
Fireball
Sorcery$0.13
This spell costs more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
Legal in Commander
Is
Does
Combos 1
Fireball + Yavimaya Bloomsage // Channel
- Near-infinite damage
Commander Spellbook ↗How it works
Steps
Cast a copy of Channel by paying {G}{G}. Activate the ability granted by Channel by paying 1 life, adding {C}. Repeat step 2 as desired. Cast Fireball by paying {R} and all remaining available mana, dealing a large amount of damage divided among a set number of targets.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Tomik, Izzet SparkmageFireball damages opponents and Tomik, Izzet Sparkmage multiplies your damage.
- Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedFireball damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
- Tor Wauki the YoungerFireball damages opponents and Tor Wauki the Younger multiplies your damage.
- Solphim, Mayhem DominusFireball damages opponents and Solphim, Mayhem Dominus multiplies your damage.
- Torbran, Thane of Red FellFireball damages opponents and Torbran, Thane of Red Fell multiplies your damage.
- Gisela, Blade of GoldnightFireball damages opponents and Gisela, Blade of Goldnight multiplies your damage.
- Neriv, Heart of the StormFireball damages opponents and Neriv, Heart of the Storm multiplies your damage.
- Hawkeye, Young AvengerFireball damages opponents and Hawkeye, Young Avenger multiplies your damage.
- Rem Karolus, Stalwart SlayerFireball damages opponents and Rem Karolus, Stalwart Slayer multiplies your damage.
- Taii Wakeen, Perfect ShotFireball damages opponents and Taii Wakeen, Perfect Shot multiplies your damage.