leylines
My decksNew deck
Flicker of Fate

Flicker of Fate

Instant$0.30

Exile target creature or enchantment, then return it to the battlefield under its owner's control.

Legal in Commander

Is

Combos 38

  • Flicker of Fate + Abdel Adrian, Gorion's Ward + Restoration Angel

    • Infinite creature tokens

    Mana needed: 9,023 decks on Commander Spellbook

    How it works

    Steps

    Cast Abdel Adrian either from your hand or from the command zone by paying {4}{W} and commander tax, if applicable. When Abdel Adrian enters the battlefield, it triggers, exiling Restoration Angel until Abedl Adrian leaves the battlefield and creating a 1/1 Soldier creature token. Cast Flicker of Fate by paying its mana cost, blinking Abdel Adrian. Abdel Adrian leaves and enters the battlefield, causing Restoration Angel to return to the battlefield from exile, and triggering Abdel Adrian and Restoration Angel's enter abilities. Resolve the Abdel Adrian trigger, exiling Restoration Angel until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token. Resolve the Restoration Angel trigger, blinking Abdel Adrian. Repeat from step 4.

    Commander Spellbook ↗
  • Flicker of Fate + Abdel Adrian, Gorion's Ward + Felidar Guardian

    • Infinite creature tokens

    Mana needed: 8,054 decks on Commander Spellbook

    How it works

    Steps

    Cast Abdel Adrian either from your hand or from the command zone by paying {4}{W} and commander tax, if applicable. When Abdel Adrian enters the battlefield, it triggers, exiling Felidar Guardian until Abedl Adrian leaves the battlefield and creating a 1/1 Soldier creature token. Cast Flicker of Fate by paying its mana cost, blinking Abdel Adrian. Abdel Adrian leaves and enters the battlefield, causing Felidar Guardian to return to the battlefield from exile, and triggering Abdel Adrian and Felidar Guardian's enter abilities. Resolve the Abdel Adrian trigger, exiling Felidar Guardian until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token. Resolve the Felidar Guardian trigger, blinking Abdel Adrian. Repeat from step 4.

    Commander Spellbook ↗
  • Flicker of Fate + Preston, the Vanisher + Felidar Guardian

    • Infinite creature tokens
    • Infinite mana lands you control that enter the battlefield untapped can produce
    • Infinite mana lands you control can produce

    7,179 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Flicker of Fate.

    Steps

    Cast Flicker of Fate by paying its mana cost, blinking Felidar Guardian. Felidar Guardian and Preston trigger. Resolve the Felidar Guardian trigger, blinking another permanent you control. Resolve the Preston trigger, creating a token copy of Felidar Guardian that is a 0/1 Illusion. When the Felidar Guardian token enters the battlefield, it triggers, blinking the nontoken Felidar Guardian. Repeat from step 2.

    Commander Spellbook ↗
  • Flicker of Fate + Abdel Adrian, Gorion's Ward + Archaeomancer

    • Infinite creature tokens

    3,509 decks on Commander Spellbook

    How it works

    Before you start

    You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Flicker of Fate exiled by Abdel Adrian. Archaeomancer exiled by Abdel Adrian. You have enough mana to cast Flicker of Fate.

    Steps

    Cast Flicker of Fate by paying its mana cost, blinking Abdel Adrian. Abdel Adrian leaves the battlefield, returning Archaeomancer and all other cards that were exiled with it to the battlefield. Abdel Adrian and Archaeomancer trigger. Resolve the Archaeomancer trigger, returning Flicker of Fate from your graveyard to your hand. Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Flicker of Fate. Resolve the Abdel Adrian trigger, exiling Archaeomancer and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way. Repeat.

    Commander Spellbook ↗
  • Flicker of Fate + Dualcaster Mage

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite magecraft triggers

    Mana needed: 1,444 decks on Commander Spellbook

    How it works

    Before you start

    There are legal target(s) for Flicker of Fate.

    Steps

    Cast Flicker of Fate by paying its mana cost. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, copying Flicker of Fate, with the copy targeting Dualcaster Mage. Resolve the copy of Flicker of Fate, blinking Dualcaster Mage. Repeat from step 3.

    Commander Spellbook ↗
  • Flicker of Fate + Preston, the Vanisher + Wispweaver Angel

    • Infinite creature tokens

    1,165 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Flicker of Fate.

