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Breaking // Entering

Breaking // Entering

Sorcery // Sorcery$0.33

Target player mills eight cards. Fuse (You may cast one or both halves of this card from your hand.)

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)

Legal in Commander

Is

Does

Rewards

Combos 31

  • Breaking // Entering + Underworld Breach + Lion's Eye Diamond

    • Infinite self-mill
    • Near-infinite colored mana

    Mana needed: 9 decks on Commander Spellbook

    How it works

    Before you start

    You have at least three additional cards between your graveyard and/or hand.

    Steps

    Activate Lion's Eye Diamond by sacrificing it and discarding your hand, adding {U}{U}{U} or {B}{B}{B}. Cast Breaking from your graveyard for its escape cost by paying {U}{B} and exiling three other cards from your graveyard, causing you to mill eight cards. Cast Lion's Eye Diamond from your graveyard for its escape cost by paying {0} and exiling three other cards from your graveyard. Repeat.

    Commander Spellbook ↗
  • Breaking // Entering + Ashnod's Altar + Naru Meha, Master Wizard

    • Infinite colorless mana
    • Infinite self-mill
    • Infinite mill

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Entering by paying its mana cost, targeting any applicable target. Holding priority, cast Naru Meha by paying its mana cost. When Naru Meha enters, it triggers, targeting Entering. Holding priority, activate Ashnod's Altar by sacrificing Naru Meha. Resolve the Naru Meha trigger, copying Entering, with the copy targeting Naru Meha Resolve the Entering copy, returning Naru Meha from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Breaking // Entering + Phyrexian Altar + Naru Meha, Master Wizard

    • Infinite colored mana
    • Infinite mill
    • Infinite self-mill

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Entering by paying its mana cost, targeting any applicable target. Holding priority, cast Naru Meha by paying its mana cost. When Naru Meha enters, it triggers, targeting Entering. Holding priority, activate Phyrexian Altar by sacrificing Naru Meha. Resolve the Naru Meha trigger, copying Entering, with the copy targeting Naru Meha Resolve the Entering copy, returning Naru Meha from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Breaking // Entering + Ashnod's Altar + Dualcaster Mage

    • Infinite colorless mana
    • Infinite mill
    • Infinite self-mill

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Entering by paying its mana cost, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, targeting Entering. Holding priority, activate Ashnod's Altar by sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Entering, with the copy targeting Dualcaster Mage Resolve the Entering copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Breaking // Entering + Altar of Dementia + Dualcaster Mage

    • Infinite mill
    • Infinite self-mill

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Entering by paying its mana cost, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, targeting Entering. Holding priority, activate Altar of Dementia by sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Entering, with the copy targeting Dualcaster Mage Resolve the Entering copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Breaking // Entering + Viscera Seer + Naru Meha, Master Wizard

    • Infinite mill
    • Infinite self-mill

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Entering by paying its mana cost, targeting any applicable target. Holding priority, cast Naru Meha by paying its mana cost. When Naru Meha enters, it triggers, targeting Entering. Holding priority, activate Viscera Seer by sacrificing Naru Meha. Resolve the Naru Meha trigger, copying Entering, with the copy targeting Naru Meha Resolve the Entering copy, returning Naru Meha from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Breaking // Entering + Goblin Bombardment + Naru Meha, Master Wizard

    • Infinite damage
    • Infinite mill
    • Infinite self-mill

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Entering by paying its mana cost, targeting any applicable target. Holding priority, cast Naru Meha by paying its mana cost. When Naru Meha enters, it triggers, targeting Entering. Holding priority, activate Goblin Bombardment by sacrificing Naru Meha. Resolve the Naru Meha trigger, copying Entering, with the copy targeting Naru Meha Resolve the Entering copy, returning Naru Meha from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Breaking // Entering + Altar of Dementia + Naru Meha, Master Wizard

    • Infinite mill
    • Infinite self-mill

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Entering by paying its mana cost, targeting any applicable target. Holding priority, cast Naru Meha by paying its mana cost. When Naru Meha enters, it triggers, targeting Entering. Holding priority, activate Altar of Dementia by sacrificing Naru Meha. Resolve the Naru Meha trigger, copying Entering, with the copy targeting Naru Meha Resolve the Entering copy, returning Naru Meha from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Breaking // Entering + Naru Meha, Master Wizard + Carrion Feeder

    • Infinite +1/+1 counters on a creature
    • Infinite mill
    • Infinite self-mill

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Entering by paying its mana cost, targeting any applicable target. Holding priority, cast Naru Meha by paying its mana cost. When Naru Meha enters, it triggers, targeting Entering. Holding priority, activate Carrion Feeder by sacrificing Naru Meha. Resolve the Naru Meha trigger, copying Entering, with the copy targeting Naru Meha Resolve the Entering copy, returning Naru Meha from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Breaking // Entering + Viscera Seer + Dualcaster Mage

    • Infinite mill
    • Infinite self-mill

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Entering by paying its mana cost, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, targeting Entering. Holding priority, activate Viscera Seer by sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Entering, with the copy targeting Dualcaster Mage Resolve the Entering copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Norman Osborn // Green GoblinNorman Osborn // Green Goblin fills your graveyard, which Breaking // Entering can use because it reanimates creatures.
  2. Terra, Magical Adept // Esper TerraTerra, Magical Adept // Esper Terra fills your graveyard, which Breaking // Entering can use because it reanimates creatures.
  3. Sauron, Lord of the RingsSauron, Lord of the Rings fills your graveyard, which Breaking // Entering can use because it reanimates creatures.
  4. Scion of the Ur-DragonScion of the Ur-Dragon fills your graveyard, which Breaking // Entering can use because it reanimates creatures.
  5. Admiral Brass, UnsinkableAdmiral Brass, Unsinkable fills your graveyard, which Breaking // Entering can use because it reanimates creatures.
  6. Doctor Doom, King of LatveriaDoctor Doom, King of Latveria fills your graveyard, which Breaking // Entering can use because it reanimates creatures.
  7. Marchesa, Dealer of DeathMarchesa, Dealer of Death fills your graveyard, which Breaking // Entering can use because it reanimates creatures.
  8. Tazri, Stalwart SurvivorTazri, Stalwart Survivor fills your graveyard, which Breaking // Entering can use because it reanimates creatures.
  9. Anhelo, the PainterBreaking // Entering is an Instant or sorcery, which Anhelo, the Painter can use.
  10. Zevlor, Elturel ExileBreaking // Entering is an Instant or sorcery, which Zevlor, Elturel Exile can use.

View Breaking // Entering on Scryfall