
Bonus Round
Sorcery$3.26
Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.
Legal in Commander
Is
Does
Combos 13
Bonus Round + Reiterate + Seething Song
- Infinite red mana
Commander Spellbook ↗How it works
Steps
Cast Bonus Round by paying {1}{R}{R}. Cast Seething Song by paying {2}{R}. Bonus Round triggers, creating a copy of Seething Song. Resolve the Seething Song copy, adding {R}{R}{R}{R}{R}. Holding priority, cast Reiterate with buyback by paying {4}{R}{R}, creating a copy of Seething Song. Bonus Round triggers, creating a copy of Reiterate. Resolve the Reiterate copy, creating a copy of Seething Song. Resolve the second Seething Song copy, adding {R}{R}{R}{R}{R}. Resolve the first copy of Seething Song, adding {R}{R}{R}{R}{R}. Repeat from step 5.
Bonus Round + Reiterate + Pyretic Ritual
- Infinite magecraft triggers
- Infinite storm count
Commander Spellbook ↗How it works
Steps
Cast Bonus Round by paying {1}{R}{R}. Cast Pyretic Ritual by paying {1}{R}. Bonus Round triggers, creating a copy of Pyretic Ritual. Resolve the Pyretic Ritual copy, adding {R}{R}{R}. Holding priority, cast Reiterate with buyback by paying {4}{R}{R}, creating a copy of Pyretic Ritual. Bonus Round triggers, creating a copy of Reiterate. Resolve the Reiterate copy, creating a copy of Pyretic Ritual. Resolve the second Pyretic Ritual copy, adding {R}{R}{R}. Resolve the first copy of Pyretic Ritual, adding {R}{R}{R}. Repeat from step 5.
Bonus Round + Reiterate + Desperate Ritual
- Infinite magecraft triggers
- Infinite storm count
Commander Spellbook ↗How it works
Steps
Cast Bonus Round by paying {1}{R}{R}. Cast Desperate Ritual by paying {1}{R}. Bonus Round triggers, creating a copy of Desperate Ritual. Resolve the Desperate Ritual copy, adding {R}{R}{R}. Holding priority, cast Reiterate with buyback by paying {4}{R}{R}{R}, creating a copy of Desperate Ritual. Bonus Round triggers, creating a copy of Reiterate. Resolve the Reiterate copy, creating a copy of Desperate Ritual. Resolve the second Desperate Ritual copy, adding {R}{R}{R}. Resolve the first copy of Desperate Ritual, adding {R}{R}{R}. Repeat from step 5.
Bonus Round + Frantic Search + Underworld Breach
- Infinite looting
- Near-infinite mana lands you control can produce
- Near-infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
You have an additional six cards in your graveyard if both Bonus Round and Frantic Search are in your graveyard, or you have an additional three cards in your graveyard if either card is in your graveyard. You control up to three lands that can tap to produce at least {1}{U}.
Steps
Cast Bonus Round either from your hand by paying {1}{R}{R} or from your graveyard for its escape cost by paying {1}{R}{R} and exiling three other cards from your graveyard, ensuring not to exile Frantic Search if its in your graveyard, causing any instant or sorcery cast this turn to be copied. Activate up to three lands by tapping them, adding at least {1}{U}. Cast Frantic Search either from your hand by paying {2}{U}, or from your graveyard for its escape cost by paying {2}{U} and exiling three other cards from your graveyard. Bonus Round triggers, copying Frantic Search. Resolve the copy of Frantic Search, causing you to loot twice and untap up to three lands. Holding priority, activate up to three lands by tapping them, adding at least {1}{U}. Resolve the original Frantic Search, causing you to loot twice and untap up to three lands. Repeat from step 2.
Bonus Round + Narset's Reversal + Storm-Kiln Artist
- Infinite artifact tokens
- Infinite Treasure tokens
- Infinite colored mana
- Infinite copies of the cast instant or sorcery
Commander Spellbook ↗How it works
Before you start
You have another instant or sorcery in hand that can be cast using at most four colored mana, with valid targets (as applicable). You have enough mana to cast the additional instant or sorcery minus one colored mana.
Steps
Cast Bonus Round by paying {1}{R}{R}. Storm-Kiln Artist triggers, creating a Treasure token. Resolve Bonus Round. Cast the additional instant or sorcery by paying its mana cost. Bonus Round and Storm-Kiln Artist trigger. Resolve the Bonus Round trigger, copying the instant or sorcery. Storm-Kiln Artist triggers. Resolve both triggers from this step and step 5, creating two Treasure tokens. Activate two Treasures by tapping and sacrificing them, adding {U}{U}. Cast Narset's Reversal by paying {U}{U}, targeting the spell from step 4. Bonus Round and Storm-Kiln Artist trigger. Resolve the Storm-Kiln Artist trigger, creating a Treasure token. Resolve the Bonus Round trigger, copying Narset's Reversal targeting the original Narset's Reversal. Storm-Kiln Artist triggers, creating a Treasure token. Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original spell from step 4, and then return the original Narset's Reversal to your hand. Storm-Kiln Artist triggers, creating a Treasure token. Resolve the copy of Narset's Reversal, copying the spell from step 4 and returning the original spell from step 4 to your hand. Storm-Kiln Artist triggers, creating a Treasure token. Resolve the copy of the spell from step 16. Holding priority, repeat from step 4.
