
Cave-In
Sorcery$17.68
You may exile a red card from your hand rather than pay this spell's mana cost. Cave-In deals 2 damage to each creature and each player.
Legal in Commander
Is
Does
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Tomik, Izzet SparkmageCave-In damages opponents and Tomik, Izzet Sparkmage multiplies your damage.
- Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedCave-In damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
- Tor Wauki the YoungerCave-In damages opponents and Tor Wauki the Younger multiplies your damage.
- Solphim, Mayhem DominusCave-In damages opponents and Solphim, Mayhem Dominus multiplies your damage.
- Torbran, Thane of Red FellCave-In damages opponents and Torbran, Thane of Red Fell multiplies your damage.
- Gisela, Blade of GoldnightCave-In damages opponents and Gisela, Blade of Goldnight multiplies your damage.
- Neriv, Heart of the StormCave-In damages opponents and Neriv, Heart of the Storm multiplies your damage.
- Hawkeye, Young AvengerCave-In damages opponents and Hawkeye, Young Avenger multiplies your damage.
- Rem Karolus, Stalwart SlayerCave-In damages opponents and Rem Karolus, Stalwart Slayer multiplies your damage.
- Taii Wakeen, Perfect ShotCave-In damages opponents and Taii Wakeen, Perfect Shot multiplies your damage.