
Benthic Criminologists
Creature — Merfolk Wizard4/5$0.04
Whenever this creature enters or attacks, you may sacrifice an artifact. If you do, draw a card.
Legal in Commander
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Does
Rewards
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Naban, Dean of IterationBenthic Criminologists is a Wizard, which Naban, Dean of Iteration can use.
- Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Benthic Criminologists can use because it has an enter-the-battlefield trigger.
- Felix Five-BootsFelix Five-Boots copies your triggered abilities, which Benthic Criminologists can use because it has an attack trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Benthic Criminologists can use because it has an attack trigger.
- Najeela, the Blade-BlossomNajeela, the Blade-Blossom has extra combat phases, which Benthic Criminologists can use because it has an attack trigger.
- Bruce Banner // The Incredible HulkBruce Banner // The Incredible Hulk has extra combat phases, which Benthic Criminologists can use because it has an attack trigger.
- Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Benthic Criminologists can use because it has an enter-the-battlefield trigger.
- Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Benthic Criminologists can use because it has an enter-the-battlefield trigger.
- Y'shtola RhulY'shtola Rhul blinks / re-enters your creatures, which Benthic Criminologists can use because it has an enter-the-battlefield trigger.
- Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Benthic Criminologists can use because it has an enter-the-battlefield trigger.