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Animate Artifact

Animate Artifact

Enchantment — Aura$0.23

Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.

Legal in Commander

Is

Combos 4

  • Animate Artifact + Aetherflux Reservoir

    • Infinite damage
    • Infinite lifegain triggers

    99 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to give Aetherflux Reservoir lifelink. Your life total is at least 51. Animate Artifact attached to Aetherflux Reservoir.

    Steps

    Give Aetherflux Reservoir lifelink, if needed. Activate Aetherflux Reservoir by paying 50 life, dealing 50 damage to any target and causing you to gain 50 life. Repeat step 2.

    Commander Spellbook ↗
  • Animate Artifact + Unctus, Grand Metatect + Basalt Monolith

    • Infinite looting

    Mana needed: 7 decks on Commander Spellbook

    How it works

    Before you start

    Animate Artifact attached to Basalt Monolith. Basalt Monolith does not have summoning sickness.

    Steps

    Activate Unctus by paying {U/P}, causing Basalt Monolith to become a blue artifact in addition to its other types until end of turn. Activate Basalt Monolith's first ability by tapping it, adding {C}{C}{C}. Basalt Monolith triggers, causing you to loot. Activate Basalt Monolith's second ability by paying {C}{C}{C}, untapping it. Repeat from step 2.

    Commander Spellbook ↗
  • Animate Artifact + Chromatic Orrery + Umbral Mantle

    • Infinite card draw
    • Infinite colored mana
    • Infinite colorless mana
    • Infinitely large creature until end of turn

    5 decks on Commander Spellbook

    How it works

    Before you start

    Animate Artifact and Umbral Mantle attached to Chromatic Orrery. Chromatic Orrery does not have summoning sickness.

    Steps

    Activate Chromatic Orrery's first ability by tapping it, adding {5}. Activate Chromatic Orrery by paying {3} and untapping it, giving it +2/+2 until end of turn. Repeat. Once you have infinite mana, you may instead use Chromatic Orrery's second ability.

    Commander Spellbook ↗
  • Animate Artifact + Ashaya, Soul of the Wild + Caged Sun

    • Draw the game

    2 decks on Commander Spellbook

    How it works

    Before you start

    "Green" chosen with Caged Sun. Caged Sun does not have summoning sickness. Animate Artifact attached to Caged Sun.

    Steps

    Activate Caged Sun by tapping it, adding {G}. Caged Sun triggers, adding {G}. Repeat step 2. As Caged Sun's triggered ability is a mana ability, this combo creates a mandatory infinite loop that cannot be interacted with, thus ending the game in a draw.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Estrid, the MaskedAnimate Artifact is an Aura, which Estrid, the Masked can use.
  2. Bruna, Light of AlabasterAnimate Artifact is an Aura, which Bruna, Light of Alabaster can use.
  3. Galea, Kindler of HopeAnimate Artifact is an Aura, which Galea, Kindler of Hope can use.
  4. Eriette, the BeguilerAnimate Artifact is an Aura, which Eriette, the Beguiler can use.
  5. Rayne, Academy ChancellorAnimate Artifact is an Aura, which Rayne, Academy Chancellor can use.
  6. Hakim, LoreweaverAnimate Artifact is an Aura, which Hakim, Loreweaver can use.
  7. Zur, Eternal SchemerAnimate Artifact is an Enchantment, which Zur, Eternal Schemer can use.
  8. Terra, Magical Adept // Esper TerraAnimate Artifact is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
  9. Alela, Artful ProvocateurAnimate Artifact is an Enchantment, which Alela, Artful Provocateur can use.
  10. Callaphe, Beloved of the SeaAnimate Artifact is an Enchantment, which Callaphe, Beloved of the Sea can use.

View Animate Artifact on Scryfall