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Angler Drake

Angler Drake

Creature — Drake4/4$0.05

Flying When this creature enters, you may return target creature to its owner's hand.

Legal in Commander

Is

Does

Rewards

Combos 1

  • Angler Drake + Volo, Guide to Monsters + Food Chain

    • Infinite colored mana that can only be spent to cast creature spells

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Before you start

    You do not control another Drake or have a Drake in your graveyard.

    Steps

    Cast Angler Drake by paying {4}{U}{U}. Volo triggers, creating a copy of the Angler Drake spell. The Angler Drake copy enters, triggering itself. Holding priority, activate Food Chain by exiling the Angler Drake token, adding seven blue mana that can only be spent on creature spells. Angler Drake enters the battlefield, returning itself to your hand. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Angler Drake can use because it has an enter-the-battlefield trigger.
  2. Mister FantasticMister Fantastic copies your triggered abilities, which Angler Drake can use because it has an enter-the-battlefield trigger.
  3. Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Angler Drake can use because it has an enter-the-battlefield trigger.
  4. Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Angler Drake can use because it has an enter-the-battlefield trigger.
  5. Y'shtola RhulY'shtola Rhul blinks / re-enters your creatures, which Angler Drake can use because it has an enter-the-battlefield trigger.
  6. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Angler Drake can use because it has an enter-the-battlefield trigger.
  7. Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Angler Drake can use because it has an enter-the-battlefield trigger.
  8. Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Angler Drake can use because it has an enter-the-battlefield trigger.
  9. Elrond, Moon-ReaderElrond, Moon-Reader blinks / re-enters your creatures, which Angler Drake can use because it has an enter-the-battlefield trigger.
  10. Don & Leo, Problem SolversDon & Leo, Problem Solvers blinks / re-enters your creatures, which Angler Drake can use because it has an enter-the-battlefield trigger.

View Angler Drake on Scryfall