
Voyaging Satyr
Creature — Satyr Druid1/2$0.15
: Untap target land.
Legal in Commander
Is
Does
Combos 36
Voyaging Satyr + Freed from the Real + Simic Growth Chamber
- Infinite green mana
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Voyaging Satyr does not have summoning sickness. Freed from the Real attached to Voyaging Satyr.
Steps
Activate Simic Growth Chamber by tapping it, adding {U}{G}. Activate Voyaging Satyr by tapping it, untapping Simic Growth Chamber. Activate Freed from the Real's last ability by paying {U}, untapping Voyaging Satyr. Repeat any number of times.
Voyaging Satyr + Pemmin's Aura + Simic Growth Chamber
- Infinite green mana
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Voyaging Satyr does not have summoning sickness. Pemmin's Aura attached to Voyaging Satyr.
Steps
Activate Simic Growth Chamber by tapping it, adding {U}{G}. Activate Voyaging Satyr by tapping it, untapping Simic Growth Chamber. Activate Pemmin's Aura's first ability by paying {U}, untapping Voyaging Satyr. Repeat any number of times.
Voyaging Satyr + Freed from the Real + Arixmethes, Slumbering Isle
- Infinite green mana
Commander Spellbook ↗How it works
Before you start
Voyaging Satyr does not have summoning sickness. Freed from the Real attached to Voyaging Satyr. Arixmethes has at least one slumber counter on it.
Steps
Activate Arixmethes by tapping it, adding {U}{G}. Activate Voyaging Satyr by tapping it, untapping Arixmethes. Activate Freed from the Real's last ability by paying {U}, untapping Voyaging Satyr. Repeat any number of times.
Voyaging Satyr + Pemmin's Aura + Arixmethes, Slumbering Isle
- Infinite green mana
Commander Spellbook ↗How it works
Before you start
Voyaging Satyr does not have summoning sickness. Pemmin's Aura attached to Voyaging Satyr. Arixmethes has at least one slumber counter on it.
Steps
Activate Arixmethes by tapping it, adding {U}{G}. Activate Voyaging Satyr by tapping it, untapping Arixmethes. Activate Pemmin's Aura's first ability by paying {U}, untapping Voyaging Satyr. Repeat any number of times.
Voyaging Satyr + Gaea's Cradle + Staff of Domination
- Infinite card draw
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana creatures you control can produce
- Infinitely large creature until end of turn
- Infinite mana lands you control can produce
Commander Spellbook ↗How it works
Before you start
Voyaging Satyr does not have summoning sickness. You control at least five creatures.
Steps
Activate Gaea's Cradle by tapping it, adding at least {G}{G}{G}{G}{G}. Activate Voyaging Satyr by tapping it, untapping Gaea's Cradle. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Voyaging Satyr. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat. Once you have infinite mana, you may use it to activate Staff of Domination's other abilities.
Voyaging Satyr + High Tide + Freed from the Real
- Infinite mana lands you control can produce
- Infinite blue mana
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
You control an Island. Freed from the Real attached to Voyaging Satyr. Voyaging Satyr does not have summoning sickness.
Steps
Cast High Tide by paying {U}. Activate an Island by tapping it, adding {U}. High Tide triggers, adding {U}. Activate Voyaging Satyr by tapping it, untapping the Island. Activate Freed from the Real by paying {U}, untapping Voyaging Satyr. Repeat from step 2
Voyaging Satyr + Gaea's Cradle + Umbral Mantle
- Infinitely large creature until end of turn
- Infinite mana lands you control can produce
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Umbral Mantle attached to Voyaging Satyr. Voyaging Satyr does not have summoning sickness. You control at least four creatures.
Steps
Activate Gaea's Cradle by tapping it, adding at least {G}{G}{G}{G}. Activate Voyaging Satyr by tapping it, untapping Gaea's Cradle. Activate Voyaging Satyr by paying {3} and untapping it, giving itself +2/+2 until end of turn. Repeat.
Voyaging Satyr + Lotus Field + Freed from the Real
- Infinite colored mana
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Freed from the Real attached to Voyaging Satyr. Voyaging Satyr does not have summoning sickness.
Steps
Activate Lotus Field by tapping it, adding {U}{U}{U}. Activate Voyaging Satyr by tapping it, untapping Lotus Field. Activate Freed from the Real's second ability by paying {U}, untapping Voyaging Satyr. Repeat.
Voyaging Satyr + Lotus Field + Pemmin's Aura
- Infinite colored mana
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Pemmin's Aura attached to Voyaging Satyr. Voyaging Satyr does not have summoning sickness.
Steps
Activate Lotus Field by tapping it, adding {U}{U}{U}. Activate Voyaging Satyr by tapping it, untapping Lotus Field. Activate Pemmin's Aura's first ability by paying {U}, untapping Voyaging Satyr. Repeat.
Voyaging Satyr + High Tide + Pemmin's Aura
- Infinite mana lands you control can produce
- Infinite blue mana
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
You control an Island. Pemmin's Aura attached to Voyaging Satyr. Voyaging Satyr does not have summoning sickness.
Steps
Cast High Tide by paying {U}. Activate an Island by tapping it, adding {U}. High Tide triggers, adding {U}. Activate Voyaging Satyr by tapping it, untapping the Island. Activate Pemmin's Aura by paying {U}, untapping Voyaging Satyr. Repeat from step 2
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Saryth, the Viper's FangVoyaging Satyr taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
- Aang and KataraVoyaging Satyr taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Kona, Rescue BeastieVoyaging Satyr taps your creatures, which Kona, Rescue Beastie can use because it cares how many of your creatures are tapped.
- Rip, Spawn HunterVoyaging Satyr taps your creatures, which Rip, Spawn Hunter can use because it cares how many of your creatures are tapped.
- Gallia of the Endless DanceVoyaging Satyr is a Satyr, which Gallia of the Endless Dance can use.
- Seton, Krosan ProtectorVoyaging Satyr is a Druid, which Seton, Krosan Protector can use.
- Anzrag, the Quake-MoleAnzrag, the Quake-Mole untaps your creatures and Voyaging Satyr taps your creatures.
- Derevi, Empyrial TacticianDerevi, Empyrial Tactician untaps your creatures and Voyaging Satyr taps your creatures.
- Betor, Kin to AllBetor, Kin to All untaps your creatures and Voyaging Satyr taps your creatures.
- The Thirteenth DoctorThe Thirteenth Doctor untaps your creatures and Voyaging Satyr taps your creatures.