
Coral Atoll
Land$0.57
This land enters tapped. When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand. : Add .
Legal in Commander
Does
Rewards
Combos 23
Coral Atoll + Freed from the Real + Vizier of Tumbling Sands
- Infinite untap of permanents you control
- Infinite colorless mana
- Infinite mana permanents you control can produce
Commander Spellbook ↗How it works
Before you start
Vizier of Tumbling Sands does not have summoning sickness. Freed from the Real attached to Vizier of Tumbling Sands.
Steps
Activate Coral Atoll by tapping it, adding {C}{U}. Activate Vizier of Tumbling Sands by tapping it, untapping Coral Atoll. Activate Freed from the Real's last ability by paying {U}, untapping Vizier of Tumbling Sands. Repeat any number of times.
Coral Atoll + Pemmin's Aura + Vizier of Tumbling Sands
- Infinite untap of permanents you control
- Infinite colorless mana
- Infinite mana permanents you control can produce
Commander Spellbook ↗How it works
Before you start
Vizier of Tumbling Sands does not have summoning sickness. Pemmin's Aura attached to Vizier of Tumbling Sands.
Steps
Activate Coral Atoll by tapping it, adding {C}{U}. Activate Vizier of Tumbling Sands by tapping it, untapping Coral Atoll. Activate Pemmin's Aura's first ability by paying {U}, untapping Vizier of Tumbling Sands. Repeat any number of times.
Coral Atoll + Freed from the Real + Fatestitcher
- Infinite untap of permanents you control
- Infinite colorless mana
- Infinite mana permanents you control can produce
Commander Spellbook ↗How it works
Before you start
Fatestitcher does not have summoning sickness. Freed from the Real attached to Fatestitcher.
Steps
Activate Coral Atoll by tapping it, adding {C}{U}. Activate Fatestitcher by tapping it, untapping Coral Atoll. Activate Freed from the Real's last ability by paying {U}, untapping Fatestitcher. Repeat any number of times.
Coral Atoll + Pemmin's Aura + Fatestitcher
- Infinite untap of permanents you control
- Infinite colorless mana
- Infinite mana permanents you control can produce
Commander Spellbook ↗How it works
Before you start
Fatestitcher does not have summoning sickness. Pemmin's Aura attached to Fatestitcher.
Steps
Activate Coral Atoll by tapping it, adding {C}{U}. Activate Fatestitcher by tapping it, untapping Coral Atoll. Activate Pemmin's Aura's first ability by paying {U}, untapping Fatestitcher. Repeat any number of times.
Coral Atoll + Freed from the Real + Tidewater Minion
- Infinite untap of permanents you control
- Infinite colorless mana
- Infinite mana permanents you control can produce
Commander Spellbook ↗How it works
Before you start
Tidewater Minion does not have summoning sickness. Freed from the Real attached to Tidewater Minion.
Steps
Activate Coral Atoll by tapping it, adding {C}{U}. Activate Tidewater Minion's last ability by tapping it, untapping Coral Atoll. Activate Freed from the Real's last ability by paying {U}, untapping Tidewater Minion. Repeat any number of times.
Coral Atoll + Lilysplash Mentor + Cloud of Faeries
- Infinite creature LTB
- Infinite creature ETB
Commander Spellbook ↗How it works
Before you start
You control at least one additional mana-producing land that can tap to produce at least {G}.
Steps
Activate Coral Atoll by tapping it, adding {C}{U}. Activate another mana producing land by tapping it, adding at least {G}. Activate Lilysplash Mentor by paying {1}{G}{U}, blinking Cloud of Faeries. When Cloud of Faeries enters the battlefield, it triggers, untapping Coral Atoll and another mana-producing land. Repeat.
Coral Atoll + Freed from the Real + Voyaging Satyr
- Infinite colorless mana
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Voyaging Satyr does not have summoning sickness. Freed from the Real attached to Voyaging Satyr.
Steps
Activate Coral Atoll by tapping it, adding {C}{U}. Activate Voyaging Satyr by tapping it, untapping Coral Atoll. Activate Freed from the Real's last ability by paying {U}, untapping Voyaging Satyr. Repeat any number of times.
Coral Atoll + Pemmin's Aura + Tidewater Minion
- Infinite untap of permanents you control
- Infinite colorless mana
- Infinite mana permanents you control can produce
Commander Spellbook ↗How it works
Before you start
Tidewater Minion does not have summoning sickness. Pemmin's Aura attached to Tidewater Minion.
Steps
Activate Coral Atoll by tapping it, adding {C}{U}. Activate Tidewater Minion's last ability by tapping it, untapping Coral Atoll. Activate Pemmin's Aura's first ability by paying {U}, untapping Tidewater Minion. Repeat any number of times.
Coral Atoll + Pemmin's Aura + Voyaging Satyr
- Infinite colorless mana
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Voyaging Satyr does not have summoning sickness. Pemmin's Aura attached to Voyaging Satyr.
Steps
Activate Coral Atoll by tapping it, adding {C}{U}. Activate Voyaging Satyr by tapping it, untapping Coral Atoll. Activate Pemmin's Aura's first ability by paying {U}, untapping Voyaging Satyr. Repeat any number of times.
Coral Atoll + Freed from the Real + Stone-Seeder Hierophant
- Infinite colorless mana
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Stone-Seeder Hierophant does not have summoning sickness. Freed from the Real attached to Stone-Seeder Hierophant.
Steps
Activate Coral Atoll by tapping it, adding {C}{U}. Activate Stone-Seeder Hierophant by tapping it, untapping Coral Atoll. Activate Freed from the Real's last ability by paying {U}, untapping Stone-Seeder Hierophant. Repeat any number of times.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Coral Atoll can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Coral Atoll can use because it has an enter-the-battlefield trigger.
- Moritte of the FrostMoritte of the Frost copies creatures, which Coral Atoll can use because it has an enter-the-battlefield trigger.
- The MimeoplasmThe Mimeoplasm copies creatures, which Coral Atoll can use because it has an enter-the-battlefield trigger.
- The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Coral Atoll can use because it has an enter-the-battlefield trigger.
- Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Coral Atoll can use because it has an enter-the-battlefield trigger.