
Stone-Seeder Hierophant
Creature — Human Druid1/1$0.37
Landfall — Whenever a land you control enters, untap this creature. : Untap target land.
Legal in Commander
Is
Does
Rewards
Combos 83
Stone-Seeder Hierophant + Freed from the Real + Simic Growth Chamber
- Infinite green mana
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Stone-Seeder Hierophant does not have summoning sickness. Freed from the Real attached to Stone-Seeder Hierophant.
Steps
Activate Simic Growth Chamber by tapping it, adding {U}{G}. Activate Stone-Seeder Hierophant by tapping it, untapping Simic Growth Chamber. Activate Freed from the Real's last ability by paying {U}, untapping Stone-Seeder Hierophant. Repeat any number of times.
Stone-Seeder Hierophant + Perilous Forays + Rampaging Baloths
- Put all lands with a basic land type from your library onto the battlefield tapped
Commander Spellbook ↗How it works
Before you start
Stone-Seeder Hierophant does not have summoning sickness. You control at least one additional creature.
Steps
Activate Perilous Forays by paying {1} and sacrificing a creature you control, searching your library for a land card with a basic land type and putting it on the battlefield tapped. When the land enters the battlefield, Rampaging Baloths and Stone-Seeder Hierophant trigger. Resolve the Rampaging Baloths trigger, creating a creature token. Resolve the Stone-Seeder Hierophant trigger, untapping it. Activate Stone-Seeder Hierophant by tapping it, untapping a land you control. Activate the land by tapping it, adding {1}. Repeat.
Stone-Seeder Hierophant + Springbloom Druid + Springheart Nantuko
- Near-infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You have a land card in hand. You are able to play a land this turn. You control a land that can tap to produce at least {G} and/or have a basic Forest in your library.
Steps
Play a land. When the land enters, Springheart Nantuko triggers, causing you to pay {1}{G} to create a token copy of Springbloom Druid. When the Springbloom Druid token enters, it triggers, causing you to sacrifice a land, then search your library for two basic lands and put them onto the battlefield tapped. When the Forest and other basic land enter, Stone-Seeder Hierophant and Springheart Nantuko trigger twice. Resolve a Stone-Seeder Hierophant trigger, untapping it. Holding priority, activate Stone-Seeder Hierophant by tapping it, untapping a land that can tap to produce {G}. Activate the land by tapping it, adding at least {G}. Repeat steps 5 through 7 for the remaining Stone-Seeder Hierophant trigger. Resolve the first Springheart Nantuko trigger, choosing not to pay and creating a 1/1 Insect creature token. Resolve the second Springheart Nantuko trigger, causing you to pay {1}{G} to create a token copy of Springbloom Druid. Repeat from step 3 until your library contains no basic lands.
Stone-Seeder Hierophant + Perilous Forays + Scute Swarm
- Near-infinite creature tokens
Commander Spellbook ↗How it works
Before you start
Stone-Seeder Hierophant does not have summoning sickness. You control at least one additional creature.
Steps
Activate Perilous Forays by paying {1} and sacrificing a creature you control, searching your library for a land card with a basic land type and putting it on the battlefield tapped. When the land enters the battlefield, each Scute Swarm you control and Stone-Seeder Hierophant trigger. Resolve the Scute Swarm trigger(s), creating that many creature token(s). Resolve the Stone-Seeder Hierophant trigger, untapping it. Activate Stone-Seeder Hierophant by tapping it, untapping a land you control. Activate the land by tapping it, adding {1}. Repeat.
Stone-Seeder Hierophant + Perilous Forays + Omnath, Locus of Rage
- Near-infinite damage
Commander Spellbook ↗How it works
Before you start
Stone-Seeder Hierophant does not have summoning sickness. You control at least one additional creature.
Steps
Activate Perilous Forays by paying {1} and sacrificing a creature you control. If the creature was an Elemental, Omnath triggers, dealing 3 damage to any target. Resolve the Perilous Forays ability, searching your library for a land card with a basic land type and putting it on the battlefield tapped. When the land enters the battlefield, Omnath and Stone-Seeder Hierophant trigger. Resolve the Omnath trigger, creating a creature token. Resolve the Stone-Seeder Hierophant trigger, untapping it. Activate Stone-Seeder Hierophant by tapping it, untapping a land you control. Activate the land by tapping it, adding {1}. Repeat.
Stone-Seeder Hierophant + Pemmin's Aura + Simic Growth Chamber
- Infinite green mana
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Stone-Seeder Hierophant does not have summoning sickness. Pemmin's Aura attached to Stone-Seeder Hierophant.
