leylines
My decksNew deck
First Day of Class

First Day of Class

Instant$0.26

Whenever a creature you control enters this turn, put a +1/+1 counter on it and it gains haste until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Legal in Commander

Is

Does

Rewards

Combos 26

  • First Day of Class + Murderous Redcap

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite death triggers

    Mana needed: 6,312 decks on Commander Spellbook

    How it works

    Steps

    Cast First Day of Class by paying {1}{R}. Cast Murderous Redcap by paying {2}{B/R}{B/R}. When Murderous Redcap enters the battlefield, it and First Day of Class trigger. Resolve the First Day of Class trigger, putting a +1/+1 counter on Murderous Redcap. Resolve the Murderous Redcap trigger, dealing an amount of damage to itself equal to its power. Murderous Redcap dies as a state-based action due to having 0 toughness. Murderous Redcap's persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. Repeat from step 3.

    Commander Spellbook ↗
  • First Day of Class + Putrid Goblin + Goblin Bombardment

    • Infinite damage

    Mana needed: 5,199 decks on Commander Spellbook

    How it works

    Before you start

    Putrid Goblin does not have a -1/-1 counter on it.

    Steps

    Cast First Day of Class by paying {1}{R}, causing all creatures that enter the battlefield under your control this turn to get an additional +1/+1 counter put on it. Activate Goblin Bombardment by sacrificing Putrid Goblin. Putrid Goblin's persist ability triggers, returning itself from your graveyard to the battlefield with a -1/-1 counter on it. Putrid Goblin enters the battlefield, triggering First Day of Class, putting a +1/+1 counter on Putrid Goblin. Resolve the Goblin Bombardment ability from step 2, dealing 1 damage to any target. Repeat from step 2.

    Commander Spellbook ↗
  • First Day of Class + Putrid Goblin + Skirk Prospector

    • Infinite red mana

    Mana needed: 3,932 decks on Commander Spellbook

    How it works

    Steps

    Activate Skirk Prospector by sacrificing Putrid Goblin, adding {R}. Putrid Goblin's persist ability triggers, returning it to the battlefield with a -1/-1 counter on it. First Day of Class triggers, putting a +1/+1 counter on Putrid Goblin and giving it haste. Repeat.

    Commander Spellbook ↗
  • First Day of Class + Murderous Redcap + Viscera Seer

    • Infinite scry
    • Infinite damage

    Mana needed: 3,075 decks on Commander Spellbook

    How it works

    Steps

    Cast First Day of School, causing it so that each creature that enters the battlefield under your control this turn gets a +1/+1 counter put on it and gains haste until end of turn. Activate Viscera Seer, sacrificing Murderous Redcap to scry one. Murderous Redcap's persist triggers, returning it to the battlefield with a -1/-1 counter. First Day of School triggers, putting a +1/+1 counter on Murderous Redcap. Murderous Redcap triggers, dealing 2 damage to any target. Repeat from step 2.

    Commander Spellbook ↗
  • First Day of Class + Putrid Goblin + Viscera Seer

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    • Infinite scry 1

    Mana needed: 2,922 decks on Commander Spellbook

    How it works

    Before you start

    Putrid Goblin does not have a -1/-1 counter on it.

    Steps

    Cast First Day of Class by paying {1}{R}, causing all creatures that enter the battlefield under your control this turn to get an additional +1/+1 counter put on it. Activate Viscera Seer by sacrificing Putrid Goblin. Putrid Goblin's persist ability triggers, returning itself from your graveyard to the battlefield with a -1/-1 counter on it. Putrid Goblin enters the battlefield, triggering First Day of Class, putting a +1/+1 counter on Putrid Goblin. Resolve the Viscera Seer ability from step 2, causing you to scry 1. Repeat from step 2.

    Commander Spellbook ↗
  • First Day of Class + Putrid Goblin + Sling-Gang Lieutenant

    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite lifeloss

    Mana needed: 2,617 decks on Commander Spellbook

    How it works

    Before you start

    Putrid Goblin does not have a -1/-1 counter on it.

    Steps

    Cast First Day of Class by paying {1}{R}, causing all creatures that enter the battlefield under your control this turn to get an additional +1/+1 counter put on it. Activate Sling-Gang Lieutenant by sacrificing Putrid Goblin. Putrid Goblin's persist ability triggers, returning itself from your graveyard to the battlefield with a -1/-1 counter on it. Putrid Goblin enters the battlefield, triggering First Day of Class, putting a +1/+1 counter on Putrid Goblin. Resolve the Sling-Gang Lieutenant ability from step 2, causing an opponent to lose 1 life and you to gain 1 life. Repeat from step 2.

