
Thousand-Year Storm
Enchantment$1.08
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Legal in Commander
Is
Does
Rewards
Combos 16
Thousand-Year Storm + Storm-Kiln Artist + Narset's Reversal
- Infinite artifact tokens
- Infinite colored mana
- Infinite copies of instant and sorcery spells on the stack
- Infinite Treasure tokens
Commander Spellbook ↗How it works
Before you start
You have another instant and/or sorcery card in hand that can be cast using X or less colored mana, where X is equal to four plus twice the number of instants and sorceries you've cast this turn. You have enough mana to cast the additional instant or sorcery, plus an additional
Steps
Cast any other instant or sorcery spell by paying its mana cost. Storm-Kiln Artist triggers, as well as Thousand-Year Storm if you've cast another instant and/or sorcery spell this turn. Resolve the Storm-Kiln Artist trigger, creating a Treasure artifact token. Resolve the Thousand-Year Storm trigger, if applicable, copying the spell at least once. Storm-Kiln Artist triggers for each copy made this way, creating that many Treasure artifact tokens. Resolve each copy of the instant or sorcery. Holding priority, activate two Treasures by tapping and sacrificing them, adding {U}{U}. Cast Narset's Reversal by paying {U}{U}, targeting the spell cast in step 1. Thousand-Year Storm and Storm-Kiln Artist trigger. Resolve the Storm-Kiln Artist trigger, creating a Treasure artifact token. Resolve the Thousand-Year Storm trigger, creating at least one copy of Narset's Reversal, with each copy targeting the original Narset's Reversal. Storm-Kiln Artist triggers for each copy made this way, creating that many Treasure artifact tokens. Resolve the first copy of Narset's Reversal, copying Narset's Reversal with the copy targeting the spell cast in step 1, and then returning the original Narset's Reversal to your hand. All remaining Narset's Reversal copies made in step 11 fizzle due to having no legal target. Storm-Kiln Artist triggers, creating a Treasure artifact token. Resolve the Narset's Reversal copy from step 13, copying the spell it is targeting and returning the original spell to your hand. Storm-Kiln Artist triggers, creating a Treasure artifact token. Resolve the copy of the spell. Activate any number of Treasures by tapping and sacrificing them, adding enough mana to cast the additional instant or sorcery. Repeat. Once you have infinite mana, you may repeat this combo targeting any other instant and/or sorcery card in your hand and/or on the stack.
Thousand-Year Storm + Reiterate
- Infinite magecraft triggers
Commander Spellbook ↗How it works
Before you start
You have at least one other instant or sorcery card in hand that can be cast this turn.
Steps
Cast any instant or sorcery spell by paying its mana cost. Holding priority, cast Reiterate by paying {1}{R}{R}, targeting the spell. Thousand-Year Storm triggers, copying Reiterate at least once, targeting the original Reiterate. Resolve the first copy of Reiterate, copying Reiterate targeting the original Reiterate. Repeat step 4.
Thousand-Year Storm + Frantic Search + Underworld Breach
- Infinite looting
- Near-infinite mana lands you control can produce
- Near-infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
You have an additional three cards in your graveyard if Frantic Search is in your graveyard. You control up to three lands that can tap to produce at least {1}{U}. You have cast at least one instant or sorcery spell this turn.
Steps
Activate up to three lands by tapping them, adding at least {1}{U}. Cast Frantic Search either from your hand by paying {2}{U}, or from your graveyard for its escape cost by paying {2}{U} and exiling three other cards from your graveyard. Thousand-Year Storm triggers, copying Frantic Search for each instant or sorcery you've cast before it this turn. Resolve the first copy of Frantic Search, causing you to loot twice and untap up to three lands. Holding priority, activate up to three lands by tapping them, adding at least {1}{U}. Repeat from step 4 for each remaining copy of Frantic Search. Resolve the original Frantic Search, causing you to loot twice and untap up to three lands. Repeat from step 2.
Thousand-Year Storm + Narset's Reversal + Brass's Bounty
- Infinite artifact tokens
- Infinite colored mana
- Infinite Treasure tokens
Commander Spellbook ↗How it works
Before you start
You control at least seven lands.
