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Brass's Bounty

Brass's Bounty

Sorcery$0.63

For each land you control, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

Legal in Commander

Is

Does

Combos 33

  • Brass's Bounty + Revel in Riches

    • Win the game at the beginning of your next upkeep

    Mana needed: 15,310 decks on Commander Spellbook

    How it works

    Before you start

    You control at least ten lands.

    Steps

    Cast Brass's Bounty by paying {6}{R}, creating at least ten Treasure tokens. At the beginning of your next upkeep, Revel in Riches' second ability triggers, causing you to win the game.

    Commander Spellbook ↗
  • Brass's Bounty + Reiterate

    • Infinite colored mana

    Mana needed: 7,341 decks on Commander Spellbook

    How it works

    Before you start

    You control at least six lands.

    Steps

    Cast Brass's Bounty by paying its mana cost Holding priority, cast Reiterate with buyback by paying {4}{R}{R}, creating a copy of Brass's Bounty and returning Reiterate to your hand. Resolve the copy of Brass's Bounty, creating at least six Treasure tokens. Activate six Treasures by tapping and sacrificing them, adding {4}{R}{R} Repeat from step 2.

    Commander Spellbook ↗
  • Brass's Bounty + Mechanized Production

    • Win the game at the beginning of your next upkeep

    Mana needed: 5,313 decks on Commander Spellbook

    How it works

    Before you start

    You control at least eight lands.

    Steps

    Cast Brass's Bounty by paying {6}{R}, creating at least eight Treasure tokens. At the beginning of your next upkeep, Mechanized Production triggers, creating a token copy of the artifact it is attached to and causing you to win the game.

    Commander Spellbook ↗
  • Brass's Bounty + Thousand-Year Storm + Narset's Reversal

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinite Treasure tokens

    Mana needed: 2,079 decks on Commander Spellbook

    How it works

    Before you start

    You control at least seven lands.

    Steps

    Cast Brass's Bounty by paying {6}{R}. Thousand-Year Storm triggers, creating a copy of Brass's Bounty for each instant and sorcery spell cast before it this turn. Resolve the first copy of Brass's Bounty, if applicable, creating a Treasure artifact token for each land you control. Repeat step 3 for each remaining copy, if applicable. If you created Treasures this way, activate two Treasures by tapping and sacrificing them, adding {U}{U}. Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Brass's Bounty. Thousand-Year Storm triggers, creating a copy of Narset's Reversal for each instant and sorcery spell cast before it this turn, with each copy targeting the original Narset's Reversal. Resolve the first copy of Narset's Reversal, copying the original Narset's Reversal targeting Brass's Bounty, then returning the original Narset's Reversal to your hand. All remaining Narset's Reversal copies made in step 7 fizzle due to having no legal target. Resolve the Narset's Reversal copy made in step 8, copying Brass's Bounty and returning the original Brass's Bounty to your hand. Resolve the copy of Brass's Bounty, creating a Treasure artifact token for each land you control. Activate seven Treasures by tapping and sacrificing them, adding {6}{R}. Repeat.

    Commander Spellbook ↗
  • Brass's Bounty + Swarm Intelligence + Narset's Reversal

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinite Treasure tokens

    Mana needed: 835 decks on Commander Spellbook

    How it works

    Before you start

    You control at least five lands.

    Steps

    Cast Brass's Bounty by paying {6}{R}. Swarm Intelligence triggers, creating a copy of Brass's Bounty. Resolve the Brass's Bounty copy, creating at least five Treasure tokens. Activate two of the Treasure tokens by tapping and sacrificing them, adding {U}{U}. Holding priority, cast Narset's Reversal by paying {U}{U}, targeting Brass's Bounty. Swarm Intelligence triggers, creating a copy of Narset's Reversal, targeting the original Narset's Reversal. Resolve the Narset's Reversal copy, creating a copy of the original Narset's Reversal targeting Brass's Bounty and returning the original Narset's Reversal to your hand. Resolve Narset's Reversal, creating a copy of Brass's Bounty and returning it to your hand. Resolve Brass's Bounty, creating at least five Treasure tokens. Activate seven Treasure tokens by tapping and sacrificing them, adding {6}{R}. Repeat.

    Commander Spellbook ↗
  • Brass's Bounty + Nivix Guildmage

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinite looting
    • Infinite Treasure tokens

    Mana needed: 383 decks on Commander Spellbook

    How it works

    Before you start

    You control at least five lands.

