
Cryptic Annelid
Creature — Worm Beast1/4$0.22
When this creature enters, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Legal in Commander
Is
Rewards
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Cryptic Annelid can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Cryptic Annelid can use because it has an enter-the-battlefield trigger.
- Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Cryptic Annelid can use because it has an enter-the-battlefield trigger.
- Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Cryptic Annelid can use because it has an enter-the-battlefield trigger.
- Y'shtola RhulY'shtola Rhul blinks / re-enters your creatures, which Cryptic Annelid can use because it has an enter-the-battlefield trigger.
- Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Cryptic Annelid can use because it has an enter-the-battlefield trigger.
- Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Cryptic Annelid can use because it has an enter-the-battlefield trigger.
- Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Cryptic Annelid can use because it has an enter-the-battlefield trigger.
- Elrond, Moon-ReaderElrond, Moon-Reader blinks / re-enters your creatures, which Cryptic Annelid can use because it has an enter-the-battlefield trigger.
- Don & Leo, Problem SolversDon & Leo, Problem Solvers blinks / re-enters your creatures, which Cryptic Annelid can use because it has an enter-the-battlefield trigger.