Steps
Activate Simic Growth Chamber by tapping it, adding {U}{G}. Activate Stone-Seeder Hierophant by tapping it, untapping Simic Growth Chamber. Activate Pemmin's Aura's first ability by paying {U}, untapping Stone-Seeder Hierophant. Repeat any number of times.
Stone-Seeder Hierophant + Perilous Forays + Springheart Nantuko
- Put all lands with a basic land type from your library onto the battlefield tapped
Commander Spellbook ↗How it works
Before you start
Stone-Seeder Hierophant does not have summoning sickness. You control at least one additional creature.
Steps
Activate Perilous Forays by paying {1} and sacrificing a creature you control, searching your library for a land card with a basic land type and putting it on the battlefield tapped. When the land enters the battlefield, Springheart Nantuko and Stone-Seeder Hierophant trigger. Resolve the Springheart Nantuko trigger, creating a creature token. Resolve the Stone-Seeder Hierophant trigger, untapping it. Activate Stone-Seeder Hierophant by tapping it, untapping a land you control. Activate the land by tapping it, adding {1}. Repeat.
Stone-Seeder Hierophant + Perilous Forays + Zendikar's Roil
- Put all lands with a basic land type from your library onto the battlefield tapped
Commander Spellbook ↗How it works
Before you start
Stone-Seeder Hierophant does not have summoning sickness. You control at least one additional creature.
Steps
Activate Perilous Forays by paying {1} and sacrificing a creature you control, searching your library for a land card with a basic land type and putting it on the battlefield tapped. When the land enters the battlefield, Zendikar's Roil and Stone-Seeder Hierophant trigger. Resolve the Zendikar's Roil trigger, creating a creature token. Resolve the Stone-Seeder Hierophant trigger, untapping it. Activate Stone-Seeder Hierophant by tapping it, untapping a land you control. Activate the land by tapping it, adding {1}. Repeat.
Stone-Seeder Hierophant + Patron of the Moon + Simic Growth Chamber
- Infinite green mana
- Infinite blue mana
Commander Spellbook ↗How it works
Steps
Activate Patron of the Moon by paying {1}, putting Simic Growth Chamber from your hand onto the battlefield tapped. When Simic Growth Chamber enters the battlefield, it and Stone-Seeder Hierophant trigger. Resolve the Stone-Seeder Hierophant trigger, untapping it. Activate Stone-Seeder Hierophant by tapping it, untapping Simic Growth Chamber. Activate Simic Growth Chamber by tapping it, adding {G}{U}. Resolve the Simic Growth Chamber trigger from step 2, returning it from the battlefield to your hand. Repeat.
Stone-Seeder Hierophant + High Tide + Freed from the Real
- Infinite mana lands you control can produce
- Infinite blue mana
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
You control an Island. Freed from the Real attached to Stone-Seeder Hierophant. Stone-Seeder Hierophant does not have summoning sickness.
Steps
Cast High Tide by paying {U}. Activate an Island by tapping it, adding {U}. High Tide triggers, adding {U}. Activate Stone-Seeder Hierophant by tapping it, untapping the Island. Activate Freed from the Real by paying {U}, untapping Stone-Seeder Hierophant. Repeat from step 2
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Saryth, the Viper's FangStone-Seeder Hierophant taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
- Aang and KataraStone-Seeder Hierophant taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Kona, Rescue BeastieStone-Seeder Hierophant taps your creatures, which Kona, Rescue Beastie can use because it cares how many of your creatures are tapped.
- Rip, Spawn HunterStone-Seeder Hierophant taps your creatures, which Rip, Spawn Hunter can use because it cares how many of your creatures are tapped.
- Azusa, Lost but SeekingAzusa, Lost but Seeking puts extra lands into play, which Stone-Seeder Hierophant can use.
- Loot, Exuberant ExplorerLoot, Exuberant Explorer puts extra lands into play, which Stone-Seeder Hierophant can use.
- Aesi, Tyrant of Gyre StraitAesi, Tyrant of Gyre Strait puts extra lands into play, which Stone-Seeder Hierophant can use.
- Kodama of the West TreeKodama of the West Tree puts extra lands into play, which Stone-Seeder Hierophant can use.
- The Gitrog MonsterThe Gitrog Monster puts extra lands into play, which Stone-Seeder Hierophant can use.
- Mina and Denn, WildbornMina and Denn, Wildborn puts extra lands into play, which Stone-Seeder Hierophant can use.