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New Horizons

New Horizons

Enchantment — Aura$0.15

Enchant land When this Aura enters, put a +1/+1 counter on target creature you control. Enchanted land has ": Add two mana of any one color."

Legal in Commander

Is

Does

Rewards

Combos 5

  • New Horizons + Arbor Elf + Freed from the Real

    • Infinite colored mana

    126 decks on Commander Spellbook

    How it works

    Before you start

    Freed from the Real attached to Arbor Elf. New Horizons attached to a Forest you control.

    Steps

    Activate Arbor Elf by tapping it, untapping the enchanted forest. Activate the ability granted to the Forest by New Horizons, adding {U}{U}. Activate Freed from the Real by paying {U}, untapping Arbor Elf. Repeat. Once you have infinite blue mana, you may tap the Forest for other colors instead of blue, adding infinite colored mana.

    Commander Spellbook ↗
  • New Horizons + Arbor Elf + Pemmin's Aura

    • Infinite colored mana

    61 decks on Commander Spellbook

    How it works

    Before you start

    Pemmin's Aura attached to Arbor Elf. New Horizons attached to a Forest you control.

    Steps

    Activate Arbor Elf by tapping it, untapping the enchanted forest. Activate the ability granted to the Forest by New Horizons, adding {U}{U}. Activate Pemmin's Aura by paying {U}, untapping Arbor Elf. Repeat. Once you have infinite blue mana, you may tap the Forest for other colors instead of blue, adding infinite colored mana.

    Commander Spellbook ↗
  • New Horizons + Agatha of the Vile Cauldron + Silvanus's Invoker

    • Infinite colored mana
    • Infinite mana lands you control can produce
    • Infinite power and toughness for most creatures you control until end of turn
    • Infinite untap of lands you control

    35 decks on Commander Spellbook

    How it works

    Steps

    Activate the land with New Horizons attached by tapping it, adding two mana of any color. Activate Silvanus's Invoker by paying {1}, untapping the land and causing it to become an 8/8 Elemental with trample and haste in addition to its other types until end of turn. Repeat.

    Commander Spellbook ↗
  • New Horizons + Dryad Arbor + Freed from the Real

    • Infinite colored mana

    8 decks on Commander Spellbook

    How it works

    Before you start

    New Horzions and Freed from the Real attached to Dryad Arbor. Dryad Arbor does not have summoning sickness.

    Steps

    Activate Dryad Arbor by tapping it, adding {U}{U}. Activate Freed from the Real's second ability by paying {U}, untapping Dryad Arbor. Repeat.

    Commander Spellbook ↗
  • New Horizons + Dryad Arbor + Pemmin's Aura

    • Infinite colored mana

    7 decks on Commander Spellbook

    How it works

    Before you start

    New Horzions and Pemmin's Aura attached to Dryad Arbor. Dryad Arbor does not have summoning sickness.

    Steps

    Activate Dryad Arbor by tapping it, adding {U}{U}. Activate Pemmin's Aura's first ability by paying {U}, untapping Dryad Arbor. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawNew Horizons puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Lily Bowen, Raging GrandmaNew Horizons puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
  3. Mowu, Loyal CompanionNew Horizons puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
  4. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which New Horizons can use because it has an enter-the-battlefield trigger.
  5. Mister FantasticMister Fantastic copies your triggered abilities, which New Horizons can use because it has an enter-the-battlefield trigger.
  6. Bristly Bill, Spine SowerNew Horizons puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
  7. Vorinclex, Monstrous RaiderNew Horizons puts +1/+1 counters on your creatures and Vorinclex, Monstrous Raider doubles counters.
  8. Zimone, Paradox SculptorNew Horizons puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  9. Vorel of the Hull CladeNew Horizons puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
  10. Michelangelo, Weirdness to 11New Horizons puts +1/+1 counters on your creatures and Michelangelo, Weirdness to 11 doubles counters.

View New Horizons on Scryfall