    Steps

    Cast Flicker of Fate by paying its mana cost, blinking Wispweaver Angel. Wispweaver Angel and Preston trigger. Resolve the Wispweaver Angel trigger, blinking another creature you control. Resolve the Preston trigger, creating a token copy of Wispweaver Angel that is a 0/1 Illusion. When the Wispweaver Angel token enters the battlefield, it triggers, blinking the nontoken Wispweaver Angel. Repeat from step 2.

    Commander Spellbook ↗
  • Flicker of Fate + Abdel Adrian, Gorion's Ward + Wispweaver Angel

    • Infinite creature tokens

    Mana needed: 960 decks on Commander Spellbook

    How it works

    Steps

    Cast Abdel Adrian either from your hand or from the command zone by paying {4}{W} and commander tax, if applicable. When Abdel Adrian enters the battlefield, it triggers, exiling Wispweaver Angel until Abedl Adrian leaves the battlefield and creating a 1/1 Soldier creature token. Cast Flicker of Fate by paying its mana cost, blinking Abdel Adrian. Abdel Adrian leaves and enters the battlefield, causing Wispweaver Angel to return to the battlefield from exile, and triggering Abdel Adrian and Wispweaver Angel's enter abilities. Resolve the Abdel Adrian trigger, exiling Wispweaver Angel until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token. Resolve the Wispweaver Angel trigger, blinking Abdel Adrian. Repeat from step 4.

    Commander Spellbook ↗
  • Flicker of Fate + Abdel Adrian, Gorion's Ward + Mnemonic Wall

    • Infinite creature tokens

    719 decks on Commander Spellbook

    How it works

    Before you start

    You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Flicker of Fate exiled by Abdel Adrian. Mnemonic Wall exiled by Abdel Adrian. You have enough mana to cast Flicker of Fate.

    Steps

    Cast Flicker of Fate by paying its mana cost, blinking Abdel Adrian. Abdel Adrian leaves the battlefield, returning Mnemonic Wall and all other cards that were exiled with it to the battlefield. Abdel Adrian and Mnemonic Wall trigger. Resolve the Mnemonic Wall trigger, returning Flicker of Fate from your graveyard to your hand. Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Flicker of Fate. Resolve the Abdel Adrian trigger, exiling Mnemonic Wall and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way. Repeat.

    Commander Spellbook ↗
  • Flicker of Fate + Abdel Adrian, Gorion's Ward + Eternal Witness

    • Infinite creature tokens

    656 decks on Commander Spellbook

    How it works

    Before you start

    You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Flicker of Fate exiled by Abdel Adrian. Eternal Witness exiled by Abdel Adrian. You have enough mana to cast Flicker of Fate.

    Steps

    Cast Flicker of Fate by paying its mana cost, blinking Abdel Adrian. Abdel Adrian leaves the battlefield, returning Eternal Witness and all other cards that were exiled with it to the battlefield. Abdel Adrian and Eternal Witness trigger. Resolve the Eternal Witness trigger, returning Flicker of Fate from your graveyard to your hand. Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Flicker of Fate. Resolve the Abdel Adrian trigger, exiling Eternal Witness and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way. Repeat.

    Commander Spellbook ↗
  • Flicker of Fate + Naru Meha, Master Wizard

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite magecraft triggers

    Mana needed: 571 decks on Commander Spellbook

    How it works

    Before you start

    There are legal target(s) for Flicker of Fate.

    Steps

    Cast Flicker of Fate by paying its mana cost. Holding priority, cast Naru Meha by paying its mana cost. When Naru Meha enters, it triggers, copying Flicker of Fate, with the copy targeting Naru Meha. Resolve the copy of Flicker of Fate, blinking Naru Meha. Repeat from step 3.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Silverquill, the DisputantFlicker of Fate is an Instant or sorcery, which Silverquill, the Disputant can use.
  2. Aziza, Mage Tower CaptainFlicker of Fate is an Instant or sorcery, which Aziza, Mage Tower Captain can use.
  3. Feather, Radiant ArbiterFlicker of Fate is an Instant or sorcery, which Feather, Radiant Arbiter can use.
  4. Sevinne, the ChronoclasmFlicker of Fate is an Instant or sorcery, which Sevinne, the Chronoclasm can use.
  5. Shiko and Narset, UnifiedShiko and Narset, Unified copies your spells and Flicker of Fate is an Instant or sorcery.

View Flicker of Fate on Scryfall