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Stone-Seeder Hierophant

Stone-Seeder Hierophant

Creature — Human Druid1/1$0.37

Landfall — Whenever a land you control enters, untap this creature. : Untap target land.

Legal in Commander

Is

Does

Rewards

Combos 83

  • Stone-Seeder Hierophant + Freed from the Real + Simic Growth Chamber

    • Infinite green mana
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    522 decks on Commander Spellbook

    How it works

    Before you start

    Stone-Seeder Hierophant does not have summoning sickness. Freed from the Real attached to Stone-Seeder Hierophant.

    Steps

    Activate Simic Growth Chamber by tapping it, adding {U}{G}. Activate Stone-Seeder Hierophant by tapping it, untapping Simic Growth Chamber. Activate Freed from the Real's last ability by paying {U}, untapping Stone-Seeder Hierophant. Repeat any number of times.

    Commander Spellbook ↗
  • Stone-Seeder Hierophant + Perilous Forays + Rampaging Baloths

    • Put all lands with a basic land type from your library onto the battlefield tapped

    Mana needed: 447 decks on Commander Spellbook

    How it works

    Before you start

    Stone-Seeder Hierophant does not have summoning sickness. You control at least one additional creature.

    Steps

    Activate Perilous Forays by paying {1} and sacrificing a creature you control, searching your library for a land card with a basic land type and putting it on the battlefield tapped. When the land enters the battlefield, Rampaging Baloths and Stone-Seeder Hierophant trigger. Resolve the Rampaging Baloths trigger, creating a creature token. Resolve the Stone-Seeder Hierophant trigger, untapping it. Activate Stone-Seeder Hierophant by tapping it, untapping a land you control. Activate the land by tapping it, adding {1}. Repeat.

    Commander Spellbook ↗
  • Stone-Seeder Hierophant + Springbloom Druid + Springheart Nantuko

    • Near-infinite creature tokens

    Mana needed: 418 decks on Commander Spellbook

    How it works

    Before you start

    You have a land card in hand. You are able to play a land this turn. You control a land that can tap to produce at least {G} and/or have a basic Forest in your library.

    Steps

    Play a land. When the land enters, Springheart Nantuko triggers, causing you to pay {1}{G} to create a token copy of Springbloom Druid. When the Springbloom Druid token enters, it triggers, causing you to sacrifice a land, then search your library for two basic lands and put them onto the battlefield tapped. When the Forest and other basic land enter, Stone-Seeder Hierophant and Springheart Nantuko trigger twice. Resolve a Stone-Seeder Hierophant trigger, untapping it. Holding priority, activate Stone-Seeder Hierophant by tapping it, untapping a land that can tap to produce {G}. Activate the land by tapping it, adding at least {G}. Repeat steps 5 through 7 for the remaining Stone-Seeder Hierophant trigger. Resolve the first Springheart Nantuko trigger, choosing not to pay and creating a 1/1 Insect creature token. Resolve the second Springheart Nantuko trigger, causing you to pay {1}{G} to create a token copy of Springbloom Druid. Repeat from step 3 until your library contains no basic lands.

    Commander Spellbook ↗
  • Stone-Seeder Hierophant + Perilous Forays + Scute Swarm

    • Near-infinite creature tokens

    Mana needed: 394 decks on Commander Spellbook

    How it works

    Before you start

    Stone-Seeder Hierophant does not have summoning sickness. You control at least one additional creature.

    Steps

    Activate Perilous Forays by paying {1} and sacrificing a creature you control, searching your library for a land card with a basic land type and putting it on the battlefield tapped. When the land enters the battlefield, each Scute Swarm you control and Stone-Seeder Hierophant trigger. Resolve the Scute Swarm trigger(s), creating that many creature token(s). Resolve the Stone-Seeder Hierophant trigger, untapping it. Activate Stone-Seeder Hierophant by tapping it, untapping a land you control. Activate the land by tapping it, adding {1}. Repeat.

    Commander Spellbook ↗
  • Stone-Seeder Hierophant + Perilous Forays + Omnath, Locus of Rage

    • Near-infinite damage

    Mana needed: 288 decks on Commander Spellbook

    How it works

    Before you start

    Stone-Seeder Hierophant does not have summoning sickness. You control at least one additional creature.

    Steps

    Activate Perilous Forays by paying {1} and sacrificing a creature you control. If the creature was an Elemental, Omnath triggers, dealing 3 damage to any target. Resolve the Perilous Forays ability, searching your library for a land card with a basic land type and putting it on the battlefield tapped. When the land enters the battlefield, Omnath and Stone-Seeder Hierophant trigger. Resolve the Omnath trigger, creating a creature token. Resolve the Stone-Seeder Hierophant trigger, untapping it. Activate Stone-Seeder Hierophant by tapping it, untapping a land you control. Activate the land by tapping it, adding {1}. Repeat.