Bonus Round + Invoke Calamity + Narset's Reversal
- Cast all instants and sorceries with mana value 4 or less from your hand and graveyard
Commander Spellbook ↗How it works
Steps
Cast Bonus Round by paying {1}{R}{R}. Cast Invoke Calamity by paying {1}{R}{R}{R}{R}. Bonus Round triggers, copying Invoke Calamity. Resolve the Invoke Calamity copy, casting Narset's Reversal without paying its mana cost. Bonus Round triggers, copying Narset's Reversal targeting the original Narset's Reversal. Resolve the copy of Narset's Reversal, copying Narset's Reversal targeting Invoke Calamity and returning the original Narset's Reversal to your hand. Resolve the Narset's Reversal copy, copying Invoke Calamity and returning the original Invoke Calamity to your hand. Resolve the Invoke Calamity copy, casting Invoke Calamity without paying its mana cost. Repeat from step 3. You may also choose to cast any number of instants or sorceries from your hand or graveyard with mana value 4 or less without paying their mana costs during step 4.
Bonus Round + Narset's Reversal + Dramatic Reversal
- Infinite copies of instant or sorcery spells you cast
- Infinite mana nonland permanents you control can produce
Commander Spellbook ↗How it works
Before you start
You control nonland permanents that can produce at least {1}{U}{U}.
Steps
Cast Bonus Round by paying {1}{R}{R} and let it resolve. Activate nonland permanents by tapping them to add at least {1}{U}{U}. Cast Dramatic Reversal by paying {1}{U}. Bonus Round triggers, copying Dramatic Resolve. Let the copy of Dramatic Reversal resolve, untapping all nonland permanents you control. Cast Narset's Reversal by paying {U}{U}. Bonus Round triggers, causing you to copy Narset's Reversal and choose the original Narset's Reversal as its target. Let the copy resolve, copying Narset's Reversal and returning it to your hand, and choosing Dramatic Reversal as its target. Let the remaining Narset's Reversal copy resolve, copying Dramatic Reversal and returning it to your hand. Activate nonland permanents by tapping them to add at least {1}{U}{U}. Let the Dramatic Reversal copy resolve, untapping all nonland permanents you control. Repeat from step 3.
Bonus Round + Turnabout + Strionic Resonator
- Infinite mana artifacts you control can produce
Commander Spellbook ↗How it works
Before you start
You control artifacts that can produce at least {2}.
Steps
Cast Bonus Round by paying {1}{R}{R}, creating an ability that will trigger each time a player casts an instant or sorcery spell this turn. Cast Turnabout by paying {2}{U}{U}. When you cast Turnabout, the ability created by Bonus Round in step 1 triggers. In response, activate Strionic Resonator by paying {2} and tapping it, copying the ability from Bonus Round. Resolve the copied ability, copying Turnabout. Resolve the copy of Turnabout, untapping Strionic Resonator and all other artifacts you control. Activate artifacts you control by tapping them, adding at least {2}. Repeat from step 4 any number of times. If you can add at least {3} in step 7, this combo produces infinite mana.
Bonus Round + Spelljack
- Infinite magecraft triggers
- Infinite storm count
Commander Spellbook ↗How it works
Before you start
You have an additional instant card in hand.
Steps
Cast Bonus Round by paying {1}{R}{R}, causing you to copy any instant and/or sorcery spell you cast this turn. Cast any other instant card from your hand by paying its mana cost. Bonus Round triggers, copying the instant. Holding priority, cast Spelljack by paying {3}{U}{U}{U}, targeting the instant. Bonus Round triggers, creating a copy of Spelljack that is targeting the original Spelljack. Resolve the copy of Spelljack, countering the original Spelljack and exiling it with the ability to cast it for free from exile. Cast Spelljack from exile without paying its mana cost, targeting the instant cast in step 1. Repeat from step 5.
Bonus Round + Errant, Street Artist + Reality Spasm
- Infinite untap of permanents you control
- Infinite mana permanents you control can produce
Commander Spellbook ↗How it works
Before you start
You control at least two mana producing permanents, one of which can tap to produce at least {U}.
Steps
Cast Bonus Round by paying {1}{R}{R} Cast Reality Spasm by paying at least {3}{U}{U}, targeting at least three permanents and choosing the untap mode. Bonus Round triggers, copying Reality Spasm, targeting at least three permanents. Holding priority, activate at least two mana-producing permanents you control by tapping them, adding at least {1}{U}. Activate Errant by paying {1}{U} and tapping it, copying the Reality Spasm copy, targeting Errant and at least two mana-producing permanents you control. Resolve the copy of Reality Spasm from step 3, untapping Errant and at least two mana-producing permanents you control. Repeat from step 4.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Stella Lee, Wild CardStella Lee, Wild Card copies your spells and Bonus Round is an Instant or sorcery.
- Gandalf the GreyGandalf the Grey copies your spells and Bonus Round is an Instant or sorcery.
- Lutri, the SpellchaserLutri, the Spellchaser copies your spells and Bonus Round is an Instant or sorcery.
- Rootha, Mercurial ArtistRootha, Mercurial Artist copies your spells and Bonus Round is an Instant or sorcery.
- Venser, Fervent ForgerVenser, Fervent Forger copies your spells and Bonus Round is an Instant or sorcery.
- Zada, Hedron GrinderBonus Round is an Instant or sorcery, which Zada, Hedron Grinder can use.
- Krark, the ThumblessBonus Round is an Instant or sorcery, which Krark, the Thumbless can use.
- Prismari, the InspirationBonus Round is an Instant or sorcery, which Prismari, the Inspiration can use.
- Storm, Force of NatureBonus Round is an Instant or sorcery, which Storm, Force of Nature can use.
- Melek, Izzet ParagonBonus Round is an Instant or sorcery, which Melek, Izzet Paragon can use.