    Steps

    Cast Brass's Bounty by paying {6}{R}. Holding priority, activate Nivix Guildmage's second ability by paying {2}{U}{R}, copying Brass's Bounty. Resolve the copy of Brass's Bounty, creating at least five Treasure tokens. Activate four Treasure tokens by tapping and sacrificing them, adding {2}{U}{R}. Repeat from step 2.

    Commander Spellbook ↗
  • Brass's Bounty + Magar of the Magic Strings + Aggravated Assault

    • Infinite colored mana
    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce

    Mana needed: 167 decks on Commander Spellbook

    How it works

    Before you start

    An opponent is unable to block and kill creatures you control. You control at least six lands.

    Steps

    Activate Magar by paying {1}{B}{R}, noting Brass's Bounty and putting it face down as a 3/3 creature. On any other turn, deal combat damage to an opponent with the face down creature. The face down creature triggers, causing you to cast a copy of Brass's Bounty without paying its mana cost. Resolve the copy of Brass's Bounty, creating at least six Treasure tokens. Move to your postcombat main phase. Activate five Treasure tokens by tapping and sacrificing them, adding {3}{R}{R}. Activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and get an additional combat and main phase after this one. Repeat from step 2.

    Commander Spellbook ↗
  • Brass's Bounty + Soulfire Grand Master

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinite Treasure tokens

    Mana needed: 95 decks on Commander Spellbook

    How it works

    Before you start

    You control at least eleven lands.

    Steps

    Activate Soulfire Grand Master by paying {2}{U/R}{U/R}. Cast Brass's Bounty by paying {6}{R}, creating a Treasure token for each land you control, and returning it to your hand due to Soulfire Grand Master. Activate eleven Treasures by tapping and sacrificing them, adding {8}{U/R}{U/R}{R}. Repeat.

    Commander Spellbook ↗
  • Brass's Bounty + Rootha, Mercurial Artist + Leyline of Anticipation

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinite Treasure tokens

    Mana needed: 84 decks on Commander Spellbook

    How it works

    Before you start

    You control at least six lands.

    Steps

    Cast Brass's Bounty by paying {6}{R}. Holding priority, activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Brass's Bounty. Resolve the Brass's Bounty copy, creating at least six Treasure tokens. Activate five Treasure tokens by tapping and sacrificing them, adding {3}{U}{R}. Cast Rootha by paying {1}{U}{R}. Repeat from step 2.

    Commander Spellbook ↗
  • Brass's Bounty + Dualcaster Mage + Deadeye Navigator

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinite Treasure tokens

    Mana needed: 57 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three lands.

    Steps

    Cast Brass's Bounty by paying {6}{R}. Holding priority, activate Dualcaster Mage by paying {1}{U}, blinking itself. Dualcaster Mage enters the battlefield, triggering itself and Deadeye Navigator's soulbond ability. Resolve the Deadeye Navigator trigger, repairing it and Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Brass's Bounty. Resolve the copy of Brass's Bounty, creating at least three Treasure tokens. Activate two Treasure tokens by tapping and sacrificing them, adding {1}{U}. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Mica, Reader of RuinsBrass's Bounty makes artifact tokens, which Mica, Reader of Ruins can use because it rewards an Artifact.
  2. Breeches, the BlastmakerBrass's Bounty makes artifact tokens, which Breeches, the Blastmaker can use because it rewards an Artifact.
  3. Jolene, the Plunder QueenBrass's Bounty makes artifact tokens, which Jolene, the Plunder Queen can use because it rewards an Artifact.
  4. Galazeth PrismariBrass's Bounty makes artifact tokens, which Galazeth Prismari can use because it rewards an Artifact.
  5. Vraska, Soul of StoneBrass's Bounty makes artifact tokens, which Vraska, Soul of Stone can use because it rewards an Artifact.
  6. Don & Raph, Hard ScienceBrass's Bounty makes artifact tokens, which Don & Raph, Hard Science can use because it rewards an Artifact.
  7. The Fugitive DoctorBrass's Bounty makes artifact tokens, which The Fugitive Doctor can use because it rewards an Artifact.
  8. Captain Lannery StormBrass's Bounty makes artifact tokens, which Captain Lannery Storm can use because it rewards an Artifact.
  9. Magda, Brazen OutlawBrass's Bounty makes artifact tokens, which Magda, Brazen Outlaw can use because it rewards an Artifact.
  10. Knuckles the EchidnaBrass's Bounty makes artifact tokens, which Knuckles the Echidna can use because it rewards an Artifact.

View Brass's Bounty on Scryfall