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Dormant Sliver

Dormant Sliver

Creature — Sliver2/2$0.38

All Sliver creatures have defender. All Slivers have "When this permanent enters, draw a card."

Legal in Commander

Is

Does

Rewards

Combos 5

  • Dormant Sliver + Hivestone + Fractured Identity

    • Lock
    • Opponents can't attack

    Mana needed: 18 decks on Commander Spellbook

    How it works

    Steps

    Cast Fractured Identity by paying {3}{W}{U}, exiling Hivestone and causing each opponent to create a token copy of it. Because each opponent controls a Hivestone, their creatures are all Slivers and cannot attack due to having defender, which is granted by Dormant Sliver.

    Commander Spellbook ↗
  • Dormant Sliver + Maskwood Nexus + Fractured Identity

    • Lock
    • Opponents can't attack

    Mana needed: 16 decks on Commander Spellbook

    How it works

    Steps

    Cast Fractured Identity by paying {3}{W}{U}, exiling Maskwood Nexus and causing each opponent to create a token copy of it. Because each opponent controls a Maskwood Nexus, their creatures are all Slivers and cannot attack due to having defender, which is granted by Dormant Sliver.

    Commander Spellbook ↗
  • Dormant Sliver + The Locust God + Maskwood Nexus

    • Infinite card draw
    • Near-infinite creature tokens with haste

    5 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to draw a card.

    Steps

    Draw a card. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. The Insect enters the battlefield with all creature types due to Maskwood Nexus, causing you to draw a card. Repeat from step 2.

    Commander Spellbook ↗
  • Dormant Sliver + The Locust God + Arcane Adaptation

    • Infinite card draw
    • Near-infinite creature tokens with haste

    3 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to draw a card. "Sliver" chosen with Arcane Adaptation.

    Steps

    Draw a card. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. The Insect enters the battlefield with all creature types due to Maskwood Nexus, causing you to draw a card. Repeat from step 2.

    Commander Spellbook ↗
  • Dormant Sliver + The Locust God + Xenograft

    • Infinite card draw
    • Near-infinite creature tokens with haste

    2 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to draw a card. "Sliver" chosen with Xenograft.

    Steps

    Draw a card. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. The Insect enters the battlefield with all creature types due to Maskwood Nexus, causing you to draw a card. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Moritte of the FrostMoritte of the Frost copies creatures, which Dormant Sliver can use because it has an enter-the-battlefield trigger.
  2. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Dormant Sliver can use because it has an enter-the-battlefield trigger.
  3. Mister FantasticMister Fantastic copies your triggered abilities, which Dormant Sliver can use because it has an enter-the-battlefield trigger.
  4. Rukarumel, BiologistDormant Sliver is a Sliver, which Rukarumel, Biologist can use.
  5. Sliver HivelordDormant Sliver is a Sliver, which Sliver Hivelord can use.
  6. The First SliverDormant Sliver is a Sliver, which The First Sliver can use.
  7. Sliver LegionDormant Sliver is a Sliver, which Sliver Legion can use.
  8. Sliver OverlordDormant Sliver is a Sliver, which Sliver Overlord can use.
  9. Sliver GravemotherSliver Gravemother is a Sliver, which Dormant Sliver can use.
  10. The MimeoplasmThe Mimeoplasm copies creatures, which Dormant Sliver can use because it has an enter-the-battlefield trigger.

View Dormant Sliver on Scryfall