    Commander Spellbook ↗
  • Stone-Seeder Hierophant + Pemmin's Aura + Simic Growth Chamber

    • Infinite green mana
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    286 decks on Commander Spellbook

    How it works

    Before you start

    Stone-Seeder Hierophant does not have summoning sickness. Pemmin's Aura attached to Stone-Seeder Hierophant.

    Steps

    Activate Simic Growth Chamber by tapping it, adding {U}{G}. Activate Stone-Seeder Hierophant by tapping it, untapping Simic Growth Chamber. Activate Pemmin's Aura's first ability by paying {U}, untapping Stone-Seeder Hierophant. Repeat any number of times.

    Commander Spellbook ↗
  • Stone-Seeder Hierophant + Perilous Forays + Springheart Nantuko

    • Put all lands with a basic land type from your library onto the battlefield tapped

    Mana needed: 223 decks on Commander Spellbook

    How it works

    Before you start

    Stone-Seeder Hierophant does not have summoning sickness. You control at least one additional creature.

    Steps

    Activate Perilous Forays by paying {1} and sacrificing a creature you control, searching your library for a land card with a basic land type and putting it on the battlefield tapped. When the land enters the battlefield, Springheart Nantuko and Stone-Seeder Hierophant trigger. Resolve the Springheart Nantuko trigger, creating a creature token. Resolve the Stone-Seeder Hierophant trigger, untapping it. Activate Stone-Seeder Hierophant by tapping it, untapping a land you control. Activate the land by tapping it, adding {1}. Repeat.

    Commander Spellbook ↗
  • Stone-Seeder Hierophant + Perilous Forays + Zendikar's Roil

    • Put all lands with a basic land type from your library onto the battlefield tapped

    Mana needed: 215 decks on Commander Spellbook

    How it works

    Before you start

    Stone-Seeder Hierophant does not have summoning sickness. You control at least one additional creature.

    Steps

    Activate Perilous Forays by paying {1} and sacrificing a creature you control, searching your library for a land card with a basic land type and putting it on the battlefield tapped. When the land enters the battlefield, Zendikar's Roil and Stone-Seeder Hierophant trigger. Resolve the Zendikar's Roil trigger, creating a creature token. Resolve the Stone-Seeder Hierophant trigger, untapping it. Activate Stone-Seeder Hierophant by tapping it, untapping a land you control. Activate the land by tapping it, adding {1}. Repeat.

    Commander Spellbook ↗
  • Stone-Seeder Hierophant + Patron of the Moon + Simic Growth Chamber

    • Infinite green mana
    • Infinite blue mana

    211 decks on Commander Spellbook

    How it works

    Steps

    Activate Patron of the Moon by paying {1}, putting Simic Growth Chamber from your hand onto the battlefield tapped. When Simic Growth Chamber enters the battlefield, it and Stone-Seeder Hierophant trigger. Resolve the Stone-Seeder Hierophant trigger, untapping it. Activate Stone-Seeder Hierophant by tapping it, untapping Simic Growth Chamber. Activate Simic Growth Chamber by tapping it, adding {G}{U}. Resolve the Simic Growth Chamber trigger from step 2, returning it from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Stone-Seeder Hierophant + High Tide + Freed from the Real

    • Infinite mana lands you control can produce
    • Infinite blue mana
    • Infinite untap of lands you control

    Mana needed: 183 decks on Commander Spellbook

    How it works

    Before you start

    You control an Island. Freed from the Real attached to Stone-Seeder Hierophant. Stone-Seeder Hierophant does not have summoning sickness.

    Steps

    Cast High Tide by paying {U}. Activate an Island by tapping it, adding {U}. High Tide triggers, adding {U}. Activate Stone-Seeder Hierophant by tapping it, untapping the Island. Activate Freed from the Real by paying {U}, untapping Stone-Seeder Hierophant. Repeat from step 2

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Saryth, the Viper's FangStone-Seeder Hierophant taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
  2. Aang and KataraStone-Seeder Hierophant taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
  3. Kona, Rescue BeastieStone-Seeder Hierophant taps your creatures, which Kona, Rescue Beastie can use because it cares how many of your creatures are tapped.
  4. Rip, Spawn HunterStone-Seeder Hierophant taps your creatures, which Rip, Spawn Hunter can use because it cares how many of your creatures are tapped.
  5. Azusa, Lost but SeekingAzusa, Lost but Seeking puts extra lands into play, which Stone-Seeder Hierophant can use.
  6. Loot, Exuberant ExplorerLoot, Exuberant Explorer puts extra lands into play, which Stone-Seeder Hierophant can use.
  7. Aesi, Tyrant of Gyre StraitAesi, Tyrant of Gyre Strait puts extra lands into play, which Stone-Seeder Hierophant can use.
  8. Kodama of the West TreeKodama of the West Tree puts extra lands into play, which Stone-Seeder Hierophant can use.
  9. The Gitrog MonsterThe Gitrog Monster puts extra lands into play, which Stone-Seeder Hierophant can use.
  10. Mina and Denn, WildbornMina and Denn, Wildborn puts extra lands into play, which Stone-Seeder Hierophant can use.

View Stone-Seeder Hierophant on Scryfall