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Angelic Cub

Angelic Cub

Creature — Cat Angel1/1$0.27

Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it. As long as this creature has three or more +1/+1 counters on it, it has flying.

Legal in Commander

Is

Does

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawAngelic Cub puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Lae'zel, Vlaakith's ChampionAngelic Cub puts +1/+1 counters on your creatures and Lae'zel, Vlaakith's Champion doubles counters.
  3. Aragorn, Hornburg HeroAngelic Cub puts +1/+1 counters on your creatures and Aragorn, Hornburg Hero doubles counters.
  4. Miles Morales // Ultimate Spider-ManAngelic Cub puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
  5. Arna Kennerüd, SkycaptainAngelic Cub puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
  6. Bright-Palm, Soul AwakenerAngelic Cub puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.
  7. Caradora, Heart of AlacriaAngelic Cub puts +1/+1 counters on your creatures and Caradora, Heart of Alacria doubles counters.
  8. Zabaz, the GlimmerwaspAngelic Cub puts +1/+1 counters on your creatures and Zabaz, the Glimmerwasp doubles counters.
  9. Yoshimaru, Beloved CompanionAngelic Cub puts +1/+1 counters on your creatures and Yoshimaru, Beloved Companion doubles counters.
  10. The ThingAngelic Cub puts +1/+1 counters on your creatures and The Thing doubles counters.

View Angelic Cub on Scryfall