
Dryad Arbor
Land Creature — Forest Dryad1/1$3.32
(This land isn't a spell, it's affected by summoning sickness, and it has ": Add .")
Legal in Commander
Is
Does
Combos 7
Dryad Arbor + Bone Miser + Tortured Existence
- Infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You have at least one creature card in your graveyard.
Steps
Activate Tortured Existence by paying {B} and discarding Dryad Arbor, targeting any creature card in your graveyard. Bone Miser triggers twice, adding {B}{B} and creating a 2/2 Zombie creature token. Resolve the Tortured Existence ability, returning any creature card from your graveyard to your hand. Activate Tortured Existence by paying {B} and discarding any creature card, targeting Dryad Arbor. Bone Miser triggers, creating a 2/2 Zombie creature token. Resolve the Tortured Existence ability, returning Dryad Arbor from your graveyard to your hand. Repeat.
Dryad Arbor + Squirrel Nest + Intruder Alarm
- Infinite creature tokens
- Infinite mana creatures you control can produce
- Infinite untap of creatures
Commander Spellbook ↗How it works
Before you start
Squirrel Nest attached to Dryad Arbor. Dryad Arbor does not have summoning sickness.
Steps
Activate Dryad Arbor's Squirrel Nest ability by tapping it, creating a 1/1 green Squirrel token. Intruder Alarm triggers, untapping all creatures. Repeat.
Dryad Arbor + New Horizons + Freed from the Real
- Infinite colored mana
Commander Spellbook ↗How it works
Before you start
New Horzions and Freed from the Real attached to Dryad Arbor. Dryad Arbor does not have summoning sickness.
Steps
Activate Dryad Arbor by tapping it, adding {U}{U}. Activate Freed from the Real's second ability by paying {U}, untapping Dryad Arbor. Repeat.
Dryad Arbor + New Horizons + Pemmin's Aura
- Infinite colored mana
Commander Spellbook ↗How it works
Before you start
New Horzions and Pemmin's Aura attached to Dryad Arbor. Dryad Arbor does not have summoning sickness.
Steps
Activate Dryad Arbor by tapping it, adding {U}{U}. Activate Pemmin's Aura's first ability by paying {U}, untapping Dryad Arbor. Repeat.
Dryad Arbor + The Jolly Balloon Man + Retreat to Coralhelm
- Infinite tapped creature tokens with haste
- Infinite tapped Forest tokens
Commander Spellbook ↗How it works
Steps
Activate The Jolly Balloon Man by paying {1} and tapping it, creating a token copy of Dryad Arbor that is a 1/1 Balloon with flying and haste in addition to its other types. When the Dryad Arbor token enters the battlefield, Retreat to Coralhelm triggers, untapping The Jolly Balloon Man. Activate the Dryad Arbor token by tapping it, adding {1}. Repeat.
Dryad Arbor + Extus, Oriq Overlord // Awaken the Blood Avatar + Waves of Aggression
- Infinite combat phases
Commander Spellbook ↗How it works
Before you start
You control any number of creatures that can tap to produce at least {3}{R/W}{R/W}. The mana-producing creatures cannot be blocked and killed by an opponent.
Steps
Declare the mana-producing creatures as attackers. Move to your postcombat main phase. Cast Waves of Aggression from your graveyard for its retrace cost by paying {3}{R/W}{R/W} and discarding Dryad Arbor. Extus triggers, returning Dryad Arbor to your hand from your graveyard. Resolve Waves of Aggression, untapping all creatures that attacked this turn, and causing you to get an additional combat and main phase after this one. Activate the mana-producing creatures by tapping them, adding at least {3}{R/W}{R/W}. Repeat from step 2.
Dryad Arbor + Treasury Thrull + Waves of Aggression
- Infinite combat phases
Commander Spellbook ↗How it works
Before you start
You control any number of creatures that can tap to produce at least {3}{R/W}{R/W}. Treasury Thrull does not have summoning sickness. Treasury Thrull and the mana-producing creatures cannot be blocked and killed by an opponent.
Steps
Declare Treasury Thrull and the mana-producing creatures as attackers. Treasury Thrull triggers, returning Dryad Arbor to your hand from your graveyard. Move to your postcombat main phase. Cast Waves of Aggression from your graveyard for its retrace cost by paying {3}{R/W}{R/W} and discarding Dryad Arbor, untapping all creatures that attacked this turn, and causing you to get an additional combat and main phase after this one. Activate the mana-producing creatures by tapping them, adding at least {3}{R/W}{R/W}. Move to your next combat phase, and declare Treasury Thrull as an attacker. Repeat from step 2.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Saryth, the Viper's FangDryad Arbor taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
- Aang and KataraDryad Arbor taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Kona, Rescue BeastieDryad Arbor taps your creatures, which Kona, Rescue Beastie can use because it cares how many of your creatures are tapped.
- Rip, Spawn HunterDryad Arbor taps your creatures, which Rip, Spawn Hunter can use because it cares how many of your creatures are tapped.