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Spelljack

Spelljack

Instant$1.60

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.)

Legal in Commander

Is

Does

Combos 4

  • Spelljack + Thousand-Year Storm

    • Infinite magecraft triggers
    • Infinite storm count

    Mana needed: 135 decks on Commander Spellbook

    How it works

    Before you start

    You have an additional instant card in hand.

    Steps

    Cast any other instant card from your hand by paying its mana cost. Holding priority, cast Spelljack by paying {3}{U}{U}{U} targeting the instant. Thousand-Year Storm triggers, creating at least one copy of Spelljack that is targeting the original Spelljack. Resolve the first copy of Spelljack, countering the original Spelljack and exiling it with the ability to cast it for free from exile. All remaining copies of Spelljack fail to resolve due to having no legal targets. Cast Spelljack from exile without paying its mana cost, targeting the instant cast in Step 1. Repeat from step 3.

    Commander Spellbook ↗
  • Spelljack + Swarm Intelligence

    • Infinite magecraft triggers
    • Infinite storm count

    Mana needed: 120 decks on Commander Spellbook

    How it works

    Before you start

    You have an additional instant card in hand.

    Steps

    Cast any other instant card from your hand by paying its mana cost. Swarm Intelligence triggers, choose not to create a copy of the instant. Holding priority, cast Spelljack by paying {3}{U}{U}{U} targeting the instant remaining on the stack. Swarm Intelligence triggers, creating a copy of Spelljack that is targeting the original Spelljack. Resolve the copy of Spelljack, countering the original Spelljack and exiling it with the ability to cast it for free from exile. Cast Spelljack from exile without paying its mana cost, targeting the instant cast in step 1. Repeat from step 4.

    Commander Spellbook ↗
  • Spelljack + Bonus Round

    • Infinite magecraft triggers
    • Infinite storm count

    Mana needed: 28 decks on Commander Spellbook

    How it works

    Before you start

    You have an additional instant card in hand.

    Steps

    Cast Bonus Round by paying {1}{R}{R}, causing you to copy any instant and/or sorcery spell you cast this turn. Cast any other instant card from your hand by paying its mana cost. Bonus Round triggers, copying the instant. Holding priority, cast Spelljack by paying {3}{U}{U}{U}, targeting the instant. Bonus Round triggers, creating a copy of Spelljack that is targeting the original Spelljack. Resolve the copy of Spelljack, countering the original Spelljack and exiling it with the ability to cast it for free from exile. Cast Spelljack from exile without paying its mana cost, targeting the instant cast in step 1. Repeat from step 5.

    Commander Spellbook ↗
  • Spelljack + Chandra, Hope's Beacon + Displacer Kitten

    • Infinite magecraft triggers
    • Infinite storm count

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You have an additional instant or sorcery card in hand. You have not copied a spell using Chandra this turn.

    Steps

    Cast any other instant or sorcery card from your hand by paying its mana cost. Chandra and Displacer Kitten triggers. Resolve the Displacer Kitten trigger, blinking Chandra. Resolve the Chandra trigger, creating a copy of the instant or sorcery. Holding priority, cast Spelljack by paying {3}{U}{U}{U}, targeting the instant or sorcery cast in step 1. Chandra and Displacer Kitten triggers. Resolve the Displacer Kitten trigger, blinking Chandra. Resolve the Chandra trigger, creating a copy of Spelljack that is targeting the original Spelljack. Resolve the copy of Spelljack, countering the original Spelljack and exiling it with the ability to cast it for free from exile. Cast Spelljack from exile without paying its mana cost, targeting the instant or sorcery cast in step 1. Repeat from step 6.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Kitsa, Otterball EliteSpelljack is an Instant or sorcery, which Kitsa, Otterball Elite can use.
  2. Stella Lee, Wild CardStella Lee, Wild Card copies your spells and Spelljack is an Instant or sorcery.
  3. Naru Meha, Master WizardNaru Meha, Master Wizard copies your spells and Spelljack is an Instant or sorcery.
  4. Gandalf the GreyGandalf the Grey copies your spells and Spelljack is an Instant or sorcery.
  5. Lutri, the SpellchaserLutri, the Spellchaser copies your spells and Spelljack is an Instant or sorcery.
  6. Rootha, Mercurial ArtistRootha, Mercurial Artist copies your spells and Spelljack is an Instant or sorcery.
  7. Uyo, Silent ProphetUyo, Silent Prophet copies your spells and Spelljack is an Instant or sorcery.
  8. Jin-Gitaxias, Progress TyrantSpelljack is an Instant or sorcery, which Jin-Gitaxias, Progress Tyrant can use.
  9. Prismari, the InspirationSpelljack is an Instant or sorcery, which Prismari, the Inspiration can use.
  10. Storm, Force of NatureSpelljack is an Instant or sorcery, which Storm, Force of Nature can use.

View Spelljack on Scryfall