic Island.
Steps
Activate a basic Island you control by tapping it, adding {U}. Cast Shrieking Drake by paying {U}. Chulane triggers, causing you to draw a card and allowing you to put a land card from your hand onto the battlefield. Shrieking Drake enters the battlefield, triggering itself. Holding priority, activate Earthcraft by tapping Shrieking Drake, untapping a tapped basic Island. Resolve Shrieking Drake's trigger, returning it from the battlefield to your hand. Repeat.
Earthcraft + Ghave, Guru of Spores + Doubling Season
- Infinite creature tokens
- Infinite mana lands you control can produce
- Infinite untap of basic lands you control
- Infinite mana basic lands you control can produce
- Infinite +1/+1 counters on creatures you control
Commander Spellbook ↗How it works
Before you start
There is a +1/+1 counter on a creature you control. You control at least one basic land.
Steps
Activate a basic land by tapping it, adding {1}. Activate Ghave's first ability by paying {1} and removing a +1/+1 counter from a creature you control, creating two 1/1 Saproling creature tokens. Activate Earthcraft by tapping a Saproling, untapping a basic land. Activate a basic land by tapping it, adding {1}. Activate Earthcraft by tapping a Saproling, untapping a basic land. Activate Ghave's second ability by paying {1} and sacrificing a Saproling, putting two +1/+1 counters on Ghave. Repeat. On each other iteration, you may skip steps 4-6 to get infinite Saproling creature tokens and mana, or you may optionally get infinite +1/+1 counters and then skip the steps.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Saryth, the Viper's FangEarthcraft taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
- Aang and KataraEarthcraft taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Autumn Willow, HarmonyEarthcraft taps your creatures, which Autumn Willow, Harmony can use because it triggers when your creature becomes tapped.
- Emmara, Soul of the AccordEarthcraft taps your creatures, which Emmara, Soul of the Accord can use because it triggers when your creature becomes tapped.
- Wylie Duke, Atiin HeroEarthcraft taps your creatures, which Wylie Duke, Atiin Hero can use because it triggers when your creature becomes tapped.
- Annie Flash, the VeteranEarthcraft taps your creatures, which Annie Flash, the Veteran can use because it triggers when your creature becomes tapped.
- Zar Ojanen, Scion of EfravaEarthcraft taps your creatures, which Zar Ojanen, Scion of Efrava can use because it triggers when your creature becomes tapped.
- Radha, Coalition WarlordEarthcraft taps your creatures, which Radha, Coalition Warlord can use because it triggers when your creature becomes tapped.
- Lieutenant Hikaru SuluEarthcraft taps your creatures, which Lieutenant Hikaru Sulu can use because it triggers when your creature becomes tapped.
- Kona, Rescue BeastieEarthcraft taps your creatures, which Kona, Rescue Beastie can use because it cares how many of your creatures are tapped.