Steps
Cast Brass's Bounty by paying {6}{R}. Thousand-Year Storm triggers, creating a copy of Brass's Bounty for each instant and sorcery spell cast before it this turn. Resolve the first copy of Brass's Bounty, if applicable, creating a Treasure artifact token for each land you control. Repeat step 3 for each remaining copy, if applicable. If you created Treasures this way, activate two Treasures by tapping and sacrificing them, adding {U}{U}. Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Brass's Bounty. Thousand-Year Storm triggers, creating a copy of Narset's Reversal for each instant and sorcery spell cast before it this turn, with each copy targeting the original Narset's Reversal. Resolve the first copy of Narset's Reversal, copying the original Narset's Reversal targeting Brass's Bounty, then returning the original Narset's Reversal to your hand. All remaining Narset's Reversal copies made in step 7 fizzle due to having no legal target. Resolve the Narset's Reversal copy made in step 8, copying Brass's Bounty and returning the original Brass's Bounty to your hand. Resolve the copy of Brass's Bounty, creating a Treasure artifact token for each land you control. Activate seven Treasures by tapping and sacrificing them, adding {6}{R}. Repeat.
Thousand-Year Storm + Narset's Reversal + Turnabout
- Infinite colored mana
- Infinite colorless mana
Commander Spellbook ↗How it works
Before you start
Lands (or artifacts, or creatures) sufficient to produce {2}{U}{U}{U}{U}.
Steps
Cast Turnabout. Thousand-Year Storm triggers. Allow any Turnabout copies to resolve, maintaining the original. Cast Narset's Reversal targeting Turnabout. Thousand-Year Storm triggers. Have at least one copy of Narset's Reversal target the original Narset's Reversal. When that copy of Narset's Reversal resolves, target the original Turnabout with the new copy of Narset's Reversal created. When that new copy of Narset's Reversal to resolves, target yourself with the copy of Turnabout. When it resolves, untap all lands (or artifacts, or creatures) you control. Repeat.
Thousand-Year Storm + Invoke Calamity + Narset's Reversal
- Infinite copies of all instants and sorceries with mana value 6 or less in your hand and graveyard
Commander Spellbook ↗How it works
Before you start
You have cast at least one instant or sorcery spell this turn.
Steps
Cast Invoke Calamity by paying {1}{R}{R}{R}{R}. Thousand-Year Storm triggers, copying Invoke Calamity a number of times equal to the number of other instants and sorceries you have cast this turn. Resolve all but two of the copies of Invoke Calamity and the original Invoke Calamity, choosing not to cast any instant or sorcery spells as they resolve. Resolve a copy of Invoke Calamity, casting Narset's Reversal without paying its mana cost. Thousand-Year Storm triggers, copying Narset's Reversal a number of times equal to the number of other instants and sorceries you have cast this turn, targeting the original Narset's Reversal with the first copy of Narset's Reversal and targeting the original Invoke Calamity with all other copies of Narset's Reversal. Resolve a copy of Narset's Reversal, copying the original Invoke Calamity and returning it to your hand. Resolve the newly copied Invoke Calamity, choosing not to cast any instant or sorcery spells as it resolves. Each remaining copy of Narset's Reversal that was targeting the original Invoke Calamity fails to resolve due to no longer having a legal target. Resolve the copy of Narset's Reversal targeting the original Narset's Reversal, copying it and returning it to your hand. Resolve the newly copied Narset's Reversal, copying the remaining copy of Invoke Calamity and returning it to your hand. Resolve the copied Invoke Calamity, casting Invoke Calamity without paying its mana cost. Repeat from step 2 an arbitrarily large number of times. Once you have done so, you may choose to cast any number of instants or sorceries from your hand or graveyard with mana value six or less without paying their mana costs during step 3.
Thousand-Year Storm + Storm-Kiln Artist + Unsubstantiate
- Infinite artifact tokens
- Infinite colored mana
- Infinite Treasure tokens
Commander Spellbook ↗How it works
Before you start
You have at least one other instant or sorcery card in hand.