    Commander Spellbook ↗
  • First Day of Class + Putrid Goblin + Carrion Feeder

    • Infinite +1/+1 counters on a creature

    Mana needed: 1,848 decks on Commander Spellbook

    How it works

    Before you start

    Putrid Goblin does not have a -1/-1 counter on it.

    Steps

    Cast First Day of Class by paying {1}{R}, causing all creatures that enter the battlefield under your control this turn to get an additional +1/+1 counter put on it. Activate Carrion Feeder by sacrificing Putrid Goblin. Putrid Goblin's persist ability triggers, returning itself from your graveyard to the battlefield with a -1/-1 counter on it. Putrid Goblin enters the battlefield, triggering First Day of Class, putting a +1/+1 counter on Putrid Goblin. Resolve the Carrion Feeder ability from step 2, putting a +1/+1 counter on it. Repeat from step 2.

    Commander Spellbook ↗
  • First Day of Class + Putrid Goblin + Goblin Chirurgeon

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite creature sacrifice triggers

    Mana needed: 1,511 decks on Commander Spellbook

    How it works

    Steps

    Cast First Day of Class by paying {1}{R} Activate Goblin Chirurgeon by sacrificing Putrid Goblin When Putrid Goblin dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When Putrid Goblin enters, First Day of Class triggers, putting a +1/+1 counter on Putrid Goblin. Resolve the Goblin Chirurgeon ability. Repeat from step 2

    Commander Spellbook ↗
  • First Day of Class + Putrid Goblin + Altar of Dementia

    • Infinite mill
    • Infinite self-mill

    Mana needed: 1,355 decks on Commander Spellbook

    How it works

    Before you start

    Putrid Goblin does not have a -1/-1 counter on it.

    Steps

    Cast First Day of Class by paying {1}{R}, causing all creatures that enter the battlefield under your control this turn to get an additional +1/+1 counter put on it. Activate Altar of Dementia by sacrificing Putrid Goblin. Putrid Goblin's persist ability triggers, returning itself from your graveyard to the battlefield with a -1/-1 counter on it. Putrid Goblin enters the battlefield, triggering First Day of Class, putting a +1/+1 counter on Putrid Goblin. Resolve the Altar of Dementia ability from step 2, causing target player to mill cards equal to Putrid Goblin's power. Repeat from step 2.

    Commander Spellbook ↗
  • First Day of Class + Putrid Goblin + Goblin Trashmaster

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite creature sacrifice triggers

    Mana needed: 800 decks on Commander Spellbook

    How it works

    Before you start

    There's an artifact on the battlefield.

    Steps

    Cast First Day of Class by paying {1}{R} Activate Goblin Trashmaster by sacrificing Putrid Goblin When Putrid Goblin dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When Putrid Goblin enters, First Day of Class triggers, putting a +1/+1 counter on Putrid Goblin. Resolve the Goblin Trashmaster ability. Repeat from step 2

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Riku of Two ReflectionsRiku of Two Reflections makes creature tokens, which First Day of Class can use because it rewards having/making creature tokens.
  2. Wort, the RaidmotherWort, the Raidmother makes creature tokens, which First Day of Class can use because it rewards having/making creature tokens.
  3. The ThingFirst Day of Class puts +1/+1 counters on your creatures and The Thing doubles counters.
  4. Mauhúr, Uruk-hai CaptainFirst Day of Class puts +1/+1 counters on your creatures and Mauhúr, Uruk-hai Captain doubles counters.
  5. Aragorn, Hornburg HeroFirst Day of Class puts +1/+1 counters on your creatures and Aragorn, Hornburg Hero doubles counters.
  6. Miles Morales // Ultimate Spider-ManFirst Day of Class puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
  7. Bright-Palm, Soul AwakenerFirst Day of Class puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.
  8. Zabaz, the GlimmerwaspFirst Day of Class puts +1/+1 counters on your creatures and Zabaz, the Glimmerwasp doubles counters.
  9. Kilo, Apogee MindKilo, Apogee Mind proliferates and First Day of Class puts +1/+1 counters on your creatures.
  10. Cayth, Famed MechanistCayth, Famed Mechanist proliferates and First Day of Class puts +1/+1 counters on your creatures.

View First Day of Class on Scryfall