Steps
Cast any instant or sorcery by paying its mana cost. Holding priority, cast Unsubstantiate by paying {1}{U}, targeting that spell. Thousand-Year Storm and Storm-Kiln Artist trigger. Resolve the Storm-Kiln Artist trigger, creating a Treasure token. Resolve the Thousand-Year Storm trigger, copying Unsubstantiate once for each instant or sorcery you've cast before it this turn, with each copy targeting the original Unsubstantiate. Storm-Kiln Artist triggers for each copy made this way, creating that many Treasure tokens. Resolve the first copy of Unsubstantiate, returning the original Unsubstantiate to your hand. All remaining Unsubstantiate copies fizzle due to no longer having a legal target. Holding priority, activate the Treasures by tapping and sacrificing them, adding {1}{U}. Repeat from step 2.
Thousand-Year Storm + Sprout Swarm
- Infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You are able to cast Sprout Swarm. Storm count at least 4.
Steps
Play Sprout Storm, copying it 4 times and paying the buyback cost. Resolve all 5 Sprout Storms. Make 5 Saprolings. Tap all the Saprolings to play Sprout Storm, paying the buyback cost. Make 6 Saprolings. Repeat, making more and more Saprolings and increasing your storm count.
Thousand-Year Storm + Spelljack
- Infinite magecraft triggers
- Infinite storm count
Commander Spellbook ↗How it works
Before you start
You have an additional instant card in hand.
Steps
Cast any other instant card from your hand by paying its mana cost. Holding priority, cast Spelljack by paying {3}{U}{U}{U} targeting the instant. Thousand-Year Storm triggers, creating at least one copy of Spelljack that is targeting the original Spelljack. Resolve the first copy of Spelljack, countering the original Spelljack and exiling it with the ability to cast it for free from exile. All remaining copies of Spelljack fail to resolve due to having no legal targets. Cast Spelljack from exile without paying its mana cost, targeting the instant cast in Step 1. Repeat from step 3.
Thousand-Year Storm + Isochron Scepter + Twiddle
- Infinite mana lands, artifacts, and creatures you control can produce
- Infinite untap of lands, creatures, and artifacts you control
Commander Spellbook ↗How it works
Before you start
You control a land, artifact, or creature that can produce mana.
Steps
Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Twiddle. Thousand-Year Storm triggers, copying Twiddle for each other instant or sorcery you've cast before it this turn. Resolve a copy of Twiddle, untapping Isochron Scepter. If there is a remaining copy of Twiddle on the stack, resolve it, untapping a mana-producing land. Activate that land by tapping it, adding {1}. Repeat steps 4 and 5 until there are no more copies of Twiddle. Repeat from step 1.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Ral, Monsoon Mage // Ral, Leyline ProdigyRal, Monsoon Mage // Ral, Leyline Prodigy reduces your spell costs, which Thousand-Year Storm can use because it rewards an Instant or sorcery.
- Mizzix of the IzmagnusMizzix of the Izmagnus reduces your spell costs, which Thousand-Year Storm can use because it rewards an Instant or sorcery.
- Magnus the RedMagnus the Red reduces your spell costs, which Thousand-Year Storm can use because it rewards an Instant or sorcery.
- Avatar Aang // Aang, Master of ElementsAvatar Aang // Aang, Master of Elements reduces your spell costs, which Thousand-Year Storm can use because it rewards an Instant or sorcery.
- Kaza, Roil ChaserKaza, Roil Chaser reduces your spell costs, which Thousand-Year Storm can use because it rewards an Instant or sorcery.
- Hinata, Dawn-CrownedHinata, Dawn-Crowned reduces your spell costs, which Thousand-Year Storm can use because it rewards an Instant or sorcery.
- Vadrik, Astral ArchmageVadrik, Astral Archmage reduces your spell costs, which Thousand-Year Storm can use because it rewards an Instant or sorcery.
- Melek, Reforged ResearcherMelek, Reforged Researcher reduces your spell costs, which Thousand-Year Storm can use because it rewards an Instant or sorcery.
- Iron Lad, Young AvengerIron Lad, Young Avenger reduces your spell costs, which Thousand-Year Storm can use because it rewards an Instant or sorcery.
- Terra, Magical Adept // Esper TerraThousand-Year Storm is an Enchantment, which Terra, Magical Adept // Esper Terra can use.